Optimise emergency lights a bit (#4567)
* Optimise emergency lights a bit * Fixes * Delete the failing test, sinple * Revert "Delete the failing test, sinple" This reverts commit 7d9e3a3bb6975c15add2987e39e0d3ba85d88be3. * Start server and fix test It just werks
This commit is contained in:
9
Content.Shared/Light/SharedEmergencyLightSystem.cs
Normal file
9
Content.Shared/Light/SharedEmergencyLightSystem.cs
Normal file
@@ -0,0 +1,9 @@
|
||||
using Robust.Shared.GameObjects;
|
||||
|
||||
namespace Content.Shared.Light
|
||||
{
|
||||
public abstract class SharedEmergencyLightSystem : EntitySystem
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user