From 9581c466b972dea685b33e60ae431d53928137a8 Mon Sep 17 00:00:00 2001
From: CaypenNow <66198468+CaypenNow@users.noreply.github.com>
Date: Wed, 27 Mar 2024 09:35:15 +0500
Subject: [PATCH] Tweaks (#247)
* fix: stimulator now have rainbow effect
* tweak: botany return
* tweak: up delay
* tweak: change delay
---
.../Botany/Components/SeedComponent.cs | 6 ----
.../Botany/Systems/BotanySystem.Seed.cs | 3 +-
.../Botany/Systems/PlantHolderSystem.cs | 31 ++-----------------
.../_White/Chemistry/NarcoticEffect.cs | 22 +++----------
.../Chemistry/NarcoticEffectComponent.cs | 6 ++--
.../components/plant-holder-component.ftl | 2 +-
Resources/Prototypes/Actions/types.yml | 3 +-
.../Objects/Misc/subdermal_implants.yml | 2 +-
Resources/Prototypes/Reagents/narcotics.yml | 12 +++++++
9 files changed, 25 insertions(+), 62 deletions(-)
diff --git a/Content.Server/Botany/Components/SeedComponent.cs b/Content.Server/Botany/Components/SeedComponent.cs
index f475ec3cfc..3e729dc906 100644
--- a/Content.Server/Botany/Components/SeedComponent.cs
+++ b/Content.Server/Botany/Components/SeedComponent.cs
@@ -15,12 +15,6 @@ namespace Content.Server.Botany.Components
[DataField("seed")]
public SeedData? Seed;
- ///
- /// If not null, overrides the plant's initial health. Otherwise, the plant's initial health is set to the Endurance value.
- ///
- [DataField]
- public float? HealthOverride = null;
-
///
/// Name of a base seed prototype that is used if is null.
///
diff --git a/Content.Server/Botany/Systems/BotanySystem.Seed.cs b/Content.Server/Botany/Systems/BotanySystem.Seed.cs
index f64fcb3c43..c9389f832e 100644
--- a/Content.Server/Botany/Systems/BotanySystem.Seed.cs
+++ b/Content.Server/Botany/Systems/BotanySystem.Seed.cs
@@ -104,12 +104,11 @@ public sealed partial class BotanySystem : EntitySystem
///
/// Spawns a new seed packet on the floor at a position, then tries to put it in the user's hands if possible.
///
- public EntityUid SpawnSeedPacket(SeedData proto, EntityCoordinates coords, EntityUid user, float? healthOverride = null)
+ public EntityUid SpawnSeedPacket(SeedData proto, EntityCoordinates coords, EntityUid user)
{
var seed = Spawn(proto.PacketPrototype, coords);
var seedComp = EnsureComp(seed);
seedComp.Seed = proto;
- seedComp.HealthOverride = healthOverride;
var name = Loc.GetString(proto.Name);
var noun = Loc.GetString(proto.Noun);
diff --git a/Content.Server/Botany/Systems/PlantHolderSystem.cs b/Content.Server/Botany/Systems/PlantHolderSystem.cs
index 570ae97082..4e35495f43 100644
--- a/Content.Server/Botany/Systems/PlantHolderSystem.cs
+++ b/Content.Server/Botany/Systems/PlantHolderSystem.cs
@@ -71,17 +71,6 @@ public sealed class PlantHolderSystem : EntitySystem
}
}
- private int GetCurrentGrowthStage(Entity entity)
- {
- var (uid, component) = entity;
-
- if (component.Seed == null)
- return 0;
-
- var result = Math.Max(1, (int) (component.Age * component.Seed.GrowthStages / component.Seed.Maturation));
- return result;
- }
-
private void OnExamine(Entity entity, ref ExaminedEvent args)
{
if (!args.IsInDetailsRange)
@@ -159,7 +148,6 @@ public sealed class PlantHolderSystem : EntitySystem
if (!_botany.TryGetSeed(seeds, out var seed))
return;
- float? seedHealth = seeds.HealthOverride;
var name = Loc.GetString(seed.Name);
var noun = Loc.GetString(seed.Noun);
_popup.PopupCursor(Loc.GetString("plant-holder-component-plant-success-message",
@@ -169,14 +157,7 @@ public sealed class PlantHolderSystem : EntitySystem
component.Seed = seed;
component.Dead = false;
component.Age = 1;
- if (seedHealth is float realSeedHealth)
- {
- component.Health = realSeedHealth;
- }
- else
- {
- component.Health = component.Seed.Endurance;
- }
+ component.Health = component.Seed.Endurance;
component.LastCycle = _gameTiming.CurTime;
