Partial lathe ECS, fix cursed lathe visualizer, a bit more audiovisual feedback for lathes (#7238)
* Prototype that's mostly borked rather than completely borked * ECS inserting mats * Partial ECS mostly done, needs cleanup and visualizer * Replace timers * Power visualizes at least * First ""working"" version * Clean up all lathes * Colors * Fix animation timing * Fixes greyscale, adds a bunch of colors * Give every (used) material a color * Made most lathes take long enough you can at least see there's some sort of animation * Insertion feedback popup * Sound for circuit printer and uniform printer * Fix queueing, optimize update * Remove mono crash * cleanup * Fix test failure * Techfab inserting sprite * Cleanup and commenting * Fix bug in CanProduce check * Fix UI resolves * Mirror review stuff
This commit is contained in:
@@ -9,14 +9,18 @@
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netsync: false
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||||
layers:
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- state: icon
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||||
map: ["enum.AutolatheVisualLayers.Base"]
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map: ["enum.LatheVisualLayers.IsRunning"]
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||||
- state: unlit
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shader: unshaded
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||||
map: ["enum.AutolatheVisualLayers.BaseUnlit"]
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- state: building
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map: ["enum.AutolatheVisualLayers.AnimationLayer"]
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map: ["enum.PowerDeviceVisualLayers.Powered"]
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- state: inserting
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map: ["enum.LatheVisualLayers.IsInserting"]
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- state: panel
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map: ["enum.WiresVisualLayers.MaintenancePanel"]
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- type: Appearance
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- type: LatheVisuals
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idleState: icon
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runningState: building
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- type: Physics
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bodyType: Static
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- type: Fixtures
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@@ -66,10 +70,6 @@
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- CableStack
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- HandheldGPSBasic
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- HandheldHealthAnalyzer
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- type: Appearance
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visuals:
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- type: AutolatheVisualizer
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- type: WiresVisualizer
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- type: ActivatableUI
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key: enum.LatheUiKey.Key
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- type: ActivatableUIRequiresPower
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@@ -93,14 +93,18 @@
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netsync: false
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layers:
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- state: icon
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||||
map: ["enum.ProtolatheVisualLayers.Base"]
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||||
map: ["enum.LatheVisualLayers.IsRunning"]
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||||
- state: unlit
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shader: unshaded
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||||
map: ["enum.ProtolatheVisualLayers.BaseUnlit"]
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||||
- state: building
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||||
map: ["enum.ProtolatheVisualLayers.AnimationLayer"]
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map: ["enum.PowerDeviceVisualLayers.Powered"]
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- state: inserting
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map: ["enum.LatheVisualLayers.IsInserting"]
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- state: panel
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map: ["enum.WiresVisualLayers.MaintenancePanel"]
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- type: Appearance
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||||
- type: LatheVisuals
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||||
idleState: icon
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runningState: building
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- type: Physics
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bodyType: Static
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||||
- type: Fixtures
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@@ -196,10 +200,6 @@
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type: LatheBoundUserInterface
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- key: enum.ResearchClientUiKey.Key
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type: ResearchClientBoundUserInterface
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- type: Appearance
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visuals:
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- type: ProtolatheVisualizer
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- type: WiresVisualizer
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- type: Transform
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anchored: true
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- type: Pullable
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@@ -216,12 +216,10 @@
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sprite: Structures/Machines/circuit_imprinter.rsi
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layers:
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- state: icon
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map: ["enum.ProtolatheVisualLayers.Base"]
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map: ["enum.LatheVisualLayers.IsRunning"]
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- state: unlit
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shader: unshaded
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||||
map: ["enum.ProtolatheVisualLayers.BaseUnlit"]
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- state: building
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||||
map: ["enum.ProtolatheVisualLayers.AnimationLayer"]
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map: ["enum.PowerDeviceVisualLayers.Powered"]
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- state: panel
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map: ["enum.WiresVisualLayers.MaintenancePanel"]
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- type: ProtolatheDatabase
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@@ -248,6 +246,8 @@
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- StasisBedMachineCircuitboard
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- type: Machine
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board: CircuitImprinterMachineCircuitboard
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- type: Lathe
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producingSound: /Audio/Machines/circuitprinter.ogg
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- type: entity
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parent: Protolathe
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@@ -260,14 +260,16 @@
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sprite: Structures/Machines/security_techfab.rsi
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layers:
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||||
- state: icon
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||||
map: ["enum.ProtolatheVisualLayers.Base"]
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||||
map: ["enum.LatheVisualLayers.IsRunning"]
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||||
- state: unlit
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||||
shader: unshaded
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||||
map: ["enum.ProtolatheVisualLayers.BaseUnlit"]
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||||
- state: icon
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||||
map: ["enum.ProtolatheVisualLayers.AnimationLayer"]
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map: ["enum.PowerDeviceVisualLayers.Powered"]
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- state: inserting
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||||
map: ["enum.LatheVisualLayers.IsInserting"]
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- state: panel
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||||
map: ["enum.WiresVisualLayers.MaintenancePanel"]
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idleState: icon
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runningState: icon
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- type: ProtolatheDatabase
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protolatherecipes:
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- Flash
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@@ -375,13 +377,8 @@
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netsync: false
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layers:
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- state: icon
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||||
map: ["enum.AutolatheVisualLayers.Base"]
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||||
- state: unlit
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shader: unshaded
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||||
map: ["enum.AutolatheVisualLayers.BaseUnlit"]
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||||
- state: building
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||||
map: ["enum.AutolatheVisualLayers.AnimationLayer"]
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- state: panel
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||||
map: ["enum.WiresVisualLayers.MaintenancePanel"]
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||||
map: ["enum.LatheVisualLayers.IsRunning"]
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- type: Machine
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board: UniformPrinterMachineCircuitboard
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- type: Lathe
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producingSound: /Audio/Machines/uniformprinter.ogg
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@@ -3,33 +3,39 @@
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stack: Glass
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name: glass
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icon: Objects/Materials/Sheets/glass.rsi/glass.png
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color: "#a8ccd7"
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- type: material
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id: ReinforcedGlass
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stack: ReinforcedGlass
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name: reinforced glass
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||||
icon: Objects/Materials/Sheets/glass.rsi/rglass.png
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color: "#549bb0"
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- type: material
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id: PlasmaGlass
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stack: PlasmaGlass
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name: plasma glass
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icon: Objects/Materials/Sheets/glass.rsi/pglass.png
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color: "#b35989"
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- type: material
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id: ReinforcedPlasmaGlass
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stack: ReinforcedPlasmaGlass
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name: reinforced plasma glass
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icon: Objects/Materials/Sheets/glass.rsi/rpglass.png
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color: "#8c4069"
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- type: material
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id: TitaniumGlass
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stack: TitaniumGlass
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name: titanium glass
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icon: Objects/Materials/Sheets/glass.rsi/titaniumglass.png
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color: "#333135"
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- type: material
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id: PlastitaniumGlass
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stack: PlastitaniumGlass
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name: plastitanium glass
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icon: Objects/Materials/Sheets/glass.rsi/plastitaniumglass.png
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color: "#232127"
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@@ -4,33 +4,39 @@
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stack: Cloth
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name: cloth
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icon: /Textures/Objects/Materials/materials.rsi/cloth.png
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color: "#e7e7de"
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||||
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- type: material
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||||
id: Durathread
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stack: Durathread
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||||
name: durathread
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||||
icon: /Textures/Objects/Materials/materials.rsi/durathread.png
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color: "#8291a1"
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||||
|
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- type: material
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||||
id: Plasma
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stack: Plasma
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name: plasma
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||||
icon: Objects/Materials/Sheets/other.rsi/plasma.png
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color: "#7e009e"
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- type: material
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||||
id: Phoron
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stack: Phoron
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name: phoron
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icon: Objects/Materials/Sheets/other.rsi/phoron.png
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color: "#FF3300"
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- type: material
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||||
id: Plastic
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||||
stack: Plastic
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||||
name: plastic
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||||
icon: Objects/Materials/Sheets/other.rsi/plastic.png
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||||
color: "#d9d9d9"
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|
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- type: material
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||||
id: Wood
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stack: WoodPlank
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name: wood
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icon: Objects/Materials/materials.rsi/wood.png
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color: "#966F33"
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||||
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@@ -9,18 +9,21 @@
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stack: Adamantine
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name: adamantine
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icon: Objects/Materials/ingots.rsi/adamantine.png
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||||
color: "#7dc37f"
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||||
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- type: material
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||||
id: Copper
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stack: Copper
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name: copper
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||||
icon: Objects/Materials/ingots.rsi/copper.png
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||||
color: "#B87333"
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||||
|
||||
- type: material
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||||
id: Gold
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||||
stack: Gold
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||||
name: gold
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||||
icon: Objects/Materials/ingots.rsi/gold.png
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color: "#FFD700"
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||||
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- type: material
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id: Hydrogen
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@@ -32,34 +35,39 @@
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id: Iron
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stack: Iron
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name: iron
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icon: Objects/Materials/ingots.rsi/iron.png
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icon: Objects/Materials/ingots.rsi/iron.png #Do we even distinguish between steel and iron?
