Fix compiler warnings

This commit is contained in:
Pieter-Jan Briers
2020-05-28 17:44:34 +02:00
parent 7573eb7863
commit 94917a63a6
22 changed files with 23 additions and 71 deletions

View File

@@ -28,7 +28,6 @@ namespace Content.Server.GameObjects.Components.Chemistry
#pragma warning disable 649
[Dependency] private readonly IServerNotifyManager _notifyManager;
[Dependency] private readonly ILocalizationManager _localizationManager;
[Dependency] private readonly IEntitySystemManager _entitySystemManager;
#pragma warning restore 649
public override string Name => "Pourable";

View File

@@ -20,9 +20,6 @@ using Robust.Shared.IoC;
using Robust.Shared.Localization;
using Robust.Shared.ViewVariables;
using static Content.Shared.Construction.ConstructionStepMaterial;
using static Content.Shared.Construction.ConstructionStepTool;
using Robust.Shared.Utility;
using Robust.Shared.Utility;
namespace Content.Server.GameObjects.Components.Construction
{
@@ -38,12 +35,6 @@ namespace Content.Server.GameObjects.Components.Construction
SpriteComponent Sprite;
ITransformComponent Transform;
#pragma warning disable 649
[Dependency] private IRobustRandom _random;
[Dependency] private readonly IEntitySystemManager _entitySystemManager;
[Dependency] private readonly IServerNotifyManager _notifyManager;
[Dependency] private readonly ILocalizationManager _localizationManager;
#pragma warning restore 649
public override void Initialize()
{

View File

@@ -30,8 +30,6 @@ namespace Content.Server.GameObjects.Components.Construction
[Dependency] private readonly IMapManager _mapManager;
[Dependency] private readonly IServerEntityManager _serverEntityManager;
[Dependency] private readonly IEntitySystemManager _entitySystemManager;
[Dependency] private readonly ISharedNotifyManager _notifyManager;
[Dependency] private readonly ILocalizationManager _localizationManager;
#pragma warning restore 649
public override void HandleNetworkMessage(ComponentMessage message, INetChannel channel, ICommonSession session = null)

View File

@@ -26,10 +26,6 @@ namespace Content.Server.GameObjects.Components.Doors
{
public override string Name => "Airlock";
#pragma warning disable 649
[Dependency] private readonly ILocalizationManager _localizationMgr;
#pragma warning restore 649
/// <summary>
/// Duration for which power will be disabled after pulsing either power wire.
/// </summary>

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@@ -18,7 +18,6 @@ using Robust.Shared.Serialization;
using Robust.Shared.Utility;
using Robust.Shared.ViewVariables;
using Timer = Robust.Shared.Timers.Timer;
using Robust.Shared.Utility;
namespace Content.Server.GameObjects.Components.Fluids
{

View File

@@ -29,7 +29,9 @@ namespace Content.Server.GameObjects.Components.Instruments
public class InstrumentComponent : SharedInstrumentComponent,
IDropped, IHandSelected, IHandDeselected, IActivate, IUse, IThrown
{
#pragma warning disable 649
[Dependency] private IServerNotifyManager _notifyManager;
#pragma warning restore 649
// These 2 values are quite high for now, and this could be easily abused. Change this if people are abusing it.
public const int MaxMidiEventsPerSecond = 20;
@@ -98,7 +100,7 @@ namespace Content.Server.GameObjects.Components.Instruments
}
}
private void OnPlayerStatusChanged(object? sender, SessionStatusEventArgs e)
private void OnPlayerStatusChanged(object sender, SessionStatusEventArgs e)
{
if (e.NewStatus == SessionStatus.Disconnected)
InstrumentPlayer = null;

View File

@@ -16,11 +16,9 @@ namespace Content.Server.GameObjects.Components.Interactable
public class TilePryingComponent : Component, IAfterInteract
{
#pragma warning disable 649
[Dependency] private IEntitySystemManager _entitySystemManager;
[Dependency] private readonly IEntitySystemManager _entitySystemManager;
[Dependency] private readonly ITileDefinitionManager _tileDefinitionManager;
[Dependency] private readonly IMapManager _mapManager;
[Dependency] private readonly IPrototypeManager _prototypeManager;
[Dependency] private readonly IRobustRandom _robustRandom;
#pragma warning restore 649
public override string Name => "TilePrying";

View File

@@ -36,9 +36,7 @@ namespace Content.Server.GameObjects.Components.Interactable
public class ToolComponent : SharedToolComponent
{
#pragma warning disable 649
[Dependency] private IEntitySystemManager _entitySystemManager;
[Dependency] private readonly ITileDefinitionManager _tileDefinitionManager;
[Dependency] private readonly IMapManager _mapManager;
[Dependency] private readonly IEntitySystemManager _entitySystemManager;
[Dependency] private readonly IPrototypeManager _prototypeManager;
[Dependency] private readonly IRobustRandom _robustRandom;
#pragma warning restore 649

View File

@@ -195,7 +195,7 @@ namespace Content.Server.GameObjects.Components.Research
break;
}
Timer.Spawn(InsertionTime, async () =>
Timer.Spawn(InsertionTime, () =>
{
State = LatheState.Base;
SetAppearance(LatheVisualState.Idle);

View File

@@ -25,10 +25,12 @@ namespace Content.Server.GameObjects.Components.Weapon.Melee
[RegisterComponent]
public class StunbatonComponent : MeleeWeaponComponent, IUse, IExamine, IMapInit, IInteractUsing
{
#pragma warning disable 649
[Dependency] private IRobustRandom _robustRandom;
[Dependency] private IEntitySystemManager _entitySystemManager;
[Dependency] private readonly ISharedNotifyManager _notifyManager;
[Dependency] private readonly ILocalizationManager _localizationManager;
#pragma warning restore 649
public override string Name => "Stunbaton";

View File

@@ -315,13 +315,8 @@ namespace Content.Server.GameObjects.EntitySystems
{
#pragma warning disable 649
[Dependency] private readonly IMapManager _mapManager;
[Dependency] private readonly IPhysicsManager _physicsManager;
[Dependency] private readonly ILocalizationManager _localizationManager;
#pragma warning restore 649
public const float InteractionRange = 2;
public const float InteractionRangeSquared = InteractionRange * InteractionRange;
public override void Initialize()
{
var inputSys = EntitySystemManager.GetEntitySystem<InputSystem>();

View File

@@ -27,7 +27,6 @@ namespace Content.Server.GameObjects.EntitySystems
{
#pragma warning disable 649
[Dependency] private readonly IMapManager _mapManager;
[Dependency] private readonly IEntitySystemManager _entitySystemManager;
[Dependency] private readonly IServerNotifyManager _notifyManager;
#pragma warning restore 649