Co-authored-by: moonheart08 <moonheart08@users.noreply.github.com>
This commit is contained in:
metalgearsloth
2022-05-19 14:44:24 +10:00
committed by GitHub
parent a6a25e30e5
commit 8d6a3ecea7
12 changed files with 133 additions and 22 deletions

View File

@@ -28,6 +28,7 @@ public sealed class TraitorRuleSystem : GameRuleSystem
[Dependency] private readonly IConfigurationManager _cfg = default!;
[Dependency] private readonly IObjectivesManager _objectivesManager = default!;
[Dependency] private readonly IChatManager _chatManager = default!;
[Dependency] private readonly GameTicker _gameTicker = default!;
public override string Prototype => "Traitor";
@@ -47,11 +48,7 @@ public sealed class TraitorRuleSystem : GameRuleSystem
SubscribeLocalEvent<RoundEndTextAppendEvent>(OnRoundEndText);
}
public override void Started()
{
// This seems silly, but I'll leave it.
_chatManager.DispatchServerAnnouncement(Loc.GetString("rule-traitor-added-announcement"));
}
public override void Started() {}
public override void Ended()
{
@@ -63,6 +60,13 @@ public sealed class TraitorRuleSystem : GameRuleSystem
if (!Enabled)
return;
// If the current preset doesn't explicitly contain the traitor game rule, just carry on and remove self.
if (_gameTicker.Preset?.Rules.Contains(Prototype) ?? false)
{
_gameTicker.EndGameRule(_prototypeManager.Index<GameRulePrototype>(Prototype));
return;
}
var minPlayers = _cfg.GetCVar(CCVars.TraitorMinPlayers);
if (!ev.Forced && ev.Players.Length < minPlayers)
{