From 90248ad448c55455fcc43184b6bfc6586ea327d4 Mon Sep 17 00:00:00 2001 From: Pieter-Jan Briers Date: Mon, 7 Sep 2020 10:57:17 +0200 Subject: [PATCH] Update keybinds.yml to be compatible with new engine changes. Fixed capitalization on "State" --- Resources/keybinds.yml | 99 ++++++++++++++++++++++-------------------- 1 file changed, 52 insertions(+), 47 deletions(-) diff --git a/Resources/keybinds.yml b/Resources/keybinds.yml index 01357c28e0..8e7d10491c 100644 --- a/Resources/keybinds.yml +++ b/Resources/keybinds.yml @@ -1,19 +1,24 @@ version: 1 # Not used right now, whatever. binds: - function: UIClick - type: state + type: State key: MouseLeft canFocus: true +- function: UIRightClick + type: State + key: MouseRight + canFocus: true + priority: 10 - function: CloseModals - type: state + type: State key: Escape priority: 10 - function: Use - type: state + type: State key: MouseLeft canFocus: true - function: WideAttack - type: state + type: State key: Space - function: ShowDebugMonitors type: Toggle @@ -86,7 +91,7 @@ binds: # TextCursorSelect HAS to be above ExamineEntity # So that LineEdit receives it correctly. # TODO: Make it so that UI keybinds are somehow prioritized so this ordering stuff isn't necessary. - type: state + type: State key: MouseLeft mod1: Shift canFocus: true @@ -96,37 +101,37 @@ binds: canFocus: true mod1: Shift - function: ActivateItemInWorld - type: state + type: State key: E - function: ThrowItemInHand - type: state + type: State key: MouseLeft canFocus: true mod1: Alt - function: TryPullObject - type: state + type: State canFocus: true key: MouseLeft mod1: Control - function: MovePulledObject - type: state + type: State key: MouseRight mod1: Control - function: OpenContextMenu - type: state + type: State key: MouseRight canFocus: true - function: ToggleCombatMode type: State key: R - function: OpenCraftingMenu - type: state + type: State key: G - function: OpenTutorial - type: state + type: State key: F1 - function: OpenInventoryMenu - type: state + type: State key: I - function: SmartEquipBackpack type: State @@ -137,135 +142,135 @@ binds: key: E mod1: Shift - function: ShowDebugConsole - type: state + type: State key: Tilde - function: MouseMiddle - type: state + type: State key: MouseMiddle canFocus: true - function: TextCursorLeft - type: state + type: State key: Left canRepeat: true - function: TextCursorRight - type: state + type: State key: Right canRepeat: true - function: TextCursorWordLeft - type: state + type: State key: Left mod1: Control canRepeat: true - function: TextCursorWordRight - type: state + type: State key: Right mod1: Control canRepeat: true - function: TextCursorBegin - type: state + type: State key: Home - function: TextCursorEnd - type: state + type: State key: End canRepeat: true - function: TextCursorSelectLeft - type: state + type: State key: Left mod1: Shift canRepeat: true - function: TextCursorSelectRight - type: state + type: State key: Right mod1: Shift canRepeat: true - function: TextCursorSelectWordLeft - type: state + type: State key: Left mod1: Shift mod2: Control canRepeat: true - function: TextCursorSelectWordRight - type: state + type: State key: Right mod1: Shift mod2: Control canRepeat: true - function: TextCursorSelectBegin - type: state + type: State mod1: Shift key: Home - function: TextCursorSelectEnd - type: state + type: State mod1: Shift key: End canRepeat: true - function: TextBackspace - type: state + type: State key: BackSpace canRepeat: true - function: TextSubmit - type: state + type: State key: Return - function: TextSubmit - type: state + type: State key: NumpadEnter - function: TextSelectAll - type: state + type: State key: A mod1: Control - function: TextCopy - type: state + type: State key: C mod1: Control - function: TextCut - type: state + type: State key: X mod1: Control - function: TextPaste - type: state + type: State key: V mod1: Control - function: TextHistoryPrev - type: state + type: State key: Up - function: TextHistoryNext - type: state + type: State key: Down - function: TextReleaseFocus - type: state + type: State key: Escape priority: 15 - function: TextScrollToBottom - type: state + type: State key: PageDown - function: TextDelete - type: state + type: State key: Delete canRepeat: true - function: OpenEntitySpawnWindow - type: state + type: State key: F5 - function: OpenTileSpawnWindow - type: state + type: State key: F6 - function: OpenAdminMenu - type: state + type: State key: F7 - function: OpenSandboxWindow - type: state + type: State key: B - function: TakeScreenshot - type: state + type: State key: F2 - function: TakeScreenshotNoUI - type: state + type: State key: F2 mod1: Shift - function: GuiTabNavigateNext - type: state + type: State key: Tab - function: GuiTabNavigatePrev - type: state + type: State key: Tab mod1: Shift - function: Point