Misc state handling changes (#9265)
* misc state handling changes * ambient dirtying
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@@ -265,6 +265,8 @@
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components:
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- type: Sprite
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state: off
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- type: AmbientSound
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enabled: true
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- type: PoweredLight
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hasLampOnSpawn: LightBulb
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damage:
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@@ -7,7 +7,6 @@
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components:
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- type: AmbientOnPowered
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- type: AmbientSound
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enabled: false
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volume: -9
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range: 3
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sound:
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