Allow game presets to disallow latejoining (#1816)

* Allow game presets to disallow latejoining

* Update Content.Server/GameTicking/GameTicker.cs

Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>

Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
This commit is contained in:
Víctor Aguilera Puerto
2020-08-20 16:20:48 +02:00
committed by GitHub
parent 2bdf359289
commit 944ce2cc92
7 changed files with 68 additions and 2 deletions

View File

@@ -94,6 +94,8 @@ namespace Content.Server.GameTicking
[ViewVariables] private GameRunLevel _runLevel;
[ViewVariables(VVAccess.ReadWrite)] private GridCoordinates _spawnPoint;
[ViewVariables] private bool DisallowLateJoin { get; set; } = false;
[ViewVariables] private bool LobbyEnabled => _configurationManager.GetCVar<bool>("game.lobbyenabled");
[ViewVariables] private bool _updateOnRoundEnd;
@@ -142,6 +144,7 @@ namespace Content.Server.GameTicking
_netManager.RegisterNetMessage<MsgTickerLobbyReady>(nameof(MsgTickerLobbyReady));
_netManager.RegisterNetMessage<MsgRoundEndMessage>(nameof(MsgRoundEndMessage));
_netManager.RegisterNetMessage<MsgRequestWindowAttention>(nameof(MsgRequestWindowAttention));
_netManager.RegisterNetMessage<MsgTickerLateJoinStatus>(nameof(MsgTickerLateJoinStatus));
SetStartPreset(_configurationManager.GetCVar<string>("game.defaultpreset"));
@@ -285,6 +288,8 @@ namespace Content.Server.GameTicking
// Time to start the preset.
var preset = MakeGamePreset(profiles);
DisallowLateJoin |= preset.DisallowLateJoin;
if (!preset.Start(assignedJobs.Keys.ToList(), force))
{
SetStartPreset(_configurationManager.GetCVar<string>("game.fallbackpreset"));
@@ -300,6 +305,13 @@ namespace Content.Server.GameTicking
_roundStartTimeSpan = IoCManager.Resolve<IGameTiming>().RealTime;
_sendStatusToAll();
ReqWindowAttentionAll();
UpdateLateJoinStatus();
}
private void UpdateLateJoinStatus()
{
var msg = new MsgTickerLateJoinStatus(null) {Disallowed = DisallowLateJoin};
_netManager.ServerSendToAll(msg);
}
private void SendServerMessage(string message)
@@ -405,7 +417,7 @@ namespace Content.Server.GameTicking
foreach (var rule in _gameRules)
{
if (rule.GetType().Equals(t))
if (rule.GetType().IsAssignableFrom(t))
return true;
}
@@ -637,7 +649,7 @@ namespace Content.Server.GameTicking
_playerJoinLobby(player);
}
EntitySystem.Get<GasTileOverlaySystem>().ResettingCleanup();
EntitySystem.Get<PathfindingSystem>().ResettingCleanup();
EntitySystem.Get<AiReachableSystem>().ResettingCleanup();
@@ -646,6 +658,7 @@ namespace Content.Server.GameTicking
_spawnedPositions.Clear();
_manifest.Clear();
DisallowLateJoin = false;
}
private void _preRoundSetup()
@@ -776,6 +789,12 @@ namespace Content.Server.GameTicking
string jobId = null,
bool lateJoin = true)
{
if (lateJoin && DisallowLateJoin)
{
MakeObserve(session);
return;
}
_playerJoinGame(session);
var data = session.ContentData();