* - tweak: Rev tweaks.

* - tweak: Item drop and lying tweaks.

* - tweak: No ebow stamina damage.

* - tweak: Fun tweaks.
This commit is contained in:
Aviu00
2024-06-29 20:03:28 +00:00
committed by GitHub
parent 8922181b84
commit 93943aaf95
16 changed files with 54 additions and 39 deletions

View File

@@ -12,6 +12,7 @@ using Content.Shared.Maps;
using Content.Shared.Parallax;
using Content.Shared.Shuttles.Components;
using Content.Shared.Shuttles.Systems;
using Content.Shared.Standing.Systems;
using Content.Shared.StatusEffect;
using Content.Shared.Timing;
using Content.Shared.Whitelist;
@@ -590,7 +591,7 @@ public sealed partial class ShuttleSystem
continue;
_stuns.TryParalyze(child, _hyperspaceKnockdownTime, true, status);*/
_standing.TryLieDown(child, dropHeldItems: true);
_standing.TryLieDown(child, behavior: SharedStandingStateSystem.DropHeldItemsBehavior.DropIfStanding);
// If the guy we knocked down is on a spaced tile, throw them too
if (grid != null)