[Feat&Fix] Система лежания (#288)
* лежать * лучше так сделать * - remove: Gravity is fine. * - add: Hit moving lying targets. * - tweak: Lie down insted of stun on FTL. * - fix: Fix double component. * - remove: Disable recoil. --------- Co-authored-by: Aviu00 <aviu00@protonmail.com>
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@@ -32,6 +32,9 @@ public sealed partial class ProjectileComponent : Component
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[AutoNetworkedField]
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public EntityUid? Target;
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[DataField, AutoNetworkedField]
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public bool IgnoreTarget;
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/// <summary>
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/// The projectile spawns inside the shooter most of the time, this prevents entities from shooting themselves.
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/// </summary>
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