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- type: material
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id: Silver
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stack: Silver
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name: silver
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icon: Objects/Materials/ingots.rsi/silver.png
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||||
color: "#C0C0C0"
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||||
|
||||
- type: material
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||||
id: Plasteel
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||||
stack: Plasteel
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||||
name: plasteel
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icon: Objects/Materials/Sheets/metal.rsi/plasteel.png
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color: "#696969" #Okay, this is epic
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|
||||
- type: material
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||||
id: Brass
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||||
stack: Brass
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name: brass
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||||
icon: Objects/Materials/Sheets/metal.rsi/brass.png
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||||
color: "#E1C16E"
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||||
|
||||
- type: material
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||||
id: Titanium
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||||
stack: Titanium
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name: titanium
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icon: Objects/Materials/Sheets/metal.rsi/titanium.png
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color: "#878681"
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||||
|
||||
- type: material
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||||
id: Plastitanium
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||||
stack: Plastitanium
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||||
name: plastitanium
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||||
icon: Objects/Materials/Sheets/metal.rsi/plastitanium.png
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||||
color: "#4e4e4b"
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||||
|
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@@ -2,7 +2,7 @@
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||||
id: CapacitorStockPart
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||||
icon: Objects/Misc/stock_parts.rsi/capacitor.png
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||||
result: CapacitorStockPart
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||||
completetime: 250
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||||
completetime: 1
|
||||
materials:
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||||
Steel: 50
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||||
Plastic: 50
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||||
@@ -11,7 +11,7 @@
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||||
id: MatterBinStockPart
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||||
icon: Objects/Misc/stock_parts.rsi/matter_bin.png
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||||
result: MatterBinStockPart
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||||
completetime: 250
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||||
completetime: 1
|
||||
materials:
|
||||
Steel: 50
|
||||
Plastic: 50
|
||||
@@ -20,7 +20,7 @@
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||||
id: MicroLaserStockPart
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||||
icon: Objects/Misc/stock_parts.rsi/micro_laser.png
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||||
result: MicroLaserStockPart
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||||
completetime: 250
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||||
completetime: 1
|
||||
materials:
|
||||
Steel: 50
|
||||
Glass: 50
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||||
@@ -30,7 +30,7 @@
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||||
id: MicroManipulatorStockPart
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||||
icon: Objects/Misc/stock_parts.rsi/micro_mani.png
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||||
result: MicroManipulatorStockPart
|
||||
completetime: 250
|
||||
completetime: 1
|
||||
materials:
|
||||
Steel: 50
|
||||
Plastic: 50
|
||||
@@ -39,7 +39,7 @@
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||||
id: ScanningModuleStockPart
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||||
icon: Objects/Misc/stock_parts.rsi/scan_module_static.png
|
||||
result: ScanningModuleStockPart
|
||||
completetime: 250
|
||||
completetime: 1
|
||||
materials:
|
||||
Steel: 50
|
||||
Glass: 50
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
sprite: Objects/Tools/Hydroponics/hoe.rsi
|
||||
state: icon
|
||||
result: HydroponicsToolMiniHoe
|
||||
completetime: 500
|
||||
completetime: 2
|
||||
materials:
|
||||
Steel: 200
|
||||
Plastic: 100
|
||||
@@ -15,7 +15,7 @@
|
||||
sprite: Objects/Tools/Hydroponics/scythe.rsi
|
||||
state: icon
|
||||
result: HydroponicsToolScythe
|
||||
completetime: 500
|
||||
completetime: 2
|
||||
materials:
|
||||
Steel: 300
|
||||
Plastic: 200
|
||||
@@ -26,7 +26,7 @@
|
||||
sprite: Objects/Tools/Hydroponics/hatchet.rsi
|
||||
state: icon
|
||||
result: HydroponicsToolHatchet
|
||||
completetime: 500
|
||||
completetime: 2
|
||||
materials:
|
||||
Steel: 200
|
||||
Plastic: 100
|
||||
@@ -37,7 +37,7 @@
|
||||
sprite: Objects/Tools/Hydroponics/spade.rsi
|
||||
state: icon
|
||||
result: HydroponicsToolSpade
|
||||
completetime: 500
|
||||
completetime: 2
|
||||
materials:
|
||||
Steel: 200
|
||||
Plastic: 100
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
sprite: Structures/conveyor.rsi
|
||||
state: conveyor_loose
|
||||
result: ConveyorBeltAssembly
|
||||
completetime: 1000
|
||||
completetime: 4
|
||||
materials:
|
||||
Steel: 500
|
||||
Plastic: 50