QueueDel(args.Used);
@@ -277,15 +258,9 @@ public sealed class PlantHolderSystem : EntitySystem
return;
}
- if (GetCurrentGrowthStage(entity) <= 1)
- {
- _popup.PopupCursor(Loc.GetString("plant-holder-component-early-sample-message"), args.User);
- return;
- }
-
component.Health -= (_random.Next(3, 5) * 10);
component.Seed.Unique = false;
- var seed = _botany.SpawnSeedPacket(component.Seed, Transform(args.User).Coordinates, args.User, component.Health);
+ var seed = _botany.SpawnSeedPacket(component.Seed, Transform(args.User).Coordinates, args.User);
_randomHelper.RandomOffset(seed, 0.25f);
var displayName = Loc.GetString(component.Seed.DisplayName);
_popup.PopupCursor(Loc.GetString("plant-holder-component-take-sample-message",
@@ -919,7 +894,7 @@ public sealed class PlantHolderSystem : EntitySystem
}
else if (component.Age < component.Seed.Maturation)
{
- var growthStage = GetCurrentGrowthStage((uid, component));
+ var growthStage = Math.Max(1, (int) (component.Age * component.Seed.GrowthStages / component.Seed.Maturation));
_appearance.SetData(uid, PlantHolderVisuals.PlantRsi, component.Seed.PlantRsi.ToString(), app);
_appearance.SetData(uid, PlantHolderVisuals.PlantState, $"stage-{growthStage}", app);
diff --git a/Content.Shared/_White/Chemistry/NarcoticEffect.cs b/Content.Shared/_White/Chemistry/NarcoticEffect.cs
index 6af9301b16..c106f57d1e 100644
--- a/Content.Shared/_White/Chemistry/NarcoticEffect.cs
+++ b/Content.Shared/_White/Chemistry/NarcoticEffect.cs
@@ -2,6 +2,7 @@
using Content.Shared._White.Mood;
using Content.Shared.Chemistry.Components;
using Content.Shared.Damage.Systems;
+using Content.Shared.Drugs;
using Content.Shared.Drunk;
using Content.Shared.Standing;
using Content.Shared.StatusEffect;
@@ -48,44 +49,29 @@ public sealed class NarcoticEffect : EntitySystem
RaiseLocalEvent(uid, new MoodEffectEvent("Stimulator"));
CancellationToken token = movespeedModifierComponent.CancelTokenSource.Token;
-
int timer = component.TimerInterval[_robustRandom.Next(0, component.TimerInterval.Count)];
int slur = component.SlurTime[_robustRandom.Next(0, component.SlurTime.Count)];
switch (Enum.GetValues(typeof(NarcoticEffects)).GetValue(index))
{
- case NarcoticEffects.TremorAndShake when _statusEffectsSystem.HasStatusEffect(uid, "Drunk", statusEffectsComp):
- Timer.SpawnRepeating(timer, () => _stamina.TakeStaminaDamage(uid, 25F), token);
- _statusEffectsSystem.TryAddTime(uid, "Drunk", TimeSpan.FromSeconds(slur), statusEffectsComp);
- break;
-
case NarcoticEffects.Shake when _statusEffectsSystem.HasStatusEffect(uid, "Drunk", statusEffectsComp):
_statusEffectsSystem.TryAddTime(uid, "Drunk", TimeSpan.FromSeconds(slur), statusEffectsComp);
break;
- case NarcoticEffects.StunAndShake when _statusEffectsSystem.HasStatusEffect(uid, "Drunk", statusEffectsComp):
+ case NarcoticEffects.LieDownAndShake when _statusEffectsSystem.HasStatusEffect(uid, "Drunk", statusEffectsComp):
Timer.SpawnRepeating(timer, () => _standingStateSystem.TryLieDown(uid, standingComp), token);
_statusEffectsSystem.TryAddTime(uid, "Drunk", TimeSpan.FromSeconds(slur), statusEffectsComp);
break;
- case NarcoticEffects.Stun:
+ case NarcoticEffects.LieDown:
Timer.SpawnRepeating(timer, () => _standingStateSystem.TryLieDown(uid, standingComp), token);
break;
- case NarcoticEffects.TremorAndShake:
- Timer.SpawnRepeating(timer, () => _stamina.TakeStaminaDamage(uid, 25F), token);
- _statusEffectsSystem.TryAddStatusEffect(uid, "Drunk", TimeSpan.FromSeconds(slur), true, statusEffectsComp);
- break;
-
- case NarcoticEffects.Tremor:
- Timer.SpawnRepeating(timer, () => _stamina.TakeStaminaDamage(uid, 25F), token);
- break;
-
case NarcoticEffects.Shake:
_statusEffectsSystem.TryAddStatusEffect(uid, "Drunk", TimeSpan.FromSeconds(slur), true, statusEffectsComp);
