Anomaly Synchronizer (#20945)
* added textures and basic prototype without functionality * add full functional * finish work * fix naming * reduce random anomaly spawner offset * Update AnomalySystem.Vessel.cs * Update SharedAnomalySystem.cs * Update SharedAnomalySystem.cs * Update production.yml * fix errors * fix? * Update anomaly_sync.yml * deltanedas code fixes. Thx, deltanedas! * git what * fix yml * fix yml 2 * meh, try again * work, work, work * fix powered checking. now component work also without ApcPowerReceiving * now supercrit port invoke on start growing, not after explosion fix errors * deltanedas fix pack 1 * Update AnomalySynchronizerComponent.cs
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@@ -25,6 +25,9 @@ anomaly-scanner-particle-unstable = - [color=plum]Unstable type:[/color] {$type}
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anomaly-scanner-particle-containment = - [color=goldenrod]Containment type:[/color] {$type}
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anomaly-scanner-pulse-timer = Time until next pulse: [color=gray]{$time}[/color]
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anomaly-sync-connected = Anomaly successfully attached
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anomaly-sync-disconnected = The connection to the anomaly has been lost!
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anomaly-generator-ui-title = Anomaly Generator
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anomaly-generator-fuel-display = Fuel:
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anomaly-generator-cooldown = Cooldown: [color=gray]{$time}[/color]
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