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
sprite: Objects/Specific/Chemistry/beaker.rsi
|
||||
state: beaker
|
||||
result: Beaker
|
||||
completetime: 500
|
||||
completetime: 2
|
||||
materials:
|
||||
Glass: 100
|
||||
|
||||
@@ -14,7 +14,7 @@
|
||||
sprite: Objects/Specific/Chemistry/beaker_large.rsi
|
||||
state: beakerlarge
|
||||
result: LargeBeaker
|
||||
completetime: 500
|
||||
completetime: 2
|
||||
materials:
|
||||
Glass: 200
|
||||
|
||||
@@ -24,18 +24,18 @@
|
||||
sprite: Objects/Specific/Chemistry/beaker_cryostasis.rsi
|
||||
state: beakernoreact
|
||||
result: CryostasisBeaker
|
||||
completetime: 500
|
||||
completetime: 2
|
||||
materials:
|
||||
Steel: 250
|
||||
Plastic: 50
|
||||
|
||||
|
||||
- type: latheRecipe
|
||||
id: Dropper
|
||||
icon:
|
||||
sprite: Objects/Specific/Chemistry/dropper.rsi
|
||||
state: dropper
|
||||
result: Dropper
|
||||
completetime: 500
|
||||
completetime: 2
|
||||
materials:
|
||||
Glass: 200
|
||||
Plastic: 100
|
||||
@@ -46,7 +46,7 @@
|
||||
sprite: Objects/Specific/Chemistry/syringe.rsi
|
||||
state: syringe_base0
|
||||
result: Syringe
|
||||
completetime: 500
|
||||
completetime: 2
|
||||
materials:
|
||||
Plastic: 100
|
||||
Steel: 25
|
||||
@@ -55,6 +55,6 @@
|
||||
id: PillCanister
|
||||
icon: Objects/Specific/Chemistry/pills_canister.rsi/pill_canister.png
|
||||
result: PillCanister
|
||||
completetime: 500
|
||||
completetime: 2
|
||||
materials:
|
||||
Plastic: 100
|
||||
|
||||
@@ -6,7 +6,7 @@
|
||||
sprite: Clothing/Uniforms/Jumpsuit/Color/grey.rsi
|
||||
state: icon
|
||||
result: ClothingUniformJumpsuitColorGrey
|
||||
completetime: 800
|
||||
completetime: 4
|
||||
materials:
|
||||
Cloth: 300
|
||||
|
||||
@@ -16,7 +16,7 @@
|
||||
sprite: Clothing/Uniforms/Jumpskirt/Color/grey.rsi
|
||||
state: icon
|
||||
result: ClothingUniformJumpskirtColorGrey
|
||||
completetime: 800
|
||||
completetime: 4
|
||||
materials:
|
||||
Cloth: 300
|
||||
|
||||
@@ -26,7 +26,7 @@
|
||||
sprite: Clothing/Uniforms/Jumpsuit/bartender.rsi
|
||||
state: icon
|
||||
result: ClothingUniformJumpsuitBartender
|
||||
completetime: 800
|
||||
completetime: 4
|
||||
materials:
|
||||
Cloth: 300
|
||||
|
||||
@@ -36,7 +36,7 @@
|
||||
sprite: Clothing/Uniforms/Jumpskirt/bartender.rsi
|
||||
state: icon
|
||||
result: ClothingUniformJumpskirtBartender
|
||||
completetime: 800
|
||||
completetime: 4
|
||||
materials:
|
||||
Cloth: 300
|
||||
|
||||
@@ -46,7 +46,7 @@
|
||||
sprite: Clothing/Uniforms/Jumpsuit/captain.rsi
|
||||
state: icon
|
||||
result: ClothingUniformJumpsuitCaptain
|
||||
completetime: 800
|
||||
completetime: 4
|
||||
materials:
|
||||
Cloth: 300
|
||||
Durathread: 100
|
||||
@@ -57,7 +57,7 @@
|
||||
sprite: Clothing/Uniforms/Jumpskirt/captain.rsi
|
||||
state: icon
|
||||
result: ClothingUniformJumpskirtCaptain
|
||||
completetime: 800
|
||||
completetime: 4
|
||||
materials:
|
||||
Cloth: 300
|
||||
Durathread: 100
|
||||
@@ -68,7 +68,7 @@
|
||||
sprite: Clothing/Uniforms/Jumpsuit/cargotech.rsi
|
||||
state: icon
|
||||
result: ClothingUniformJumpsuitCargo
|
||||
completetime: 800
|
||||
completetime: 4
|
||||
materials:
|
||||
Cloth: 300
|
||||
|
||||
@@ -78,7 +78,7 @@
|
||||
sprite: Clothing/Uniforms/Jumpskirt/cargotech.rsi
|
||||
state: icon
|
||||
result: ClothingUniformJumpskirtCargo
|
||||
completetime: 800
|
||||
completetime: 4
|
||||
materials:
|
||||
Cloth: 300
|
||||
|
||||
@@ -88,7 +88,7 @@
|
||||
sprite: Clothing/Uniforms/Jumpsuit/salvage.rsi
|
||||
state: icon
|
||||
result: ClothingUniformJumpsuitSalvageSpecialist
|
||||
completetime: 800
|
||||
completetime: 4
|
||||
materials:
|
||||
Cloth: 500 #It's armored but I don't want to include durathread for a non-head
|
||||
|
||||
@@ -98,7 +98,7 @@
|
||||
sprite: Clothing/Uniforms/Jumpsuit/ce.rsi
|
||||
state: icon
|
||||
result: ClothingUniformJumpsuitChiefEngineer
|
||||
completetime: 800
|
||||
completetime: 4
|
||||
materials:
|
||||
Cloth: 300
|
||||
Durathread: 100
|
||||
@@ -109,7 +109,7 @@
|
||||
sprite: Clothing/Uniforms/Jumpskirt/ce.rsi
|
||||
state: icon
|
||||
result: ClothingUniformJumpskirtChiefEngineer
|
||||
completetime: 800
|
||||
completetime: 4
|
||||
materials:
|
||||
Cloth: 300
|
||||
Durathread: 100
|
||||
@@ -120,7 +120,7 @@
|
||||
sprite: Clothing/Uniforms/Jumpsuit/chaplain.rsi
|
||||
state: icon
|
||||
result: ClothingUniformJumpsuitChaplain
|
||||
completetime: 800
|
||||
completetime: 4
|
||||
materials:
|
||||
Cloth: 300
|
||||
|
||||
@@ -130,7 +130,7 @@
|
||||
sprite: Clothing/Uniforms/Jumpskirt/chaplain.rsi
|
||||
state: icon
|
||||
result: ClothingUniformJumpskirtChaplain
|
||||
completetime: 800
|
||||
completetime: 4
|
||||
materials:
|
||||
Cloth: 300
|
||||
|
||||
@@ -140,7 +140,7 @@
|
||||
sprite: Clothing/Uniforms/Jumpsuit/chef.rsi
|
||||
state: icon
|
||||
result: ClothingUniformJumpsuitChef
|
||||
completetime: 800
|
||||
completetime: 4
|
||||
materials:
|
||||
Cloth: 300
|
||||
|
||||
@@ -150,7 +150,7 @@
|
||||
sprite: Clothing/Uniforms/Jumpskirt/chef.rsi
|
||||
state: icon
|
||||
result: ClothingUniformJumpskirtChef
|
||||
completetime: 800
|
||||
completetime: 4
|
||||
materials:
|
||||
Cloth: 300
|
||||
|
||||
@@ -160,7 +160,7 @@
|
||||
sprite: Clothing/Uniforms/Jumpsuit/chemistry.rsi
|
||||
state: icon
|
||||
result: ClothingUniformJumpsuitChemistry
|
||||
completetime: 800
|
||||
completetime: 4
|
||||
materials:
|
||||
Cloth: 300
|
||||
|
||||
@@ -170,7 +170,7 @@
|
||||
sprite: Clothing/Uniforms/Jumpskirt/chemistry.rsi
|
||||
state: icon
|
||||
result: ClothingUniformJumpskirtChemistry
|
||||
completetime: 800
|
||||
completetime: 4
|
||||
materials:
|
||||
Cloth: 300
|
||||
|
||||
@@ -180,7 +180,7 @@
|
||||
sprite: Clothing/Uniforms/Jumpsuit/clown.rsi
|
||||
state: icon
|
||||
result: ClothingUniformJumpsuitClown
|
||||
completetime: 800
|
||||
completetime: 4
|
||||
materials:
|
||||
Cloth: 300
|
||||
|
||||
@@ -190,7 +190,7 @@
|
||||
sprite: Clothing/Uniforms/Jumpsuit/cmo.rsi
|
||||
state: icon
|
||||
result: ClothingUniformJumpsuitCMO
|
||||
completetime: 800
|
||||
completetime: 4
|
||||
materials:
|
||||
Cloth: 300
|
||||
Durathread: 100
|
||||
@@ -201,7 +201,7 @@
|
||||
sprite: Clothing/Uniforms/Jumpskirt/cmo.rsi
|
||||
