Tagilla-hammer
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Resources/Audio/Weapons/sledgehammer_hit_1.ogg
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Resources/Audio/Weapons/sledgehammer_hit_1.ogg
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ent-TagillaHammer = Мёртвый удар
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.desc = При виде фелинида, держа эту огромную кувалду, у вас в голове появляется мысль - "Ха-ха, бегающий гвоздик!"
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- id: WeaponPistolMk58Nonlethal
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- id: WeaponPistolMk58Nonlethal
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- id: MagazinePistol
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- id: MagazinePistol
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- id: BoxMindshield
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- id: BoxMindshield
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- id: TagillaHammer
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- type: entity
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- type: entity
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id: LockerFreezerVaultFilled
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id: LockerFreezerVaultFilled
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- type: entity
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name: Dead blow
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parent: BaseItem
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id: TagillaHammer
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description: At the sight of a felinid holding that huge sledgehammer, you get the thought in your head - “Ha ha, running nail!”
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components:
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- type: Sprite
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sprite: Objects/Weapons/Melee/hammer_tagilla2.rsi
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state: icon
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scale: 0.8, 0.8 # needed
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- type: MeleeWeapon
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swingLeft: true
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wideAnimationRotation: 135
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attackRate: 0.75
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damage:
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types:
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Blunt: 5
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Slash: 5
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Structural: 10
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soundHit:
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path: "/Audio/Weapons/sledgehammer_hit_1.ogg"
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- type: Wieldable
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- type: IncreaseDamageOnWield
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damage:
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types:
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Blunt: 10
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Slash: 5
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Structural: 40
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- type: Item
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size: Ginormous
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sprite: Objects/Weapons/Melee/hammer_tagilla.rsi
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- type: Clothing
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sprite: Objects/Weapons/Melee/hammer_tagilla.rsi
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quickEquip: false
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slots:
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- back
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- type: DisarmMalus
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- type: Crit
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critChance: 30
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critMultiplier: 1.2
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isBloodDagger: false
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- type: UseDelay
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delay: 1
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{
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"version": 1,
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"license": "omsoyk",
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"copyright": "omsoyk",
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"size": {
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"x": 64,
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"y": 64
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},
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"states": [
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{
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"name": "inhand-left",
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"directions": 4
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},
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{
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"name": "inhand-right",
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"directions": 4
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},
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{
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"name": "wielded-inhand-left",
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"directions": 4
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},
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{
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"name": "wielded-inhand-right",
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"directions": 4
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},
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{
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"name": "equipped-BACKPACK",
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"directions": 4
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}
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]
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}
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{
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"version": 1,
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"license": "omsoyk",
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"copyright": "omsoyk",
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"size": {
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"x": 47,
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"y": 47
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},
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"states": [
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{
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"name": "icon"
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}
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]
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}
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