Added CE's advanced magboots (#6344)
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@@ -110,7 +110,7 @@
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- id: ClothingEyesGlassesMeson
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- id: ClothingBeltChiefEngineerFilled
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- id: ClothingHeadHatBeretEngineering
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- id: ClothingShoesBootsMag
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- id: ClothingShoesBootsMagAdv
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- id: ClothingHandsGlovesColorYellow
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- id: CigarCase
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prob: 0.15
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@@ -13,3 +13,18 @@
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- type: ItemActions
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actions:
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- actionType: ToggleMagboots
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- type: entity
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parent: ClothingShoesBootsMag
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id: ClothingShoesBootsMagAdv
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name: advanced magboots
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description: State-of-the-art magnetic boots that do not slow down their wearer.
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components:
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- type: Sprite
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sprite: Clothing/Shoes/Boots/magboots-advanced.rsi
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state: icon
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- type: Clothing
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sprite: Clothing/Shoes/Boots/magboots-advanced.rsi
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- type: Magboots
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walkMoveCoeffecient: 1
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sprintMoveCoeffecient: 1
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@@ -110,9 +110,9 @@
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prototype: IDComputerCircuitboard
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- type: objective
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id: MagbootsStealObjective #Replace this with CE magboots when we get those
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id: MagbootsStealObjective
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issuer: syndicate
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difficultyOverride: 1.75
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difficultyOverride: 2.75
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requirements:
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- !type:TraitorRequirement {}
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- !type:IncompatibleConditionsRequirement
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@@ -120,7 +120,7 @@
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- DieCondition
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conditions:
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- !type:StealCondition
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prototype: ClothingShoesBootsMag
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prototype: ClothingShoesBootsMagAdv
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- type: objective
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id: SupplyConsoleBoardStealObjective
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