state: icon
|
||||
result: ClothingUniformJumpskirtCMO
|
||||
completetime: 800
|
||||
completetime: 4
|
||||
materials:
|
||||
Cloth: 300
|
||||
Durathread: 100
|
||||
@@ -212,7 +212,7 @@
|
||||
sprite: Clothing/Uniforms/Jumpsuit/detective.rsi
|
||||
state: icon
|
||||
result: ClothingUniformJumpsuitDetective
|
||||
completetime: 800
|
||||
completetime: 4
|
||||
materials:
|
||||
Cloth: 300
|
||||
|
||||
@@ -222,7 +222,7 @@
|
||||
sprite: Clothing/Uniforms/Jumpskirt/detective.rsi
|
||||
state: icon
|
||||
result: ClothingUniformJumpskirtDetective
|
||||
completetime: 800
|
||||
completetime: 4
|
||||
materials:
|
||||
Cloth: 300
|
||||
|
||||
@@ -232,7 +232,7 @@
|
||||
sprite: Clothing/Uniforms/Jumpsuit/engineering.rsi
|
||||
state: icon
|
||||
result: ClothingUniformJumpsuitEngineering
|
||||
completetime: 800
|
||||
completetime: 4
|
||||
materials:
|
||||
Cloth: 300
|
||||
|
||||
@@ -242,7 +242,7 @@
|
||||
sprite: Clothing/Uniforms/Jumpskirt/engineering.rsi
|
||||
state: icon
|
||||
result: ClothingUniformJumpskirtEngineering
|
||||
completetime: 800
|
||||
completetime: 4
|
||||
materials:
|
||||
Cloth: 300
|
||||
|
||||
@@ -252,7 +252,7 @@
|
||||
sprite: Clothing/Uniforms/Jumpsuit/hop.rsi
|
||||
state: icon
|
||||
result: ClothingUniformJumpsuitHoP
|
||||
completetime: 800
|
||||
completetime: 4
|
||||
materials:
|
||||
Cloth: 300
|
||||
Durathread: 100
|
||||
@@ -263,7 +263,7 @@
|
||||
sprite: Clothing/Uniforms/Jumpskirt/hop.rsi
|
||||
state: icon
|
||||
result: ClothingUniformJumpskirtHoP
|
||||
completetime: 800
|
||||
completetime: 4
|
||||
materials:
|
||||
Cloth: 300
|
||||
Durathread: 100
|
||||
@@ -274,7 +274,7 @@
|
||||
sprite: Clothing/Uniforms/Jumpsuit/hos.rsi
|
||||
state: icon
|
||||
result: ClothingUniformJumpsuitHoS
|
||||
completetime: 800
|
||||
completetime: 4
|
||||
materials:
|
||||
Cloth: 300
|
||||
Durathread: 100
|
||||
@@ -285,7 +285,7 @@
|
||||
sprite: Clothing/Uniforms/Jumpskirt/hos.rsi
|
||||
state: icon
|
||||
result: ClothingUniformJumpskirtHoS
|
||||
completetime: 800
|
||||
completetime: 4
|
||||
materials:
|
||||
Cloth: 300
|
||||
Durathread: 100
|
||||
@@ -296,7 +296,7 @@
|
||||
sprite: Clothing/Uniforms/Jumpsuit/hydro.rsi
|
||||
state: icon
|
||||
result: ClothingUniformJumpsuitHydroponics
|
||||
completetime: 800
|
||||
completetime: 4
|
||||
materials:
|
||||
Cloth: 300
|
||||
|
||||
@@ -306,7 +306,7 @@
|
||||
sprite: Clothing/Uniforms/Jumpskirt/hydro.rsi
|
||||
state: icon
|
||||
result: ClothingUniformJumpskirtHydroponics
|
||||
completetime: 800
|
||||
completetime: 4
|
||||
materials:
|
||||
Cloth: 300
|
||||
|
||||
@@ -316,7 +316,7 @@
|
||||
sprite: Clothing/Uniforms/Jumpsuit/janitor.rsi
|
||||
state: icon
|
||||
result: ClothingUniformJumpsuitJanitor
|
||||
completetime: 800
|
||||
completetime: 4
|
||||
materials:
|
||||
Cloth: 300
|
||||
|
||||
@@ -326,7 +326,7 @@
|
||||
sprite: Clothing/Uniforms/Jumpskirt/janitor.rsi
|
||||
state: icon
|
||||
result: ClothingUniformJumpskirtJanitor
|
||||
completetime: 800
|
||||
completetime: 4
|
||||
materials:
|
||||
Cloth: 300
|
||||
|
||||
@@ -336,7 +336,7 @@
|
||||
sprite: Clothing/Uniforms/Jumpsuit/lawyerblack.rsi
|
||||
state: icon
|
||||
result: ClothingUniformJumpsuitLawyerBlack
|
||||
completetime: 800
|
||||
completetime: 4
|
||||
materials:
|
||||
Cloth: 300
|
||||
|
||||
@@ -346,7 +346,7 @@
|
||||
sprite: Clothing/Uniforms/Jumpsuit/librarian.rsi
|
||||
state: icon
|
||||
result: ClothingUniformJumpsuitLibrarian
|
||||
completetime: 800
|
||||
completetime: 4
|
||||
materials:
|
||||
Cloth: 300
|
||||
|
||||
@@ -356,7 +356,7 @@
|
||||
sprite: Clothing/Uniforms/Jumpskirt/Color/lightbrown.rsi
|
||||
state: icon
|
||||
result: ClothingUniformJumpskirtColorLightBrown
|
||||
completetime: 800
|
||||
completetime: 4
|
||||
materials:
|
||||
Cloth: 300
|
||||
|
||||
@@ -366,7 +366,7 @@
|
||||
sprite: Clothing/Uniforms/Jumpsuit/medical.rsi
|
||||
state: icon
|
||||
result: ClothingUniformJumpsuitMedicalDoctor
|
||||
completetime: 800
|
||||
completetime: 4
|
||||
materials:
|
||||
Cloth: 300
|
||||
|
||||
@@ -376,7 +376,7 @@
|
||||
sprite: Clothing/Uniforms/Jumpskirt/medical.rsi
|
||||
state: icon
|
||||
result: ClothingUniformJumpskirtMedicalDoctor
|
||||
completetime: 800
|
||||
completetime: 4
|
||||
materials:
|
||||
Cloth: 300
|
||||
|
||||
@@ -386,7 +386,7 @@
|
||||
sprite: Clothing/Uniforms/Jumpsuit/mime.rsi
|
||||
state: icon
|
||||
result: ClothingUniformJumpsuitMime
|
||||
completetime: 800
|
||||
completetime: 4
|
||||
materials:
|
||||
Cloth: 300
|
||||
|
||||
@@ -396,7 +396,7 @@
|
||||
sprite: Clothing/Uniforms/Jumpskirt/mime.rsi
|
||||
state: icon
|
||||
result: ClothingUniformJumpskirtMime
|
||||
completetime: 800
|
||||
completetime: 4
|
||||
materials:
|
||||
Cloth: 300
|
||||
|
||||
@@ -406,7 +406,7 @@
|
||||
sprite: Clothing/Uniforms/Jumpsuit/lawyerpurple.rsi
|
||||
state: icon
|
||||
result: ClothingUniformJumpsuitLawyerPurple
|
||||
completetime: 800
|
||||
completetime: 4
|
||||
materials:
|
||||
Cloth: 300
|
||||
|
||||
@@ -416,7 +416,7 @@
|
||||
sprite: Clothing/Uniforms/Jumpsuit/paramedic.rsi
|
||||
state: icon
|
||||
result: ClothingUniformJumpsuitParamedic
|
||||
completetime: 800
|
||||
completetime: 4
|
||||
materials:
|
||||
Cloth: 300
|
||||
|
||||
@@ -426,7 +426,7 @@
|
||||
sprite: Clothing/Uniforms/Jumpskirt/paramedic.rsi
|
||||
state: icon
|
||||
result: ClothingUniformJumpskirtParamedic
|
||||
completetime: 800
|
||||
completetime: 4
|
||||
materials:
|
||||
Cloth: 300
|
||||
|
||||
@@ -436,7 +436,7 @@
|
||||
sprite: Clothing/Uniforms/Jumpsuit/prisoner.rsi
|
||||
state: icon
|
||||
result: ClothingUniformJumpsuitPrisoner
|
||||
completetime: 800
|
||||
completetime: 4
|
||||
materials:
|
||||
Cloth: 300
|
||||
|
||||
@@ -446,7 +446,7 @@
|
||||
sprite: Clothing/Uniforms/Jumpskirt/prisoner.rsi
|
||||
state: icon
|
||||
result: ClothingUniformJumpskirtPrisoner
|
||||
completetime: 800
|
||||
completetime: 4
|
||||
materials:
|
||||
Cloth: 300
|
||||
|
||||
@@ -456,7 +456,7 @@
|
||||
sprite: Clothing/Uniforms/Jumpsuit/qm.rsi
|
||||
state: icon
|
||||
result: ClothingUniformJumpsuitQM
|
||||
completetime: 800
|
||||
completetime: 4
|
||||
materials:
|
||||
Cloth: 300
|
||||
