[Feat&Fix] Система лежания (#288)

* лежать

* лучше так сделать

* - remove: Gravity is fine.

* - add: Hit moving lying targets.

* - tweak: Lie down insted of stun on FTL.

* - fix: Fix double component.

* - remove: Disable recoil.

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Co-authored-by: Aviu00 <aviu00@protonmail.com>
This commit is contained in:
Remuchi
2024-04-22 22:14:23 +07:00
committed by GitHub
parent 026ab3b445
commit 9565de0262
30 changed files with 237 additions and 139 deletions

View File

@@ -32,6 +32,9 @@ public sealed partial class ProjectileComponent : Component
[AutoNetworkedField]
public EntityUid? Target;
[DataField, AutoNetworkedField]
public bool IgnoreTarget;
/// <summary>
/// The projectile spawns inside the shooter most of the time, this prevents entities from shooting themselves.
/// </summary>