Merge branch 'master' into buckle-locker-fix-1262

This commit is contained in:
DrSmugleaf
2020-07-07 20:36:43 +02:00
5598 changed files with 6598 additions and 6497 deletions

View File

@@ -325,7 +325,7 @@ namespace Content.Server.GameObjects.Components.Chemistry
private void ClickSound()
{
EntitySystem.Get<AudioSystem>().PlayFromEntity("/Audio/machines/machine_switch.ogg", Owner, AudioParams.Default.WithVolume(-2f));
EntitySystem.Get<AudioSystem>().PlayFromEntity("/Audio/Machines/machine_switch.ogg", Owner, AudioParams.Default.WithVolume(-2f));
}

View File

@@ -46,7 +46,7 @@ namespace Content.Server.GameObjects.Components.Chemistry
private SolutionCaps _capabilities;
private string _fillInitState;
private int _fillInitSteps;
private string _fillPathString = "Objects/Chemistry/fillings.rsi";
private string _fillPathString = "Objects/Specific/Chemistry/fillings.rsi";
private ResourcePath _fillPath;
private SpriteSpecifier _fillSprite;
@@ -494,7 +494,7 @@ namespace Content.Server.GameObjects.Components.Chemistry
}
//Play reaction sound client-side
_audioSystem.PlayAtCoords("/Audio/effects/chemistry/bubbles.ogg", Owner.Transform.GridPosition);
_audioSystem.PlayAtCoords("/Audio/Effects/chemistry/bubbles.ogg", Owner.Transform.GridPosition);
}
/// <summary>