|
||||
@@ -466,7 +466,7 @@
|
||||
sprite: Clothing/Uniforms/Jumpskirt/qm.rsi
|
||||
state: icon
|
||||
result: ClothingUniformJumpskirtQM
|
||||
completetime: 800
|
||||
completetime: 4
|
||||
materials:
|
||||
Cloth: 300
|
||||
|
||||
@@ -476,7 +476,7 @@
|
||||
sprite: Clothing/Uniforms/Jumpsuit/rnd.rsi
|
||||
state: icon
|
||||
result: ClothingUniformJumpsuitResearchDirector
|
||||
completetime: 800
|
||||
completetime: 4
|
||||
materials:
|
||||
Cloth: 300
|
||||
Durathread: 100
|
||||
@@ -487,7 +487,7 @@
|
||||
sprite: Clothing/Uniforms/Jumpskirt/rnd.rsi
|
||||
state: icon
|
||||
result: ClothingUniformJumpskirtResearchDirector
|
||||
completetime: 800
|
||||
completetime: 4
|
||||
materials:
|
||||
Cloth: 300
|
||||
Durathread: 100
|
||||
@@ -498,7 +498,7 @@
|
||||
sprite: Clothing/Uniforms/Jumpsuit/scientist.rsi
|
||||
state: icon
|
||||
result: ClothingUniformJumpsuitScientist
|
||||
completetime: 800
|
||||
completetime: 4
|
||||
materials:
|
||||
Cloth: 300
|
||||
|
||||
@@ -508,7 +508,7 @@
|
||||
sprite: Clothing/Uniforms/Jumpskirt/scientist.rsi
|
||||
state: icon
|
||||
result: ClothingUniformJumpskirtScientist
|
||||
completetime: 800
|
||||
completetime: 4
|
||||
materials:
|
||||
Cloth: 300
|
||||
|
||||
@@ -518,7 +518,7 @@
|
||||
sprite: Clothing/Uniforms/Jumpsuit/security.rsi
|
||||
state: icon
|
||||
result: ClothingUniformJumpsuitSec
|
||||
completetime: 800
|
||||
completetime: 4
|
||||
materials:
|
||||
Cloth: 300
|
||||
|
||||
@@ -528,7 +528,7 @@
|
||||
sprite: Clothing/Uniforms/Jumpskirt/security.rsi
|
||||
state: icon
|
||||
result: ClothingUniformJumpskirtSec
|
||||
completetime: 800
|
||||
completetime: 4
|
||||
materials:
|
||||
Cloth: 300
|
||||
|
||||
@@ -538,7 +538,7 @@
|
||||
sprite: Clothing/Uniforms/Jumpsuit/warden.rsi
|
||||
state: icon
|
||||
result: ClothingUniformJumpsuitWarden
|
||||
completetime: 800
|
||||
completetime: 4
|
||||
materials:
|
||||
Cloth: 300
|
||||
|
||||
@@ -548,7 +548,7 @@
|
||||
sprite: Clothing/Uniforms/Jumpskirt/warden.rsi
|
||||
state: icon
|
||||
result: ClothingUniformJumpskirtWarden
|
||||
completetime: 800
|
||||
completetime: 4
|
||||
materials:
|
||||
Cloth: 300
|
||||
|
||||
|
||||
@@ -1,10 +1,10 @@
|
||||
- type: latheRecipe
|
||||
id: ButchCleaver
|
||||
icon:
|
||||
icon:
|
||||
sprite: Objects/Weapons/Melee/cleaver.rsi
|
||||
state: butch
|
||||
result: ButchCleaver
|
||||
completetime: 500
|
||||
completetime: 2
|
||||
materials:
|
||||
Steel: 300
|
||||
Plastic: 50
|
||||
@@ -14,8 +14,8 @@
|
||||
icon:
|
||||
sprite: Objects/Weapons/Melee/kitchen_knife.rsi
|
||||
state: icon
|
||||
result: KitchenKnife
|
||||
completetime: 500
|
||||
result: KitchenKnife
|
||||
completetime: 2
|
||||
materials:
|
||||
Steel: 200
|
||||
Plastic: 50
|
||||
@@ -24,7 +24,7 @@
|
||||
id: DrinkMug
|
||||
icon: Objects/Consumable/Drinks/mug.rsi
|
||||
result: DrinkMug
|
||||
completetime: 200
|
||||
completetime: 0.8
|
||||
materials:
|
||||
Glass: 50
|
||||
|
||||
@@ -32,7 +32,7 @@
|
||||
id: DrinkMugMetal
|
||||
icon: Objects/Consumable/Drinks/mug_metal.rsi
|
||||
result: DrinkMugMetal
|
||||
completetime: 200
|
||||
completetime: 0.8
|
||||
materials:
|
||||
Steel: 50
|
||||
|
||||
@@ -40,6 +40,6 @@
|
||||
id: DrinkGlass
|
||||
icon: Objects/Consumable/Drinks/glass_clear.rsi
|
||||
result: DrinkGlass
|
||||
completetime: 200
|
||||
completetime: 0.8
|
||||
materials:
|
||||
Glass: 50
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
id: FirelockElectronics
|
||||
icon: Objects/Misc/module.rsi/mainboard.png
|
||||
result: FirelockElectronics
|
||||
completetime: 500
|
||||
completetime: 2
|
||||
materials:
|
||||
Steel: 50
|
||||
Plastic: 50
|
||||
@@ -11,7 +11,7 @@
|
||||
id: DoorElectronics
|
||||
icon: Objects/Misc/module.rsi/door_electronics.png
|
||||
result: DoorElectronics
|
||||
completetime: 500
|
||||
completetime: 2
|
||||
materials:
|
||||
Steel: 50
|
||||
Plastic: 50
|
||||
@@ -20,7 +20,7 @@
|
||||
id: AirAlarmElectronics
|
||||
icon: Objects/Misc/module.rsi/airalarm_electronics.png
|
||||
result: AirAlarmElectronics
|
||||
completetime: 500
|
||||
completetime: 2
|
||||
materials:
|
||||
Steel: 50
|
||||
Plastic: 50
|
||||
@@ -29,7 +29,7 @@
|
||||
id: FireAlarmElectronics
|
||||
icon: Objects/Misc/module.rsi/door_electronics.png
|
||||
result: FireAlarmElectronics
|
||||
completetime: 500
|
||||
completetime: 2
|
||||
materials:
|
||||
Steel: 50
|
||||
Plastic: 50
|
||||
@@ -38,7 +38,7 @@
|
||||
id: CloningPodMachineCircuitboard
|
||||
icon: Objects/Misc/module.rsi/id_mod.png
|
||||
result: CloningPodMachineCircuitboard
|
||||
completetime: 1000
|
||||
completetime: 4
|
||||
materials:
|
||||
Steel: 100
|
||||
Glass: 900
|
||||
@@ -48,7 +48,7 @@
|
||||
id: ThermomachineFreezerMachineCircuitBoard
|
||||
icon: Objects/Misc/module.rsi/id_mod.png
|
||||
result: ThermomachineFreezerMachineCircuitBoard
|
||||
completetime: 1000
|
||||
completetime: 4
|
||||
materials:
|
||||
Steel: 150
|
||||
Glass: 900
|
||||
@@ -58,7 +58,7 @@
|
||||
id: MedicalScannerMachineCircuitboard
|
||||
icon: Objects/Misc/module.rsi/id_mod.png
|
||||
result: MedicalScannerMachineCircuitboard
|
||||
completetime: 1000
|
||||
completetime: 4
|
||||
materials:
|
||||
Steel: 100
|
||||
Glass: 900
|
||||
@@ -67,7 +67,7 @@
|
||||
id: ChemMasterMachineCircuitboard
|
||||
icon: Objects/Misc/module.rsi/id_mod.png
|
||||
result: ChemMasterMachineCircuitboard
|
||||
completetime: 1000
|
||||
completetime: 4
|
||||
materials:
|
||||
Steel: 100
|
||||
Glass: 900
|
||||
@@ -76,7 +76,7 @@
|
||||
id: ChemDispenserMachineCircuitboard
|
||||
icon: Objects/Misc/module.rsi/id_mod.png
|
||||
result: ChemDispenserMachineCircuitboard
|
||||
completetime: 1000
|
||||
completetime: 4
|
||||
materials:
|
||||
Steel: 100
|
||||
Glass: 900
|
||||
@@ -86,7 +86,7 @@
|
||||
id: HydroponicsTrayMachineCircuitboard
|
||||
icon: Objects/Misc/module.rsi/id_mod.png
|
||||
result: HydroponicsTrayMachineCircuitboard
|
||||
completetime: 1000
|
||||
completetime: 4
|
||||
materials:
|
||||
Steel: 100
|
||||
Glass: 900
|
||||
@@ -95,7 +95,7 @@
|
||||
id: AutolatheMachineCircuitboard
|
||||
icon: Objects/Misc/module.rsi/id_mod.png
|
||||
result: AutolatheMachineCircuitboard
|
||||
completetime: 1000
