diff --git a/Content.Server/GameObjects/Components/Movement/PlayerInputMoverComponent.cs b/Content.Server/GameObjects/Components/Movement/PlayerInputMoverComponent.cs index 655260e641..ad4e10921e 100644 --- a/Content.Server/GameObjects/Components/Movement/PlayerInputMoverComponent.cs +++ b/Content.Server/GameObjects/Components/Movement/PlayerInputMoverComponent.cs @@ -34,7 +34,7 @@ namespace Content.Server.GameObjects.Components.Movement /// Movement speed (m/s) that the entity sprints. /// [ViewVariables(VVAccess.ReadWrite)] - public float SprintMoveSpeed { get; set; } = 10.0f; + public float SprintMoveSpeed { get; set; } = 7.0f; /// /// Is the entity Sprinting (running)?