Merge branch 'master' into buckle-locker-fix-1262

This commit is contained in:
DrSmugleaf
2020-07-07 20:36:43 +02:00
5598 changed files with 6598 additions and 6497 deletions

View File

@@ -53,8 +53,8 @@ namespace Content.Client.GameObjects
void AddButton(out ItemSlotButton variable, Slots slot, string textureName)
{
var texture = _resourceCache.GetTexture($"/Textures/UserInterface/Inventory/{textureName}.png");
var storageTexture = _resourceCache.GetTexture("/Textures/UserInterface/Inventory/back.png");
var texture = _resourceCache.GetTexture($"/Textures/Interface/Inventory/{textureName}.png");
var storageTexture = _resourceCache.GetTexture("/Textures/Interface/Inventory/back.png");
variable = new ItemSlotButton(texture, storageTexture)
{
OnPressed = (e) => AddToInventory(e, slot),
@@ -193,8 +193,8 @@ namespace Content.Client.GameObjects
void AddButton(Slots slot, string textureName, Vector2 position)
{
var texture = resourceCache.GetTexture($"/Textures/UserInterface/Inventory/{textureName}.png");
var storageTexture = resourceCache.GetTexture("/Textures/UserInterface/Inventory/back.png");
var texture = resourceCache.GetTexture($"/Textures/Interface/Inventory/{textureName}.png");
var storageTexture = resourceCache.GetTexture("/Textures/Interface/Inventory/back.png");
var button = new ItemSlotButton(texture, storageTexture);
LayoutContainer.SetPosition(button, position);

View File

@@ -37,7 +37,7 @@ namespace Content.Client.GameObjects.Components.Kitchen
var audioParams = AudioParams.Default;
audioParams.Loop = true;
var schedSound = new ScheduledSound();
schedSound.Filename = "/Audio/machines/microwave_loop.ogg";
schedSound.Filename = "/Audio/Machines/microwave_loop.ogg";
schedSound.AudioParams = audioParams;
_loopingSoundComponent.StopAllSounds();
_loopingSoundComponent.AddScheduledSound(schedSound);

View File

@@ -17,11 +17,11 @@ namespace Content.Client.GameObjects.Components.PDA
switch(message)
{
case PDAUplinkBuySuccessMessage _ :
EntitySystem.Get<AudioSystem>().Play("/Audio/effects/kaching.ogg", Owner, AudioParams.Default.WithVolume(-2f));
EntitySystem.Get<AudioSystem>().Play("/Audio/Effects/kaching.ogg", Owner, AudioParams.Default.WithVolume(-2f));
break;
case PDAUplinkInsufficientFundsMessage _ :
EntitySystem.Get<AudioSystem>().Play("/Audio/effects/error.ogg", Owner, AudioParams.Default);
EntitySystem.Get<AudioSystem>().Play("/Audio/Effects/error.ogg", Owner, AudioParams.Default);
break;
}

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@@ -180,7 +180,7 @@ namespace Content.Client.GameObjects.Components.Weapons.Ranged.Barrels
},
(_chamberedBullet = new TextureRect
{
Texture = StaticIoC.ResC.GetTexture("/Textures/UserInterface/status/bullets/chambered.png"),
Texture = StaticIoC.ResC.GetTexture("/Textures/Interface/ItemStatus/Bullets/chambered.png"),
SizeFlagsVertical = SizeFlags.ShrinkCenter,
SizeFlagsHorizontal = SizeFlags.ShrinkEnd | SizeFlags.Fill,
})
@@ -211,15 +211,15 @@ namespace Content.Client.GameObjects.Components.Weapons.Ranged.Barrels
string texturePath;
if (capacity <= 20)
{
texturePath = "/Textures/UserInterface/status/bullets/normal.png";
texturePath = "/Textures/Interface/ItemStatus/Bullets/normal.png";
}
else if (capacity <= 30)
{
texturePath = "/Textures/UserInterface/status/bullets/small.png";
texturePath = "/Textures/Interface/ItemStatus/Bullets/small.png";
}
else
{
texturePath = "/Textures/UserInterface/status/bullets/tiny.png";
texturePath = "/Textures/Interface/ItemStatus/Bullets/tiny.png";
}
var texture = StaticIoC.ResC.GetTexture(texturePath);

