Base Update() method was removed from components in engine, added some basic ECS systems to update the components. (#79)
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committed by
Pieter-Jan Briers
parent
18ed1041ba
commit
8c874c76dc
@@ -94,7 +94,12 @@
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<Compile Include="GameObjects\EntitySystems\Click\ClickParser.cs" />
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<Compile Include="GameObjects\EntitySystems\Click\ExamineSystem.cs" />
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<Compile Include="GameObjects\EntitySystems\Click\InteractionSystem.cs" />
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<Compile Include="GameObjects\EntitySystems\DoorSystem.cs" />
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<Compile Include="GameObjects\EntitySystems\PowerApcSystem.cs" />
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<Compile Include="GameObjects\EntitySystems\PowerSmesSystem.cs" />
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<Compile Include="GameObjects\EntitySystems\PowerSystem.cs" />
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<Compile Include="GameObjects\EntitySystems\WelderSystem.cs" />
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<Compile Include="GameObjects\TemperatureSystem.cs" />
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<Compile Include="Interfaces\GameObjects\Components\Items\IHandsComponent.cs" />
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<Compile Include="GameObjects\Components\GUI\ServerHandsComponent.cs" />
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<Compile Include="GameObjects\Components\GUI\InventoryComponent.cs" />
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