diff --git a/Content.Server/GameObjects/Components/Interactable/HandheldLightComponent.cs b/Content.Server/GameObjects/Components/Interactable/HandheldLightComponent.cs index 5fd7e39bd6..13011da043 100644 --- a/Content.Server/GameObjects/Components/Interactable/HandheldLightComponent.cs +++ b/Content.Server/GameObjects/Components/Interactable/HandheldLightComponent.cs @@ -1,4 +1,4 @@ -using Content.Server.GameObjects.Components.Power; +using Content.Server.GameObjects.Components.Power; using Content.Server.GameObjects.Components.Sound; using Content.Server.GameObjects.EntitySystems; using Content.Server.Interfaces.GameObjects; @@ -28,7 +28,7 @@ namespace Content.Server.GameObjects.Components.Interactable [Dependency] private readonly ILocalizationManager _localizationManager; #pragma warning restore 649 - public const float Wattage = 10; + [ViewVariables(VVAccess.ReadWrite)] public float Wattage { get; set; } = 10; [ViewVariables] private ContainerSlot _cellContainer; private PointLightComponent _pointLight; private SpriteComponent _spriteComponent;