Xenoarch Tweaks (#12429)
* Xenoarch feedback print out reports, weight node traversal, dialog for destroy menu, slight effect tweaks * make the popup not bad * the popup, jimbo...
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@@ -51,6 +51,9 @@ public sealed class ArtifactAnalyzerComponent : Component
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[ViewVariables]
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public HashSet<EntityUid> Contacts = new();
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[ViewVariables(VVAccess.ReadWrite)]
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public bool ReadyToPrint = false;
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[DataField("scanFinishedSound")]
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public readonly SoundSpecifier ScanFinishedSound = new SoundPathSpecifier("/Audio/Machines/scan_finish.ogg");
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