Space Kudzu (#5472)

This commit is contained in:
Moony
2021-11-28 20:25:36 -06:00
committed by GitHub
parent 30c87ca6b2
commit 9075cf6163
30 changed files with 617 additions and 42 deletions

View File

@@ -92,7 +92,7 @@ namespace Content.Server.StationEvents.Events
base.Startup();
// Essentially we'll pick out a target amount of gas to leak, then a rate to leak it at, then work out the duration from there.
if (TryFindRandomTile(out _targetTile))
if (TryFindRandomTile(out _targetTile, out _targetStation, out _targetGrid, out _targetCoords))
{
_foundTile = true;
@@ -168,40 +168,5 @@ namespace Content.Server.StationEvents.Events
SoundSystem.Play(Filter.Pvs(_targetCoords), "/Audio/Effects/sparks4.ogg", _targetCoords);
}
}
private bool TryFindRandomTile(out Vector2i tile)
{
tile = default;
_targetStation = _robustRandom.Pick(_entityManager.EntityQuery<StationComponent>().ToArray()).Station;
var possibleTargets = _entityManager.EntityQuery<StationComponent>()
.Where(x => x.Station == _targetStation).ToArray();
_targetGrid = _robustRandom.Pick(possibleTargets).Owner;
if (!_entityManager.TryGetComponent<IMapGridComponent>(_targetGrid!.Uid, out var gridComp))
return false;
var grid = gridComp.Grid;
var atmosphereSystem = EntitySystem.Get<AtmosphereSystem>();
var found = false;
var gridBounds = grid.WorldBounds;
var gridPos = grid.WorldPosition;
for (var i = 0; i < 10; i++)
{
var randomX = _robustRandom.Next((int) gridBounds.Left, (int) gridBounds.Right);
var randomY = _robustRandom.Next((int) gridBounds.Bottom, (int) gridBounds.Top);
tile = new Vector2i(randomX - (int) gridPos.X, randomY - (int) gridPos.Y);
if (atmosphereSystem.IsTileSpace(grid, tile) || atmosphereSystem.IsTileAirBlocked(grid, tile)) continue;
found = true;
_targetCoords = grid.GridTileToLocal(tile);
break;
}
if (!found) return false;
return true;
}
}
}