reviews + test

This commit is contained in:
Kara D
2021-08-05 22:01:02 -07:00
parent 5af4c06231
commit 9354abb024
6 changed files with 95 additions and 110 deletions

View File

@@ -47,6 +47,79 @@
- tool: Welding
doAfter: 2
- node: glass
entity: WindoorAssembly
edges:
- to: wired
conditions:
- !type:EntityAnchored { }
steps:
- material: Cable
amount: 5
doAfter: 1
- to: assembly
conditions:
- !type:EntityAnchored
anchored: false
completed:
- !type:SpawnPrototype
prototype: SheetGlass1
amount: 5
- !type:DeleteEntity { }
steps:
- tool: Screwing
doAfter: 2
- node: wired
entity: WindoorAssembly
edges:
- to: electronics
conditions:
- !type:EntityAnchored {}
steps:
- tag: DoorElectronics
store: board
name: "door electronics circuit board"
icon:
sprite: "Objects/Misc/module.rsi"
state: "door_electronics"
doAfter: 1
- to: glass
completed:
- !type:SpawnPrototype
prototype: CableApcStack1
amount: 5
steps:
- tool: Cutting
doAfter: 1
- node: electronics
entity: WindoorAssembly
edges:
- to: windoor
conditions:
- !type:EntityAnchored {}
steps:
- tool: Screwing
doAfter: 2
- node: windoor
entity: Windoor
edges:
- to: wired
conditions:
- !type:EntityAnchored {}
- !type:AirlockBolted
value: false
- !type:WirePanel {}
- !type:ContainerNotEmpty # TODO ShadowCommander: Remove when map gets updated
container: board
completed:
- !type:EmptyAllContainers {}
steps:
- tool: Prying
doAfter: 1
- node: assemblySecure
entity: WindoorAssemblySecure
actions:
@@ -73,43 +146,12 @@
- tool: Welding
doAfter: 10
- node: glass
entity: WindoorAssembly
edges:
- to: wired
conditions:
- !type:EntityAnchored { }
completed:
- !type:SetLayerVisibility
layer: 1
value: true
steps:
- material: Cable
amount: 5
doAfter: 1
- to: assembly
conditions:
- !type:EntityAnchored
anchored: false
completed:
- !type:SpawnPrototype
prototype: SheetGlass1
amount: 5
- !type:DeleteEntity { }
steps:
- tool: Screwing
doAfter: 2
- node: glassSecure
entity: WindoorAssemblySecure
edges:
- to: wiredSecure
conditions:
- !type:EntityAnchored { }
completed:
- !type:SetLayerVisibility
layer: 2
value: true
steps:
- material: Cable
amount: 5
@@ -127,35 +169,13 @@
- tool: Screwing
doAfter: 4
- node: wired
entity: WindoorAssembly
edges:
- to: electronics
conditions:
- !type:EntityAnchored {}
steps:
- tag: DoorElectronics
store: board
name: "door electronics circuit board"
icon:
sprite: "Objects/Misc/module.rsi"
state: "door_electronics"
doAfter: 1
- to: glass
completed:
- !type:SpawnPrototype
prototype: CableApcStack1
amount: 5
steps:
- tool: Cutting
doAfter: 1
- node: wiredSecure
entity: WindoorAssemblySecure
edges:
- to: electronicsSecure
conditions:
- !type:EntityAnchored {}
- !type:EntityAnchored { }
steps:
- tag: DoorElectronics
store: board
@@ -173,16 +193,6 @@
- tool: Cutting
doAfter: 3
- node: electronics
entity: WindoorAssembly
edges:
- to: windoor
conditions:
- !type:EntityAnchored {}
steps:
- tool: Screwing
doAfter: 2
- node: electronicsSecure
entity: WindoorAssemblySecure
edges:
@@ -193,23 +203,6 @@
- tool: Screwing
doAfter: 4
- node: windoor
entity: Windoor
edges:
- to: wired
conditions:
- !type:EntityAnchored {}
- !type:AirlockBolted
value: false
- !type:WirePanel {}
- !type:ContainerNotEmpty # TODO ShadowCommander: Remove when map gets updated
container: board
completed:
- !type:EmptyAllContainers {}
steps:
- tool: Prying
doAfter: 1
- node: windoorSecure
entity: WindoorSecure
edges:

View File

@@ -207,7 +207,7 @@
description: It opens, it closes, and you can see through it!
icon:
sprite: Structures/Doors/Windoors/windoor.rsi
state: assembly
state: closed
objectType: Structure
placementMode: SnapgridCenter
canBuildInImpassable: false
@@ -224,7 +224,7 @@
description: It opens, it closes, and you can see through it! This one looks tough.
icon:
sprite: Structures/Doors/Windoors/windoor.rsi
state: assembly
state: closed
objectType: Structure
placementMode: SnapgridCenter
canBuildInImpassable: false