Updates surgery IDs to standard (#2004)
* Updates IDs and map file * Update the surgery duffel
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@@ -127,11 +127,11 @@
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sprite: Clothing/Back/Duffels/duffel_med.rsi
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- type: StorageFill
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contents:
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- hemostat
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- bone_saw
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- drill
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- cautery
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- retractor
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- scalpel
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- Hemostat
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- BoneSaw
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- Drill
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- Cautery
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- Retractor
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- Scalpel
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- type: Storage
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capacity: 30
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@@ -14,7 +14,7 @@
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- type: entity
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name: scalpel
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parent: BaseSurgeryTool
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id: scalpel
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id: Scalpel
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desc: A surgical tool used to make incisions into flesh.
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components:
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- type: SurgeryTool
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@@ -32,7 +32,7 @@
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- type: entity
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name: retractor
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parent: BaseSurgeryTool
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id: retractor
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id: Retractor
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desc: A surgical tool used to hold open incisions.
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components:
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- type: SurgeryTool
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@@ -50,7 +50,7 @@
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- type: entity
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name: cautery
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parent: BaseSurgeryTool
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id: cautery
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id: Cautery
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desc: A surgical tool used to cauterize open wounds.
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components:
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- type: SurgeryTool
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@@ -68,7 +68,7 @@
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- type: entity
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name: drill
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parent: BaseSurgeryTool
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id: drill
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id: Drill
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desc: A surgical drill for making holes into hard material.
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components:
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- type: SurgeryTool
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@@ -86,7 +86,7 @@
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- type: entity
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name: bone saw
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parent: BaseSurgeryTool
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id: bone_saw
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id: BoneSaw
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desc: A surgical tool used to cauterize open wounds.
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components:
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- type: SurgeryTool
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@@ -104,7 +104,7 @@
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- type: entity
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name: hemostat
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parent: BaseSurgeryTool
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id: hemostat
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id: Hemostat
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desc: A surgical tool used to compress blood vessels to prevent bleeding.
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components:
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- type: SurgeryTool
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@@ -117,4 +117,4 @@
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sprite: Objects/Specific/Medical/surgery_tools.rsi
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state: hemostat
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- type: ItemCooldown
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- type: MeleeWeapon
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- type: MeleeWeapon
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