Fix clown not being clumsy (#5208)

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
This commit is contained in:
Ephememory
2022-02-16 08:24:38 -06:00
committed by GitHub
parent 6b7919678e
commit 8b1a711843
6 changed files with 36 additions and 17 deletions

View File

@@ -11,7 +11,8 @@
- Maintenance
special:
- !type:AddComponentSpecial
component: BibleUser #Lets them heal with bibles
components:
- type: BibleUser #Lets them heal with bibles
- type: startingGear
id: ChaplainGear

View File

@@ -11,7 +11,14 @@
- Maintenance
special:
- !type:AddComponentSpecial
component: Clumsy # Adds ClumsyComponent to the mob.
components:
- type: Clumsy
clumsyDamage:
types: #literally just picked semi random valus. i tested this once and tweaked it.
Blunt: 5
Piercing: 4
groups:
Burn: 3
- type: startingGear
id: ClownGear