Rework CollisionGroups (#7656)
* Replace Mob, Vault, and Small impassable with Mid, High, Low * Remove CollisionGroup.Underplating * Remove CollisionGroup.Passable * Fix constructed APCs not being interactable * Change firelocks to occlude * Make pipe inherit from BaseItem * Clean up pipes * Remove duplicate physics and fixtures from bucket * Rework CollisionGroups on all entities * Add SlipLayer * Remove fixture from delta * Fix maps * Address reviews * Add SubfloorMask * Fix glass collisions for flying mobs * Fix maps * Update new items * Fix bagel again * Fix slug * Fix maps * Touchups * Fix tables blocking high pressure movement * Update StandingState to allow going under flaps * Cleanup * More formatting
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@@ -39982,23 +39982,6 @@ entities:
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- pos: -27.5,2.5
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parent: 59
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type: Transform
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- fixtures:
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- shape: !type:PolygonShape
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vertices:
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- 0.25,-0.48
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- 0.25,0.48
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- -0.25,0.48
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- -0.25,-0.48
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mask:
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- Impassable
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- SmallImpassable
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layer:
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- MobImpassable
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- ThrownItem
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- SmallImpassable
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- Opaque
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mass: 70
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type: Fixtures
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- isPlaceable: False
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type: PlaceableSurface
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- containers:
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@@ -54822,23 +54805,6 @@ entities:
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- containers:
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- EntityStorageComponent
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type: Construction
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- fixtures:
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- shape: !type:PolygonShape
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vertices:
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- 0.4,-0.4
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- 0.4,0.29
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- -0.4,0.29
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- -0.4,-0.4
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mask:
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- Impassable
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- SmallImpassable
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layer:
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- MobImpassable
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- ThrownItem
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- SmallImpassable
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- Opaque
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mass: 25
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type: Fixtures
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- isPlaceable: False
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type: PlaceableSurface
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- containers:
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@@ -94686,23 +94652,6 @@ entities:
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- pos: 10.5,-68.5
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parent: 59
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type: Transform
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- fixtures:
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- shape: !type:PolygonShape
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vertices:
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- 0.25,-0.48
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- 0.25,0.48
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- -0.25,0.48
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- -0.25,-0.48
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mask:
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- Impassable
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- SmallImpassable
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layer:
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- MobImpassable
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- ThrownItem
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- SmallImpassable
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- Opaque
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mass: 70
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type: Fixtures
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- isPlaceable: False
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type: PlaceableSurface
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- containers:
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