Enable nullability in Content.Client (#3257)
* Enable nullability in Content.Client * Remove #nullable enable * Merge fixes * Remove Debug.Assert * Merge fixes * Fix build * Fix build
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@@ -1,5 +1,4 @@
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#nullable enable
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using Content.Client.GameObjects.Components.HUD.Inventory;
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using Content.Client.GameObjects.Components.HUD.Inventory;
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using Content.Client.GameObjects.Components.Items;
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using Content.Shared.GameObjects;
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using Content.Shared.GameObjects.Components.Inventory;
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@@ -70,6 +69,12 @@ namespace Content.Client.GameObjects.Components.Clothing
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}
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var rsi = GetRSI();
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if (rsi == null)
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{
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return null;
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}
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var prefix = ClothingEquippedPrefix ?? EquippedPrefix;
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var stateId = prefix != null ? $"{prefix}-equipped-{slot}" : $"equipped-{slot}";
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if (rsi.TryGetState(stateId, out _))
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