ECS secret stash and toilet (#5685)

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
This commit is contained in:
Alex Evgrashin
2021-12-21 13:07:17 +03:00
committed by GitHub
parent c242a612ad
commit 900a8118c5
7 changed files with 481 additions and 298 deletions

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@@ -1,54 +1,23 @@
using System.Threading.Tasks;
using Content.Server.Plants.Systems;
using Content.Server.Storage.Components;
using Content.Shared.Audio;
using Content.Shared.Interaction;
using Content.Shared.Popups;
using Content.Shared.Sound;
using Robust.Shared.Audio;
using Robust.Shared.Analyzers;
using Robust.Shared.GameObjects;
using Robust.Shared.Localization;
using Robust.Shared.Player;
using Robust.Shared.Serialization.Manager.Attributes;
using Robust.Shared.ViewVariables;
namespace Content.Server.Plants.Components
{
/// <summary>
/// Interaction wrapper for <see cref="SecretStashComponent"/>.
/// Gently rustle after each interaction with plant.
/// </summary>
[RegisterComponent]
public class PottedPlantHideComponent : Component, IInteractUsing, IInteractHand
[Friend(typeof(PottedPlantHideSystem))]
public class PottedPlantHideComponent : Component
{
public override string Name => "PottedPlantHide";
[ViewVariables] private SecretStashComponent _secretStash = default!;
[DataField("rustleSound")] private SoundSpecifier _rustleSound = new SoundPathSpecifier("/Audio/Effects/plant_rustle.ogg");
protected override void Initialize()
{
base.Initialize();
_secretStash = Owner.EnsureComponent<SecretStashComponent>();
}
async Task<bool> IInteractUsing.InteractUsing(InteractUsingEventArgs eventArgs)
{
Rustle();
return _secretStash.TryHideItem(eventArgs.User, eventArgs.Using);
}
bool IInteractHand.InteractHand(InteractHandEventArgs eventArgs)
{
Rustle();
var gotItem = _secretStash.TryGetItem(eventArgs.User);
if (!gotItem)
{
Owner.PopupMessage(eventArgs.User, Loc.GetString("potted-plant-hide-component-interact-hand-got-no-item-message"));
}
return gotItem;
}
private void Rustle()
{
SoundSystem.Play(Filter.Pvs(Owner), _rustleSound.GetSound(), Owner, AudioHelpers.WithVariation(0.25f));
}
[DataField("rustleSound")]
public SoundSpecifier RustleSound = new SoundPathSpecifier("/Audio/Effects/plant_rustle.ogg");
}
}

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@@ -0,0 +1,75 @@
using Content.Server.Plants.Components;
using Content.Server.Popups;
using Content.Server.Storage.Components;
using Content.Server.Storage.EntitySystems;
using Content.Shared.ActionBlocker;
using Content.Shared.Audio;
using Content.Shared.Interaction;
using Robust.Shared.Audio;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Localization;
using Robust.Shared.Player;
namespace Content.Server.Plants.Systems
{
public class PottedPlantHideSystem : EntitySystem
{
[Dependency] private readonly SecretStashSystem _stashSystem = default!;
[Dependency] private readonly PopupSystem _popupSystem = default!;
[Dependency] private readonly ActionBlockerSystem _blocker = default!;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<PottedPlantHideComponent, ComponentInit>(OnInit);
SubscribeLocalEvent<PottedPlantHideComponent, InteractUsingEvent>(OnInteractUsing);
SubscribeLocalEvent<PottedPlantHideComponent, InteractHandEvent>(OnInteractHand);
}
private void OnInit(EntityUid uid, PottedPlantHideComponent component, ComponentInit args)
{
EntityManager.EnsureComponent<SecretStashComponent>(uid);
}
private void OnInteractUsing(EntityUid uid, PottedPlantHideComponent component, InteractUsingEvent args)
{
if (args.Handled)
return;
// standard interaction checks
if (!_blocker.CanInteract(args.User)) return;
Rustle(uid, component);
args.Handled = _stashSystem.TryHideItem(uid, args.User, args.Used);
}
private void OnInteractHand(EntityUid uid, PottedPlantHideComponent component, InteractHandEvent args)
{
if (args.Handled)
return;
// standard interaction checks
if (!_blocker.CanInteract(args.User)) return;
Rustle(uid, component);
var gotItem = _stashSystem.TryGetItem(uid, args.User);
if (!gotItem)
{
var msg = Loc.GetString("potted-plant-hide-component-interact-hand-got-no-item-message");
_popupSystem.PopupEntity(msg, uid, Filter.Entities(args.User));
}
args.Handled = gotItem;
}
private void Rustle(EntityUid uid, PottedPlantHideComponent? component = null)
{
if (!Resolve(uid, ref component))
return;
SoundSystem.Play(Filter.Pvs(uid), component.RustleSound.GetSound(), uid, AudioHelpers.WithVariation(0.25f));
}
}
}