break;
- case NarcoticEffects.StunAndShake:
+ case NarcoticEffects.LieDownAndShake:
Timer.SpawnRepeating(timer, () => _standingStateSystem.TryLieDown(uid, standingComp), token);
_statusEffectsSystem.TryAddStatusEffect(uid, "Drunk", TimeSpan.FromSeconds(slur), true, statusEffectsComp);
break;
diff --git a/Content.Shared/_White/Chemistry/NarcoticEffectComponent.cs b/Content.Shared/_White/Chemistry/NarcoticEffectComponent.cs
index 32e236ff59..a7fc3df146 100644
--- a/Content.Shared/_White/Chemistry/NarcoticEffectComponent.cs
+++ b/Content.Shared/_White/Chemistry/NarcoticEffectComponent.cs
@@ -19,9 +19,7 @@ public sealed partial class NarcoticEffectComponent : Component
[Serializable, NetSerializable]
public enum NarcoticEffects
{
- Stun,
- Tremor,
+ LieDown,
Shake,
- TremorAndShake,
- StunAndShake
+ LieDownAndShake
}
diff --git a/Resources/Locale/ru-RU/botany/components/plant-holder-component.ftl b/Resources/Locale/ru-RU/botany/components/plant-holder-component.ftl
index 8522aa9e1a..c41fd8cf91 100644
--- a/Resources/Locale/ru-RU/botany/components/plant-holder-component.ftl
+++ b/Resources/Locale/ru-RU/botany/components/plant-holder-component.ftl
@@ -31,4 +31,4 @@ plant-holder-component-toxins-high-warning = Горит [color=red]предуп
plant-holder-component-light-improper-warning = Мигает [color=yellow]предупреждение о неподходящем уровне освещения[/color].
plant-holder-component-heat-improper-warning = Мигает [color=orange]предупреждение о неподходящем уровне температуры[/color].
plant-holder-component-pressure-improper-warning = Мигает [color=lightblue]предупреждение о неподходящем атмосферном давлении[/color].
-plant-holder-component-gas-missing-warning = Мигает [color=cyan]предупреждение о неподходящем атмосферном составе[/color].
+plant-holder-component-gas-missing-warning = Мигает [color=cyan]предупреждение о неподходящем атмосферном составе[/color].
\ No newline at end of file
diff --git a/Resources/Prototypes/Actions/types.yml b/Resources/Prototypes/Actions/types.yml
index cd22605b64..5ed5ccddff 100644
--- a/Resources/Prototypes/Actions/types.yml
+++ b/Resources/Prototypes/Actions/types.yml
@@ -127,8 +127,7 @@
noSpawn: true
components:
- type: InstantAction
- charges: 2
- useDelay: 5
+ useDelay: 100
itemIconStyle: BigAction
priority: -20
icon:
diff --git a/Resources/Prototypes/Entities/Objects/Misc/subdermal_implants.yml b/Resources/Prototypes/Entities/Objects/Misc/subdermal_implants.yml
index 8d2b4d24d2..a425501872 100644
--- a/Resources/Prototypes/Entities/Objects/Misc/subdermal_implants.yml
+++ b/Resources/Prototypes/Entities/Objects/Misc/subdermal_implants.yml
@@ -206,7 +206,7 @@
implantAction: ActionActivateScramImplant
- type: TriggerImplantAction
- type: ScramImplant
- teleportAttempts: 10 # small amount of risk of being teleported into space and lets you teleport off shuttles
+ teleportAttempts: 6 # small amount of risk of being teleported into space and lets you teleport off shuttles
- type: entity
parent: BaseSubdermalImplant
diff --git a/Resources/Prototypes/Reagents/narcotics.yml b/Resources/Prototypes/Reagents/narcotics.yml
index 24a072adf9..6160ce796e 100644
--- a/Resources/Prototypes/Reagents/narcotics.yml
+++ b/Resources/Prototypes/Reagents/narcotics.yml
@@ -25,6 +25,12 @@
Asphyxiation: 2
Narcotic:
effects:
+ - !type:GenericStatusEffect
+ key: SeeingRainbows
+ component: SeeingRainbows
+ type: Add
+ time: 4
+ refresh: false
- !type:MovespeedModifier
walkSpeedModifier: 1.35
sprintSpeedModifier: 1.35
@@ -63,6 +69,12 @@
metabolisms:
Narcotic:
effects:
+ - !type:GenericStatusEffect
+ key: SeeingRainbows
+ component: SeeingRainbows
+ type: Add
+ time: 4
+ refresh: false
- !type:MovespeedModifier
walkSpeedModifier: 1.25
sprintSpeedModifier: 1.25