Overlays: Avoid using IEyeManager whenever possible (#5709)
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@@ -16,7 +16,6 @@ namespace Content.Client.Suspicion
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[Dependency] private readonly IGameHud _gameHud = default!;
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[Dependency] private readonly IOverlayManager _overlayManager = default!;
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[Dependency] private readonly IResourceCache _resourceCache = default!;
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[Dependency] private readonly IEyeManager _eyeManager = default!;
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private SuspicionGui? _gui;
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private string? _role;
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@@ -72,7 +71,7 @@ namespace Content.Client.Suspicion
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}
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_overlayActive = true;
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var overlay = new TraitorOverlay(IoCManager.Resolve<IEntityManager>(), _resourceCache, _eyeManager);
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var overlay = new TraitorOverlay(IoCManager.Resolve<IEntityManager>(), _resourceCache);
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_overlayManager.AddOverlay(overlay);
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}
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