Exosuit: Ripley (#12668)
* mechs * interaction relay * atmos handling * fuck around with interaction events SPAGHETTI CODE OH MY GOD * more sprites and whatever the hell * more mech shit * more shit for equipment * starting equipment (for nukie mechs and such) * equipment cycling * starting with some of the ui * a fat chunk of ui prototyping * done tinkering with ui * a bunch of ui stuff and what have yous * cleaning up grabber and state handling * make the ui actually functional + watch me port a million icons I swear i'll prune the sprites later blease * start on construction * construction yo mamma * remove some unused files * fix a silly * make the graph sane * make it actually constructible. * print the boards as well, bozo * rebalance part prices * eject action also i appease the russians by remembering to localize * Punch Shit * make mech integrity and repairs work * Make the UI more based STOMP STOMP STOMP STOMP * make equipment even more based * batteries and other such delights * make the ui look pimpin af * make the construction mega based * UI but so epic * equipment * some sweat tweaks * damage rebalancing * restructure tech * fix some shit * mechs inherit access * make icons actually use sprite specifiers * TRAILING COMMAA!!!!! * fix a mild indentation sin * undo this change because it isn't needed * actually fix this * secret webeditting shhhh * place this tech here * comments * foo
This commit is contained in:
8
Resources/Locale/en-US/actions/actions/mech.ftl
Normal file
8
Resources/Locale/en-US/actions/actions/mech.ftl
Normal file
@@ -0,0 +1,8 @@
|
||||
action-name-mech-cycle = Cycle
|
||||
action-description-mech-cycle = Cycles currently selected equipment
|
||||
|
||||
action-name-mech-control-panel = Control Panel
|
||||
action-description-mech-control-panel = Opens the control panel for the mech
|
||||
|
||||
action-name-mech-eject = Eject
|
||||
action-description-mech-eject = Ejects the pilot from the mech
|
||||
Reference in New Issue
Block a user