Tweaks (#394)
* - tweak: Rev tweaks. * - tweak: Item drop and lying tweaks. * - tweak: No ebow stamina damage. * - tweak: Fun tweaks.
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@@ -12,6 +12,7 @@ using Content.Shared.Maps;
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using Content.Shared.Parallax;
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using Content.Shared.Shuttles.Components;
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using Content.Shared.Shuttles.Systems;
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using Content.Shared.Standing.Systems;
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using Content.Shared.StatusEffect;
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using Content.Shared.Timing;
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using Content.Shared.Whitelist;
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@@ -590,7 +591,7 @@ public sealed partial class ShuttleSystem
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continue;
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_stuns.TryParalyze(child, _hyperspaceKnockdownTime, true, status);*/
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_standing.TryLieDown(child, dropHeldItems: true);
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_standing.TryLieDown(child, behavior: SharedStandingStateSystem.DropHeldItemsBehavior.DropIfStanding);
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// If the guy we knocked down is on a spaced tile, throw them too
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if (grid != null)
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