Merge pull request #194 from frosty-dev/DildoFixV2

Попытка починить дилдо...
This commit is contained in:
BIGZi0348
2024-11-30 22:56:09 +03:00
committed by GitHub

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@@ -23,11 +23,17 @@ public sealed class VibratorSystem : SharedVibratorSystem
if (args.Key != _vibration || !component.IsVibrating) if (args.Key != _vibration || !component.IsVibrating)
return; return;
if (_animationSystem.HasRunningAnimation(uid, _vibration))
return;
_animationSystem.Play(uid, GetAnimation(), _vibration); _animationSystem.Play(uid, GetAnimation(), _vibration);
} }
public override void ToggleVibrate(EntityUid uid, VibratorComponent component) public override void ToggleVibrate(EntityUid uid, VibratorComponent component)
{ {
if (_animationSystem.HasRunningAnimation(uid, _vibration))
return;
if (component.IsVibrating) if (component.IsVibrating)
_animationSystem.Play(uid, GetAnimation(), _vibration); _animationSystem.Play(uid, GetAnimation(), _vibration);