|
||||
completetime: 4
|
||||
materials:
|
||||
Steel: 100
|
||||
Glass: 900
|
||||
@@ -104,7 +104,7 @@
|
||||
id: ProtolatheMachineCircuitboard
|
||||
icon: Objects/Misc/module.rsi/id_mod.png
|
||||
result: ProtolatheMachineCircuitboard
|
||||
completetime: 1000
|
||||
completetime: 4
|
||||
materials:
|
||||
Steel: 100
|
||||
Glass: 900
|
||||
@@ -113,7 +113,7 @@
|
||||
id: CircuitImprinterMachineCircuitboard
|
||||
icon: Objects/Misc/module.rsi/id_mod.png
|
||||
result: CircuitImprinterMachineCircuitboard
|
||||
completetime: 1000
|
||||
completetime: 4
|
||||
materials:
|
||||
Steel: 100
|
||||
Glass: 900
|
||||
@@ -122,7 +122,7 @@
|
||||
id: UniformPrinterMachineCircuitboard
|
||||
icon: Objects/Misc/module.rsi/id_mod.png
|
||||
result: UniformPrinterMachineCircuitboard
|
||||
completetime: 1000
|
||||
completetime: 4
|
||||
materials:
|
||||
Steel: 100
|
||||
Glass: 900
|
||||
@@ -131,7 +131,7 @@
|
||||
id: VaccinatorMachineCircuitboard
|
||||
icon: Objects/Misc/module.rsi/id_mod.png
|
||||
result: VaccinatorMachineCircuitboard
|
||||
completetime: 100
|
||||
completetime: 4
|
||||
materials:
|
||||
Steel: 100
|
||||
Glass: 900
|
||||
@@ -141,7 +141,7 @@
|
||||
id: DiagnoserMachineCircuitboard
|
||||
icon: Objects/Misc/module.rsi/id_mod.png
|
||||
result: DiagnoserMachineCircuitboard
|
||||
completetime: 100
|
||||
completetime: 4
|
||||
materials:
|
||||
Steel: 100
|
||||
Glass: 900
|
||||
@@ -152,7 +152,7 @@
|
||||
id: ReagentGrinderMachineCircuitboard
|
||||
icon: Objects/Misc/module.rsi/id_mod.png
|
||||
result: ReagentGrinderMachineCircuitboard
|
||||
completetime: 1000
|
||||
completetime: 4
|
||||
materials:
|
||||
Steel: 100
|
||||
Glass: 900
|
||||
@@ -161,7 +161,7 @@
|
||||
id: CrewMonitoringComputerCircuitboard
|
||||
icon: Objects/Misc/module.rsi/id_mod.png
|
||||
result: CrewMonitoringComputerCircuitboard
|
||||
completetime: 1000
|
||||
completetime: 4
|
||||
materials:
|
||||
Steel: 100
|
||||
Glass: 900
|
||||
@@ -170,7 +170,7 @@
|
||||
id: ShuttleConsoleCircuitboard
|
||||
icon: Objects/Misc/module.rsi/id_mod.png
|
||||
result: ShuttleConsoleCircuitboard
|
||||
completetime: 1000
|
||||
completetime: 4
|
||||
materials:
|
||||
Steel: 100
|
||||
Glass: 900
|
||||
@@ -180,7 +180,7 @@
|
||||
id: DawInstrumentMachineCircuitboard
|
||||
icon: Objects/Misc/module.rsi/id_mod.png
|
||||
result: DawInstrumentMachineCircuitboard
|
||||
completetime: 1000
|
||||
completetime: 4
|
||||
materials:
|
||||
Steel: 100
|
||||
Glass: 900
|
||||
@@ -199,7 +199,7 @@
|
||||
id: APCElectronics
|
||||
icon: Objects/Misc/module.rsi/charger_APC.png
|
||||
result: APCElectronics
|
||||
completetime: 500
|
||||
completetime: 2
|
||||
materials:
|
||||
Steel: 50
|
||||
Glass: 100
|
||||
@@ -208,7 +208,7 @@
|
||||
id: SubstationMachineCircuitboard
|
||||
icon: Objects/Misc/module.rsi/id_mod.png
|
||||
result: SubstationMachineCircuitboard
|
||||
completetime: 1000
|
||||
completetime: 4
|
||||
materials:
|
||||
Steel: 50
|
||||
Glass: 450
|
||||
@@ -217,7 +217,7 @@
|
||||
id: WallmountSubstationElectronics
|
||||
icon: Objects/Misc/module.rsi/id_mod.png
|
||||
result: WallmountSubstationElectronics
|
||||
completetime: 1000
|
||||
completetime: 4
|
||||
materials:
|
||||
Steel: 50
|
||||
Glass: 350
|
||||
@@ -226,7 +226,7 @@
|
||||
id: SMESMachineCircuitboard
|
||||
icon: Objects/Misc/module.rsi/power_mod.png
|
||||
result: SMESMachineCircuitboard
|
||||
completetime: 1000
|
||||
completetime: 4
|
||||
materials:
|
||||
Steel: 100
|
||||
Glass: 900
|
||||
@@ -235,7 +235,7 @@
|
||||
id: GeneratorPlasmaMachineCircuitboard
|
||||
icon: Objects/Misc/module.rsi/id_mod.png
|
||||
result: GeneratorPlasmaMachineCircuitboard
|
||||
completetime: 1000
|
||||
completetime: 4
|
||||
materials:
|
||||
Steel: 50
|
||||
Glass: 350
|
||||
@@ -244,7 +244,7 @@
|
||||
id: GeneratorUraniumMachineCircuitboard
|
||||
icon: Objects/Misc/module.rsi/id_mod.png
|
||||
result: GeneratorUraniumMachineCircuitboard
|
||||
completetime: 1000
|
||||
completetime: 4
|
||||
materials:
|
||||
Steel: 50
|
||||
Glass: 350
|
||||
@@ -253,7 +253,7 @@
|
||||
id: WallmountGeneratorElectronics
|
||||
icon: Objects/Misc/module.rsi/id_mod.png
|
||||
result: WallmountGeneratorElectronics
|
||||
completetime: 1000
|
||||
completetime: 4
|
||||
materials:
|
||||
Steel: 50
|
||||
Glass: 350
|
||||
@@ -262,7 +262,7 @@
|
||||
id: WallmountGeneratorAPUElectronics
|
||||
icon: Objects/Misc/module.rsi/id_mod.png
|
||||
result: WallmountGeneratorAPUElectronics
|
||||
completetime: 1000
|
||||
completetime: 4
|
||||
materials:
|
||||
Steel: 50
|
||||
Glass: 350
|
||||
@@ -271,7 +271,7 @@
|
||||
id: SolarControlComputerCircuitboard
|
||||
icon: Objects/Misc/module.rsi/id_mod.png
|
||||
result: SolarControlComputerCircuitboard
|
||||
completetime: 1000
|
||||
completetime: 4
|
||||
materials:
|
||||
Steel: 100
|
||||
Glass: 900
|
||||
|
||||
@@ -1,10 +1,10 @@
|
||||
- type: latheRecipe
|
||||
id: MopItem
|
||||
icon:
|
||||
icon:
|
||||
sprite: Objects/Specific/Janitorial/mop.rsi
|
||||
state: mop
|
||||
result: MopItem
|
||||
completetime: 500
|
||||
completetime: 2
|
||||
materials:
|
||||
Plastic: 100
|
||||
|
||||
@@ -12,7 +12,7 @@
|
||||
id: MopBucket
|
||||
icon: Objects/Specific/Janitorial/janitorial.rsi
|
||||
result: MopBucket
|
||||
completetime: 500
|
||||
completetime: 2
|
||||
materials:
|
||||
Steel: 100
|
||||
Plastic: 100
|
||||
@@ -23,7 +23,7 @@
|
||||
sprite: Objects/Tools/bucket.rsi
|
||||
state: icon
|
||||
result: Bucket
|
||||
completetime: 500
|
||||
completetime: 2
|
||||
materials:
|
||||
Steel: 100
|
||||
|
||||
@@ -31,7 +31,7 @@
|
||||
id: WetFloorSign
|
||||
icon: Objects/Specific/Janitorial/wet_floor_sign.rsi
|
||||
result: WetFloorSign
|
||||
completetime: 500
|
||||
completetime: 2
|
||||
materials:
|
||||
Plastic: 100
|
||||
|
||||
@@ -41,7 +41,7 @@
|
||||
sprite: Objects/Specific/Janitorial/janitorial.rsi
|
||||
state: cleaner
|
||||
result: SprayBottle
|
||||
completetime: 500
|
||||
completetime: 2
|
||||
materials:
|
||||
Plastic: 100
|
||||
|
||||
@@ -49,7 +49,7 @@
|
||||
id: TrashBag
|
||||
icon: Objects/Specific/Janitorial/trashbag.rsi
|
||||
result: TrashBag
|
||||
completetime: 300
|
||||
completetime: 1.2
|
