Xenoarch Tweaks (#12429)
* Xenoarch feedback print out reports, weight node traversal, dialog for destroy menu, slight effect tweaks * make the popup not bad * the popup, jimbo...
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@@ -18,6 +18,11 @@ public sealed class AnalysisConsoleScanButtonPressedMessage : BoundUserInterface
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{
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}
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[Serializable, NetSerializable]
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public sealed class AnalysisConsolePrintButtonPressedMessage : BoundUserInterfaceMessage
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{
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}
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[Serializable, NetSerializable]
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public sealed class AnalysisConsoleDestroyButtonPressedMessage : BoundUserInterfaceMessage
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{
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@@ -34,6 +39,8 @@ public sealed class AnalysisConsoleScanUpdateState : BoundUserInterfaceState
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public bool CanScan;
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public bool CanPrint;
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public int? Id;
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public int? Depth;
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@@ -54,7 +61,7 @@ public sealed class AnalysisConsoleScanUpdateState : BoundUserInterfaceState
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public TimeSpan TotalTime;
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public AnalysisConsoleScanUpdateState(EntityUid? artifact, bool analyzerConnected, bool serverConnected, bool canScan,
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public AnalysisConsoleScanUpdateState(EntityUid? artifact, bool analyzerConnected, bool serverConnected, bool canScan, bool canPrint,
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int? id, int? depth, int? edges, bool? triggered, string? effectProto, string? triggerProto, float? completion,
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bool scanning, TimeSpan timeRemaining, TimeSpan totalTime)
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{
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@@ -62,6 +69,7 @@ public sealed class AnalysisConsoleScanUpdateState : BoundUserInterfaceState
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AnalyzerConnected = analyzerConnected;
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ServerConnected = serverConnected;
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CanScan = canScan;
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CanPrint = canPrint;
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Id = id;
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Depth = depth;
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