diff --git a/Content.Server/GameObjects/Components/ActionBlocking/CuffableComponent.cs b/Content.Server/GameObjects/Components/ActionBlocking/CuffableComponent.cs index 35b0084a69..35c1263cf0 100644 --- a/Content.Server/GameObjects/Components/ActionBlocking/CuffableComponent.cs +++ b/Content.Server/GameObjects/Components/ActionBlocking/CuffableComponent.cs @@ -163,12 +163,12 @@ namespace Content.Server.GameObjects.Components.ActionBlocking if (freeHandCount < itemCount) { - foreach (ItemComponent item in _hands.GetAllHeldItems()) + foreach (var item in _hands.GetAllHeldItems()) { if (freeHandCount < itemCount) { freeHandCount++; - _hands.Drop(item.Owner); + _hands.Drop(item.Owner, false); } else {