||||
materials:
|
||||
Plastic: 100
|
||||
|
||||
@@ -57,7 +57,7 @@
|
||||
id: LightReplacer
|
||||
icon: Objects/Specific/Janitorial/light_replacer.rsi
|
||||
result: LightReplacer
|
||||
completetime: 600
|
||||
completetime: 2.4
|
||||
materials:
|
||||
Steel: 100
|
||||
Glass: 1000
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
id: Scalpel
|
||||
icon: Objects/Specific/Medical/Surgery/scalpel.rsi/scalpel.png
|
||||
result: Scalpel
|
||||
completetime: 500
|
||||
completetime: 2
|
||||
materials:
|
||||
Steel: 200
|
||||
|
||||
@@ -10,7 +10,7 @@
|
||||
id: Retractor
|
||||
icon: Objects/Specific/Medical/Surgery/scissors.rsi/retractor.png
|
||||
result: Scalpel
|
||||
completetime: 500
|
||||
completetime: 2
|
||||
materials:
|
||||
Steel: 200
|
||||
|
||||
@@ -18,7 +18,7 @@
|
||||
id: Cautery
|
||||
icon: Objects/Specific/Medical/Surgery/cautery.rsi/cautery.png
|
||||
result: Cautery
|
||||
completetime: 500
|
||||
completetime: 2
|
||||
materials:
|
||||
Steel: 200
|
||||
|
||||
@@ -26,7 +26,7 @@
|
||||
id: Drill
|
||||
icon: Objects/Specific/Medical/Surgery/drill.rsi/drill.png
|
||||
result: Drill
|
||||
completetime: 500
|
||||
completetime: 2
|
||||
materials:
|
||||
Steel: 200
|
||||
Plastic: 100
|
||||
@@ -35,7 +35,7 @@
|
||||
id: Saw
|
||||
icon: Objects/Specific/Medical/Surgery/saw.rsi/saw.png
|
||||
result: Saw
|
||||
completetime: 500
|
||||
completetime: 2
|
||||
materials:
|
||||
Steel: 200
|
||||
|
||||
@@ -43,7 +43,7 @@
|
||||
id: Hemostat
|
||||
icon: Objects/Specific/Medical/Surgery/scissors.rsi/hemostat.png
|
||||
result: Hemostat
|
||||
completetime: 500
|
||||
completetime: 2
|
||||
materials:
|
||||
Steel: 200
|
||||
|
||||
@@ -51,7 +51,7 @@
|
||||
id: BodyBag_Folded
|
||||
icon: Objects/Specific/Medical/Morgue/bodybags.rsi/bag_folded.png
|
||||
result: BodyBag_Folded
|
||||
completetime: 300
|
||||
completetime: 1.2
|
||||
materials:
|
||||
Plastic: 200
|
||||
|
||||
@@ -59,7 +59,7 @@
|
||||
id: HandheldCrewMonitor
|
||||
icon: Objects/Specific/Medical/handheldcrewmonitor.rsi/icon.png
|
||||
result: HandheldCrewMonitor
|
||||
completetime: 5000
|
||||
completetime: 2
|
||||
materials:
|
||||
Glass: 1200
|
||||
Steel: 1000
|
||||
@@ -69,7 +69,7 @@
|
||||
id: HandheldHealthAnalyzer
|
||||
icon: Objects/Specific/Medical/healthanalyzer.rsi/icon.png
|
||||
result: HandheldHealthAnalyzer
|
||||
completetime: 1000
|
||||
completetime: 4
|
||||
materials:
|
||||
Glass: 500
|
||||
Steel: 500
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
id: LightTube
|
||||
icon: Objects/Power/light_tube.rsi/normal.png
|
||||
result: LightTube
|
||||
completetime: 500
|
||||
completetime: 2
|
||||
materials:
|
||||
Steel: 50
|
||||
Glass: 50
|
||||
@@ -11,7 +11,7 @@
|
||||
id: LightBulb
|
||||
icon: Objects/Power/light_bulb.rsi/normal.png
|
||||
result: LightBulb
|
||||
completetime: 500
|
||||
completetime: 2
|
||||
materials:
|
||||
Steel: 50
|
||||
Glass: 50
|
||||
@@ -20,7 +20,7 @@
|
||||
id: PowerCellSmallHigh
|
||||
icon: Objects/Power/PowerCells/power_cell_small_hi.rsi
|
||||
result: PowerCellSmallHigh
|
||||
completetime: 500
|
||||
completetime: 2
|
||||
materials:
|
||||
Steel: 100
|
||||
Glass: 100
|
||||
@@ -29,7 +29,7 @@
|
||||
id: GlowstickRed
|
||||
icon: Objects/Misc/glowstick.rsi
|
||||
result: GlowstickRed
|
||||
completetime: 500
|
||||
completetime: 2
|
||||
materials:
|
||||
Plastic: 50
|
||||
|
||||
@@ -37,7 +37,7 @@
|
||||
id: Flare
|
||||
icon: Objects/Misc/flare.rsi
|
||||
result: Flare
|
||||
completetime: 500
|
||||
completetime: 2
|
||||
materials:
|
||||
Plastic: 50
|
||||
|
||||
@@ -47,7 +47,7 @@
|
||||
sprite: Objects/Tools/flashlight.rsi
|
||||
state: flashlight
|
||||
result: FlashlightLantern
|
||||
completetime: 500
|
||||
completetime: 2
|
||||
materials:
|
||||
Steel: 100
|
||||
Glass: 100
|
||||
@@ -59,7 +59,7 @@
|
||||
sprite: Objects/Misc/fire_extinguisher.rsi
|
||||
state: fire_extinguisher_closed
|
||||
result: FireExtinguisher
|
||||
completetime: 500
|
||||
completetime: 2
|
||||
materials:
|
||||
Steel: 200
|
||||
|
||||
@@ -67,7 +67,7 @@
|
||||
id: Matchbox
|
||||
icon: Objects/Tools/matches.rsi
|
||||
result: Matchbox
|
||||
completetime: 10
|
||||
completetime: 1
|
||||
materials:
|
||||
Wood: 100
|
||||
|
||||
@@ -77,7 +77,7 @@
|
||||
sprite: Mobs/Silicon/drone.rsi
|
||||
state: shell
|
||||
result: Drone
|
||||
completetime: 1500
|
||||
completetime: 6
|
||||
materials:
|
||||
Steel: 500
|
||||
Glass: 500
|
||||
@@ -89,7 +89,7 @@
|
||||
sprite: Objects/Fun/Instruments/h_synthesizer.rsi
|
||||
state: icon
|
||||
result: SynthesizerInstrument
|
||||
completetime: 1000
|
||||
completetime: 4
|
||||
materials:
|
||||
Steel: 300
|
||||
Plastic: 300
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
sprite: Objects/Misc/handcuffs.rsi
|
||||
state: handcuff
|
||||
result: Handcuffs
|
||||
completetime: 500
|
||||
completetime: 2
|
||||
materials:
|
||||
Steel: 300
|
||||
|
||||
@@ -14,7 +14,7 @@
|
||||
sprite: Objects/Weapons/Melee/stunbaton.rsi
|
||||
state: stunbaton_off
|
||||
result: Stunbaton
|
||||
completetime: 500
|
||||
completetime: 2
|
||||
materials:
|
||||
Steel: 300
|
||||
Plastic: 300
|
||||
@@ -25,7 +25,7 @@
|
||||
sprite: Objects/Weapons/Melee/flash.rsi
|
||||
state: flash
|
||||
result: Flash
|
||||
completetime: 500
|
||||
completetime: 2
|
||||
materials:
|
||||
Glass: 100
|
||||
Plastic: 200
|
||||
@@ -37,62 +37,62 @@
|
||||
sprite: Objects/Weapons/Guns/Ammunition/Casings/shotgun_shell_beanbag.rsi
|
||||
state: base
|
||||
result: ShellShotgunBeanbag
|
||||
completetime: 500
|
||||
completetime: 2
|
||||
materials:
|
||||
Plastic: 15
|
||||
Steel: 10
|
||||
|
||||
|
||||
- type: latheRecipe
|
||||
id: CartridgePistolRubber
|
||||
icon:
|
||||
sprite: Objects/Weapons/Guns/Ammunition/Casings/ammo_casing.rsi
|
||||
state: base
|
||||
result: CartridgePistolRubber
|
||||
completetime: 500
|
||||
completetime: 2
|
||||
materials:
|
||||
Plastic: 5
|
||||
Steel: 5
|
||||
|
||||
|
||||
- type: latheRecipe
|
||||
id: CartridgeMagnumRubber
|
||||
icon:
|
||||
sprite: Objects/Weapons/Guns/Ammunition/Casings/ammo_casing.rsi
|
||||
state: base
|
||||
result: CartridgeMagnumRubber
|
||||
completetime: 500
|
||||
completetime: 2
