Overlays: Avoid using IEyeManager whenever possible (#5709)

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E F R
2021-12-10 05:47:21 +00:00
committed by GitHub
parent b3a4e3f557
commit 8bd386dcb0
13 changed files with 39 additions and 42 deletions

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@@ -16,7 +16,6 @@ namespace Content.Client.Suspicion
[Dependency] private readonly IGameHud _gameHud = default!;
[Dependency] private readonly IOverlayManager _overlayManager = default!;
[Dependency] private readonly IResourceCache _resourceCache = default!;
[Dependency] private readonly IEyeManager _eyeManager = default!;
private SuspicionGui? _gui;
private string? _role;
@@ -72,7 +71,7 @@ namespace Content.Client.Suspicion
}
_overlayActive = true;
var overlay = new TraitorOverlay(IoCManager.Resolve<IEntityManager>(), _resourceCache, _eyeManager);
var overlay = new TraitorOverlay(IoCManager.Resolve<IEntityManager>(), _resourceCache);
_overlayManager.AddOverlay(overlay);
}