[Feat&Fix] Система лежания (#288)
* лежать * лучше так сделать * - remove: Gravity is fine. * - add: Hit moving lying targets. * - tweak: Lie down insted of stun on FTL. * - fix: Fix double component. * - remove: Disable recoil. --------- Co-authored-by: Aviu00 <aviu00@protonmail.com>
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@@ -48,6 +48,7 @@ using Content.Shared.Ninja.Components;
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using Content.Shared.NPC.Components;
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using Content.Shared.NPC.Systems;
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using Content.Shared.Standing;
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using Content.Shared.Standing.Systems;
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using Content.Shared.StatusEffect;
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using Content.Shared.Tag;
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using Robust.Server.Containers;
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@@ -65,7 +66,7 @@ public sealed partial class ChangelingSystem
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[Dependency] private readonly MobThresholdSystem _mobThresholdSystem = default!;
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[Dependency] private readonly MobStateSystem _mobStateSystem = default!;
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[Dependency] private readonly DamageableSystem _damage = default!;
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[Dependency] private readonly StandingStateSystem _stateSystem = default!;
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[Dependency] private readonly SharedStandingStateSystem _stateSystem = default!;
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[Dependency] private readonly HumanoidAppearanceSystem _humanoidAppearance = default!;
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[Dependency] private readonly MetaDataSystem _metaData = default!;
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[Dependency] private readonly IdentitySystem _identity = default!;
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