Merge branch 'master' into buckle-locker-fix-1262
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@@ -325,7 +325,7 @@ namespace Content.Server.GameObjects.Components.Chemistry
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private void ClickSound()
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{
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EntitySystem.Get<AudioSystem>().PlayFromEntity("/Audio/machines/machine_switch.ogg", Owner, AudioParams.Default.WithVolume(-2f));
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EntitySystem.Get<AudioSystem>().PlayFromEntity("/Audio/Machines/machine_switch.ogg", Owner, AudioParams.Default.WithVolume(-2f));
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}
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@@ -46,7 +46,7 @@ namespace Content.Server.GameObjects.Components.Chemistry
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private SolutionCaps _capabilities;
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private string _fillInitState;
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private int _fillInitSteps;
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private string _fillPathString = "Objects/Chemistry/fillings.rsi";
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private string _fillPathString = "Objects/Specific/Chemistry/fillings.rsi";
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private ResourcePath _fillPath;
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private SpriteSpecifier _fillSprite;
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@@ -494,7 +494,7 @@ namespace Content.Server.GameObjects.Components.Chemistry
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}
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//Play reaction sound client-side
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_audioSystem.PlayAtCoords("/Audio/effects/chemistry/bubbles.ogg", Owner.Transform.GridPosition);
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_audioSystem.PlayAtCoords("/Audio/Effects/chemistry/bubbles.ogg", Owner.Transform.GridPosition);
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}
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/// <summary>
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