Refactor mind and ghost deletion code (#3680)

* Refactor mind and ghost deletion code

* Refactor to use EventBus and clean up deletes

* Fix mind eject when being deleted

* Refactor entity manager calls to use IEntity.EntityManager
This commit is contained in:
ShadowCommander
2021-03-31 14:17:22 -07:00
committed by GitHub
parent 4005fbe133
commit 951b0f425a
11 changed files with 86 additions and 31 deletions

View File

@@ -45,7 +45,6 @@ namespace Content.Server.GameTicking
if (mind.VisitingEntity != null)
{
mind.UnVisit();
mind.VisitingEntity.Delete();
}
var position = playerEntity?.Transform.Coordinates ?? IoCManager.Resolve<IGameTicker>().GetObserverSpawnPoint();