View File

@@ -43,7 +43,7 @@ namespace Content.Client.GameObjects.Components.Wires
MouseFilter = MouseFilterMode.Stop;
var panelTex = resourceCache.GetTexture("/Nano/button.svg.96dpi.png");
var panelTex = resourceCache.GetTexture("/Textures/Interface/Nano/button.svg.96dpi.png");
var back = new StyleBoxTexture
{
Texture = panelTex,
@@ -306,7 +306,7 @@ namespace Content.Client.GameObjects.Components.Wires
private sealed class WireControl : Control
{
private const string TextureContact = "/Textures/UserInterface/WireHacking/contact.svg.96dpi.png";
private const string TextureContact = "/Textures/Interface/WireHacking/contact.svg.96dpi.png";
public event Action WireClicked;
public event Action ContactsClicked;
@@ -405,20 +405,20 @@ namespace Content.Client.GameObjects.Components.Wires
private static readonly string[] TextureNormal =
{
"/Textures/UserInterface/WireHacking/wire_1.svg.96dpi.png",
"/Textures/UserInterface/WireHacking/wire_2.svg.96dpi.png"
"/Textures/Interface/WireHacking/wire_1.svg.96dpi.png",
"/Textures/Interface/WireHacking/wire_2.svg.96dpi.png"
};
private static readonly string[] TextureCut =
{
"/Textures/UserInterface/WireHacking/wire_1_cut.svg.96dpi.png",
"/Textures/UserInterface/WireHacking/wire_2_cut.svg.96dpi.png",
"/Textures/Interface/WireHacking/wire_1_cut.svg.96dpi.png",
"/Textures/Interface/WireHacking/wire_2_cut.svg.96dpi.png",
};
private static readonly string[] TextureCopper =
{
"/Textures/UserInterface/WireHacking/wire_1_copper.svg.96dpi.png",
"/Textures/UserInterface/WireHacking/wire_2_copper.svg.96dpi.png"
"/Textures/Interface/WireHacking/wire_1_copper.svg.96dpi.png",
"/Textures/Interface/WireHacking/wire_2_copper.svg.96dpi.png"
};
public WireRender(WireColor color, bool isCut, bool flip, bool mirror, int type)
@@ -532,7 +532,7 @@ namespace Content.Client.GameObjects.Components.Wires
new TextureRect
{
Texture = resC.GetTexture(
"/Textures/UserInterface/WireHacking/light_off_base.svg.96dpi.png"),
"/Textures/Interface/WireHacking/light_off_base.svg.96dpi.png"),
Stretch = TextureRect.StretchMode.KeepCentered,
ModulateSelfOverride = dimColor
},
@@ -541,7 +541,7 @@ namespace Content.Client.GameObjects.Components.Wires
ModulateSelfOverride = data.Color.WithAlpha(0.4f),
Stretch = TextureRect.StretchMode.KeepCentered,
Texture =
resC.GetTexture("/Textures/UserInterface/WireHacking/light_on_base.svg.96dpi.png"),
resC.GetTexture("/Textures/Interface/WireHacking/light_on_base.svg.96dpi.png"),
})
}
};

View File

@@ -576,7 +576,7 @@ namespace Content.Client.GameObjects.EntitySystems
new TextureRect
{
Texture = IoCManager.Resolve<IResourceCache>()
.GetTexture("/Textures/UserInterface/VerbIcons/group.svg.96dpi.png"),
.GetTexture("/Textures/Interface/VerbIcons/group.svg.96dpi.png"),
Stretch = TextureRect.StretchMode.KeepCentered,
}
}