Anomaly Synchronizer (#20945)
* added textures and basic prototype without functionality * add full functional * finish work * fix naming * reduce random anomaly spawner offset * Update AnomalySystem.Vessel.cs * Update SharedAnomalySystem.cs * Update SharedAnomalySystem.cs * Update production.yml * fix errors * fix? * Update anomaly_sync.yml * deltanedas code fixes. Thx, deltanedas! * git what * fix yml * fix yml 2 * meh, try again * work, work, work * fix powered checking. now component work also without ApcPowerReceiving * now supercrit port invoke on start growing, not after explosion fix errors * deltanedas fix pack 1 * Update AnomalySynchronizerComponent.cs
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@@ -53,7 +53,7 @@ research-technology-advanced-parts = Advanced Parts
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research-technology-grappling = Grappling
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research-technology-abnormal-artifact-manipulation = Abnormal Artifact Manipulation
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research-technology-gravity-manipulation = Gravity Manipulation
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research-technology-mobile-anomaly-tech = Mobile Anomaly Tech
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research-technology-advanced-anomaly-research = Advanced Anomaly Research
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research-technology-rped = Rapid Part Exchange
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research-technology-super-parts = Super Parts
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