Standard issue handguns for security (#18006)
* Standard issue handguns for security * fuck it: cadets ball * change the base gun to rubber bullets * whoops
This commit is contained in:
@@ -27,6 +27,7 @@
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contents:
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contents:
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- id: BoxSurvivalSecurity
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- id: BoxSurvivalSecurity
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- id: Flash
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- id: Flash
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- id: MagazinePistol
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- type: entity
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- type: entity
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noSpawn: true
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noSpawn: true
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@@ -112,6 +113,7 @@
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contents:
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contents:
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- id: BoxSurvivalSecurity
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- id: BoxSurvivalSecurity
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- id: Flash
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- id: Flash
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- id: MagazinePistol
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- type: entity
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- type: entity
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noSpawn: true
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noSpawn: true
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@@ -26,6 +26,7 @@
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contents:
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contents:
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- id: BoxSurvivalSecurity
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- id: BoxSurvivalSecurity
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- id: Flash
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- id: Flash
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- id: MagazinePistol
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- type: entity
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- type: entity
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noSpawn: true
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noSpawn: true
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@@ -121,6 +122,7 @@
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contents:
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contents:
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- id: BoxSurvivalSecurity
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- id: BoxSurvivalSecurity
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- id: Flash
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- id: Flash
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- id: MagazinePistol
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- type: entity
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- type: entity
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noSpawn: true
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noSpawn: true
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@@ -26,6 +26,7 @@
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contents:
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contents:
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- id: BoxSurvivalSecurity
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- id: BoxSurvivalSecurity
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- id: Flash
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- id: Flash
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- id: MagazinePistol
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- type: entity
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- type: entity
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noSpawn: true
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noSpawn: true
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@@ -121,6 +122,7 @@
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contents:
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contents:
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- id: BoxSurvivalSecurity
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- id: BoxSurvivalSecurity
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- id: Flash
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- id: Flash
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- id: MagazinePistol
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- type: entity
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- type: entity
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noSpawn: true
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noSpawn: true
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@@ -160,3 +160,27 @@
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- SemiAuto
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- SemiAuto
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soundGunshot:
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soundGunshot:
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path: /Audio/Weapons/Guns/Gunshots/mk58.ogg
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path: /Audio/Weapons/Guns/Gunshots/mk58.ogg
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- type: entity
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id: WeaponPistolMk58Nonlethal
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parent: WeaponPistolMk58
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suffix: Non-lethal
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components:
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- type: ItemSlots
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slots:
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gun_magazine:
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name: Magazine
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startingItem: MagazinePistolRubber
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insertSound: /Audio/Weapons/Guns/MagIn/pistol_magin.ogg
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ejectSound: /Audio/Weapons/Guns/MagOut/pistol_magout.ogg
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priority: 2
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whitelist:
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tags:
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- MagazinePistol
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gun_chamber:
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name: Chamber
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startingItem: CartridgePistolRubber
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priority: 1
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whitelist:
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tags:
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- CartridgePistol
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@@ -46,6 +46,7 @@
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gloves: ClothingHandsGlovesCombat
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gloves: ClothingHandsGlovesCombat
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ears: ClothingHeadsetAltSecurity
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ears: ClothingHeadsetAltSecurity
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belt: ClothingBeltSecurityFilled
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belt: ClothingBeltSecurityFilled
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pocket1: WeaponPistolMk58Nonlethal
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innerclothingskirt: ClothingUniformJumpskirtHoS
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innerclothingskirt: ClothingUniformJumpskirtHoS
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satchel: ClothingBackpackSatchelHOSFilled
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satchel: ClothingBackpackSatchelHOSFilled
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duffelbag: ClothingBackpackDuffelHOSFilled
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duffelbag: ClothingBackpackDuffelHOSFilled
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@@ -28,6 +28,7 @@
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outerClothing: ClothingOuterArmorBasic
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outerClothing: ClothingOuterArmorBasic
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id: SecurityCadetPDA
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id: SecurityCadetPDA
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ears: ClothingHeadsetSecurity
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ears: ClothingHeadsetSecurity
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pocket1: WeaponPistolMk58Nonlethal
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innerclothingskirt: ClothingUniformJumpskirtColorRed
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innerclothingskirt: ClothingUniformJumpskirtColorRed
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satchel: ClothingBackpackSatchelSecurityFilled
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satchel: ClothingBackpackSatchelSecurityFilled
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duffelbag: ClothingBackpackDuffelSecurityFilled
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duffelbag: ClothingBackpackDuffelSecurityFilled
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@@ -30,6 +30,7 @@
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id: SecurityPDA
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id: SecurityPDA
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ears: ClothingHeadsetSecurity
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ears: ClothingHeadsetSecurity
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belt: ClothingBeltSecurityFilled
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belt: ClothingBeltSecurityFilled
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pocket1: WeaponPistolMk58Nonlethal
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innerclothingskirt: ClothingUniformJumpskirtSec
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innerclothingskirt: ClothingUniformJumpskirtSec
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satchel: ClothingBackpackSatchelSecurityFilled
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satchel: ClothingBackpackSatchelSecurityFilled
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duffelbag: ClothingBackpackDuffelSecurityFilled
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duffelbag: ClothingBackpackDuffelSecurityFilled
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@@ -32,6 +32,7 @@
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id: WardenPDA
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id: WardenPDA
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ears: ClothingHeadsetSecurity
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ears: ClothingHeadsetSecurity
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belt: ClothingBeltSecurityFilled
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belt: ClothingBeltSecurityFilled
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pocket1: WeaponPistolMk58Nonlethal
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innerclothingskirt: ClothingUniformJumpskirtWarden
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innerclothingskirt: ClothingUniformJumpskirtWarden
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satchel: ClothingBackpackSatchelSecurityFilled
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satchel: ClothingBackpackSatchelSecurityFilled
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duffelbag: ClothingBackpackDuffelSecurityFilled
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duffelbag: ClothingBackpackDuffelSecurityFilled
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