|
||||
materials:
|
||||
Plastic: 5
|
||||
Steel: 5
|
||||
|
||||
|
||||
- type: latheRecipe
|
||||
id: CartridgeClRifleRubber
|
||||
icon:
|
||||
sprite: Objects/Weapons/Guns/Ammunition/Casings/ammo_casing.rsi
|
||||
state: base
|
||||
result: CartridgeClRifleRubber
|
||||
completetime: 500
|
||||
completetime: 2
|
||||
materials:
|
||||
Plastic: 10
|
||||
Steel: 5
|
||||
|
||||
|
||||
- type: latheRecipe
|
||||
id: CartridgeLRifleRubber
|
||||
icon:
|
||||
sprite: Objects/Weapons/Guns/Ammunition/Casings/ammo_casing.rsi
|
||||
state: base
|
||||
result: CartridgeLRifleRubber
|
||||
completetime: 500
|
||||
completetime: 2
|
||||
materials:
|
||||
Plastic: 10
|
||||
Steel: 5
|
||||
|
||||
|
||||
- type: latheRecipe
|
||||
id: CartridgeSRifleRubber
|
||||
icon:
|
||||
sprite: Objects/Weapons/Guns/Ammunition/Casings/ammo_casing.rsi
|
||||
state: base
|
||||
result: CartridgeSRifleRubber
|
||||
completetime: 500
|
||||
completetime: 2
|
||||
materials:
|
||||
Plastic: 10
|
||||
Steel: 5
|
||||
@@ -103,7 +103,7 @@
|
||||
sprite: Objects/Weapons/Guns/Ammunition/Casings/ammo_casing.rsi
|
||||
state: base
|
||||
result: CartridgePistol
|
||||
completetime: 500
|
||||
completetime: 2
|
||||
materials:
|
||||
Steel: 10
|
||||
|
||||
@@ -113,7 +113,7 @@
|
||||
sprite: Objects/Weapons/Guns/Ammunition/Casings/shotgun_shell.rsi
|
||||
state: base
|
||||
result: ShellShotgun
|
||||
completetime: 500
|
||||
completetime: 2
|
||||
materials:
|
||||
Steel: 20
|
||||
|
||||
@@ -123,7 +123,7 @@
|
||||
sprite: Objects/Weapons/Guns/Ammunition/Casings/ammo_casing.rsi
|
||||
state: base
|
||||
result: CartridgeMagnum
|
||||
completetime: 500
|
||||
completetime: 2
|
||||
materials:
|
||||
Steel: 20
|
||||
|
||||
@@ -133,6 +133,6 @@
|
||||
sprite: Objects/Weapons/Guns/Ammunition/Casings/ammo_casing.rsi
|
||||
state: base
|
||||
result: CartridgeLRifle
|
||||
completetime: 500
|
||||
completetime: 2
|
||||
materials:
|
||||
Steel: 30
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
sprite: Objects/Materials/Sheets/metal.rsi
|
||||
state: steel
|
||||
result: SheetSteel1
|
||||
completetime: 500
|
||||
completetime: 2
|
||||
materials:
|
||||
Steel: 100
|
||||
|
||||
@@ -14,7 +14,7 @@
|
||||
sprite: Objects/Materials/Sheets/glass.rsi
|
||||
state: glass
|
||||
result: SheetGlass1
|
||||
completetime: 500
|
||||
completetime: 2
|
||||
materials:
|
||||
Glass: 100
|
||||
|
||||
@@ -24,7 +24,7 @@
|
||||
sprite: Objects/Materials/Sheets/glass.rsi
|
||||
state: rglass
|
||||
result: SheetRGlass1
|
||||
completetime: 500
|
||||
completetime: 2
|
||||
materials:
|
||||
Glass: 100
|
||||
Steel: 50
|
||||
@@ -35,6 +35,6 @@
|
||||
sprite: Objects/Materials/Sheets/other.rsi
|
||||
state: plastic
|
||||
result: SheetPlastic1
|
||||
completetime: 500
|
||||
completetime: 2
|
||||
materials:
|
||||
Plastic: 100
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
id: Wirecutter
|
||||
icon: Objects/Tools/wirecutters.rsi/cutters-map.png
|
||||
result: Wirecutter
|
||||
completetime: 500
|
||||
completetime: 2
|
||||
materials:
|
||||
Steel: 200
|
||||
Plastic: 50
|
||||
@@ -13,7 +13,7 @@
|
||||
sprite: Objects/Tools/screwdriver.rsi
|
||||
state: screwdriver-map
|
||||
result: Screwdriver
|
||||
completetime: 500
|
||||
completetime: 2
|
||||
materials:
|
||||
Steel: 200
|
||||
Plastic: 50
|
||||
@@ -24,7 +24,7 @@
|
||||
sprite: /Textures/Objects/Tools/welder.rsi
|
||||
state: icon
|
||||
result: Welder
|
||||
completetime: 500
|
||||
completetime: 2
|
||||
materials:
|
||||
Steel: 400
|
||||
|
||||
@@ -32,7 +32,7 @@
|
||||
id: Wrench
|
||||
icon: Objects/Tools/wrench.rsi/icon.png
|
||||
result: Wrench
|
||||
completetime: 500
|
||||
completetime: 2
|
||||
materials:
|
||||
Steel: 200
|
||||
|
||||
@@ -41,7 +41,7 @@
|
||||
name: LV cable
|
||||
icon: /Textures/Objects/Tools/cable-coils.rsi/coillv-30.png
|
||||
result: CableApcStack1
|
||||
completetime: 500
|
||||
completetime: 2
|
||||
materials:
|
||||
Steel: 100
|
||||
|
||||
@@ -50,7 +50,7 @@
|
||||
name: MV cable coil
|
||||
icon: /Textures/Objects/Tools/cable-coils.rsi/coilmv-30.png
|
||||
result: CableMVStack1
|
||||
completetime: 500
|
||||
completetime: 2
|
||||
materials:
|
||||
Steel: 150
|
||||
|
||||
@@ -59,7 +59,7 @@
|
||||
name: HV cable coil
|
||||
icon: /Textures/Objects/Tools/cable-coils.rsi/coilhv-30.png
|
||||
result: CableHVStack1
|
||||
completetime: 500
|
||||
completetime: 2
|
||||
materials:
|
||||
Steel: 200
|
||||
|
||||
@@ -67,7 +67,7 @@
|
||||
id: Crowbar
|
||||
icon: Objects/Tools/crowbar.rsi/icon.png
|
||||
result: Crowbar
|
||||
completetime: 500
|
||||
completetime: 2
|
||||
materials:
|
||||
Steel: 200
|
||||
|
||||
@@ -75,7 +75,7 @@
|
||||
id: Pickaxe
|
||||
icon: Objects/Weapons/Melee/pickaxe.rsi
|
||||
result: Pickaxe
|
||||
completetime: 500
|
||||
completetime: 2
|
||||
materials:
|
||||
Steel: 200
|
||||
Wood: 100
|
||||
@@ -86,7 +86,7 @@
|
||||
sprite: Objects/Tools/shovel.rsi
|
||||
state: icon
|
||||
result: Shovel
|
||||
completetime: 500
|
||||
completetime: 2
|
||||
materials:
|
||||
Steel: 200
|
||||
Wood: 100
|
||||
@@ -97,7 +97,7 @@
|
||||
sprite: Objects/Tools/multitool.rsi
|
||||
state: icon
|
||||
result: Multitool
|
||||
completetime: 500
|
||||
completetime: 2
|
||||
materials:
|
||||
Steel: 200
|
||||
Plastic: 200
|
||||
@@ -108,7 +108,7 @@
|
||||
sprite: Objects/Tools/drill.rsi
|
||||
state: drill_screw
|
||||
result: PowerDrill
|
||||
completetime: 500
|
||||
completetime: 2
|
||||
materials:
|
||||
Steel: 600
|
||||
Plastic: 200
|
||||
@@ -119,7 +119,7 @@
|
||||
sprite: Objects/Tools/rcd.rsi
|
||||
state: icon
|
||||
result: RCD
|
||||
completetime: 1000
|
||||
completetime: 4
|
||||
materials:
|
||||
Steel: 1000
|
||||
Plastic: 300
|
||||
@@ -130,7 +130,7 @@
|
||||
sprite: Objects/Tools/rcd.rsi
|
||||
state: ammo
|
||||
result: RCDAmmo
|
||||
completetime: 600
|
||||
completetime: 2.4
|
||||
materials:
|
||||
Steel: 500
|
||||
Plastic: 250
|
||||
@@ -139,7 +139,7 @@
|
||||
id: HandheldGPSBasic
|
||||
icon: Objects/Devices/gps.rsi/icon.png
|
||||
result: HandheldGPSBasic
|
||||
completetime: 2000
|
||||
completetime: 2
|
||||
materials:
|
||||
Steel: 800
|
||||
Glass: 300
|
||||
|
||||
Reference in New Issue
Block a user