Disable SSD indicator for NPC (#20027)
* Make ActiveNPCComponent shared * Check if entity have ActiveNPC component * Make networked * Fix path * fix
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@@ -3,6 +3,7 @@ using Content.Server.NPC.Components;
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using Content.Server.NPC.Events;
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using Content.Shared.CombatMode;
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using Content.Shared.NPC;
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using Content.Shared.NPC;
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using Content.Shared.Weapons.Melee;
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using Robust.Shared.Map;
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using Robust.Shared.Physics.Components;
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@@ -15,6 +15,7 @@ using Content.Shared.Interaction;
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using Content.Shared.Movement.Components;
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using Content.Shared.Movement.Systems;
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using Content.Shared.NPC;
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using Content.Shared.NPC;
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using Content.Shared.NPC.Events;
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using Content.Shared.Physics;
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using Content.Shared.Weapons.Melee;
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@@ -4,6 +4,7 @@ using Content.Server.NPC.HTN;
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using Content.Shared.CCVar;
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using Content.Shared.Mobs;
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using Content.Shared.Mobs.Systems;
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using Content.Shared.NPC;
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using Robust.Server.GameObjects;
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using Robust.Shared.Configuration;
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