Add a command and verb to delete entities (#3263)

* Add command to delete entities

* Add verb to delete entities
This commit is contained in:
DrSmugleaf
2021-02-17 01:54:21 +01:00
committed by GitHub
parent ecb9993d80
commit 8f95609053
2 changed files with 97 additions and 0 deletions

View File

@@ -0,0 +1,55 @@
#nullable enable
using Content.Shared.GameObjects.Verbs;
using Robust.Server.Console;
using Robust.Server.GameObjects;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Localization;
namespace Content.Server.GlobalVerbs
{
[GlobalVerb]
public class DeleteVerb : GlobalVerb
{
public override bool RequireInteractionRange => false;
public override bool BlockedByContainers => false;
public override void GetData(IEntity user, IEntity target, VerbData data)
{
data.Visibility = VerbVisibility.Invisible;
var groupController = IoCManager.Resolve<IConGroupController>();
if (!user.TryGetComponent(out IActorComponent? actor))
{
return;
}
if (!groupController.CanCommand(actor.playerSession, "deleteentity"))
{
return;
}
data.Text = Loc.GetString("Delete");
data.CategoryData = VerbCategories.Debug;
data.Visibility = VerbVisibility.Visible;
}
public override void Activate(IEntity user, IEntity target)
{
var groupController = IoCManager.Resolve<IConGroupController>();
if (!user.TryGetComponent(out IActorComponent? actor))
{
return;
}
if (!groupController.CanCommand(actor.playerSession, "deleteentity"))
{
return;
}
target.Delete();
}
}
}