Fix integration tests failing.
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@@ -112,14 +112,14 @@ namespace Content.Server.GameObjects.Components.Weapon.Ranged.Barrels
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serializer.DataReadWriteFunction(
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"angleIncrease",
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40 / _fireRate,
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angle => _angleIncrease = angle * (float) Math.PI / 180,
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() => _angleIncrease / (float) Math.PI / 180);
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angle => _angleIncrease = angle * (float) Math.PI / 180f,
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() => MathF.Round(_angleIncrease / ((float) Math.PI / 180f), 2));
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serializer.DataReadWriteFunction(
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"angleDecay",
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20f,
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angle => _angleDecay = angle * (float) Math.PI / 180,
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() => _angleDecay / (float) Math.PI / 180);
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angle => _angleDecay = angle * (float) Math.PI / 180f,
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() => MathF.Round(_angleDecay / ((float) Math.PI / 180f), 2));
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serializer.DataField(ref _spreadRatio, "ammoSpreadRatio", 1.0f);
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