Adds generic damage visualizer to the game (#4893)
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@@ -1,12 +0,0 @@
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using System;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Serialization;
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namespace Content.Shared.Window
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{
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[Serializable, NetSerializable]
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public enum WindowVisuals
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{
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Damage
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}
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}
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