Add Smoke and Foam chemical reaction effects. (#2913)
* Adds smoke reaction effect * smoke tweaks * address reviews * Smoke fix * Refactor smoke and add foam * Fix stuff * Remove thing * Little things * Address some comments * Address more things * More addressing * License stuff * Address refactor request * Small things * Add nullability * Update Content.Server/GameObjects/EntitySystems/SolutionAreaEffectSystem.cs Co-authored-by: Paul Ritter <ritter.paul1@googlemail.com>
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@@ -40,6 +40,20 @@
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products:
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chem.PolytrinicAcid: 3
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- type: reaction
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id: react.FluorosulfuricAcid
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reactants:
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chem.Fluorine:
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amount: 1
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chem.Hydrogen:
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amount: 1
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chem.Potassium:
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amount: 1
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chem.SulfuricAcid:
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amount: 1
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products:
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chem.FluorosulfuricAcid: 4
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- type: reaction
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id: react.PotassiumExplosion
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reactants:
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@@ -57,6 +71,94 @@
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scaled: true #Scaled proportionally to amount of potassium and water
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maxScale: 30 #Explosion strength stops scaling at 30 potassium + 30 water
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- type: reaction
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id: react.Smoke
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reactants:
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chem.Phosphorus:
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amount: 1
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chem.Potassium:
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amount: 1
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chem.Sugar:
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amount: 1
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effects:
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- !type:SmokeAreaReactionEffect
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rangeConstant: 0
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rangeMultiplier: 1.1 #Range formula: rangeConstant + rangeMultiplier*sqrt(ReactionUnits)
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maxRange: 10
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duration: 10
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spreadDelay: 0.5
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removeDelay: 0.5
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diluteReagents: false
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prototypeId: Smoke
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sound: /Audio/Effects/smoke.ogg
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- type: reaction
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id: react.Foam
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reactants:
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chem.Fluorosurfactant:
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amount: 1
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chem.Water:
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amount: 1
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effects:
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- !type:FoamAreaReactionEffect
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rangeConstant: 0
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rangeMultiplier: 1.1 #Range formula: rangeConstant + rangeMultiplier*sqrt(ReactionUnits)
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maxRange: 10
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duration: 10
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spreadDelay: 1
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removeDelay: 0
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diluteReagents: true
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reagentDilutionStart: 4 #At what range should the reagents start diluting
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reagentDilutionFactor: 1
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reagentMaxConcentrationFactor: 2 #The reagents will get multiplied by this number if the range turns out to be 0
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prototypeId: Foam
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- type: reaction
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id: react.IronMetalFoam
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reactants:
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chem.Iron:
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amount: 3
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chem.FoamingAgent:
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amount: 1
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chem.FluorosulfuricAcid:
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amount: 1
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effects:
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- !type:FoamAreaReactionEffect
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rangeConstant: 0
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rangeMultiplier: 1.1
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maxRange: 10
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duration: 10
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spreadDelay: 1
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removeDelay: 0
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diluteReagents: true
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reagentDilutionStart: 4
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reagentDilutionFactor: 1
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reagentMaxConcentrationFactor: 2
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prototypeId: IronMetalFoam
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- type: reaction
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id: react.AluminiumMetalFoam
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reactants:
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chem.Aluminium:
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amount: 3
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chem.FoamingAgent:
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amount: 1
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chem.FluorosulfuricAcid:
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amount: 1
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effects:
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- !type:FoamAreaReactionEffect
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rangeConstant: 0
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rangeMultiplier: 1.1
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maxRange: 10
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duration: 10
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spreadDelay: 1
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removeDelay: 0
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diluteReagents: true
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reagentDilutionStart: 4
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reagentDilutionFactor: 1
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reagentMaxConcentrationFactor: 2
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prototypeId: AluminiumMetalFoam
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- type: reaction
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id: react.TableSalt
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reactants:
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@@ -100,3 +202,15 @@
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amount: 1
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products:
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chem.Water: 2
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- type: reaction
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id: react.Fluorosurfactant
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reactants:
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chem.Carbon:
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amount: 2
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chem.Fluorine:
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amount: 2
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chem.SulfuricAcid:
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amount: 1
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products:
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chem.Fluorosurfactant: 5
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