Vapor tweaks (#9638)

This commit is contained in:
metalgearsloth
2022-07-15 12:45:21 +10:00
committed by GitHub
parent 786c8a7c79
commit 9608005db0
4 changed files with 36 additions and 59 deletions

View File

@@ -4,6 +4,8 @@ using Content.Shared.Chemistry.Components;
using Content.Shared.Chemistry.Reagent;
using Content.Shared.FixedPoint;
using Content.Shared.Physics;
using Content.Shared.Spawners.Components;
using Content.Shared.Throwing;
using Content.Shared.Vapor;
using JetBrains.Annotations;
using Robust.Shared.Map;
@@ -18,6 +20,7 @@ namespace Content.Server.Chemistry.EntitySystems
[Dependency] private readonly IMapManager _mapManager = default!;
[Dependency] private readonly IPrototypeManager _protoManager = default!;
[Dependency] private readonly SolutionContainerSystem _solutionContainerSystem = default!;
[Dependency] private readonly ThrowingSystem _throwing = default!;
private const float ReactTime = 0.125f;
@@ -43,16 +46,23 @@ namespace Content.Server.Chemistry.EntitySystems
}
}
public void Start(VaporComponent vapor, Vector2 dir, float speed, MapCoordinates target, float aliveTime)
public void Start(VaporComponent vapor, TransformComponent vaporXform, Vector2 dir, float speed, MapCoordinates target, float aliveTime, EntityUid? user = null)
{
vapor.Active = true;
vapor.Target = target;
vapor.AliveTime = aliveTime;
var despawn = EnsureComp<TimedDespawnComponent>(vapor.Owner);
despawn.Lifetime = aliveTime;
// Set Move
if (EntityManager.TryGetComponent(vapor.Owner, out PhysicsComponent? physics))
{
physics.BodyStatus = BodyStatus.InAir;
physics.ApplyLinearImpulse(dir * speed);
physics.LinearDamping = 0f;
physics.AngularDamping = 0f;
_throwing.TryThrow(vapor.Owner, dir * speed, user: user, pushbackRatio: 50f);
var distance = (target.Position - vaporXform.WorldPosition).Length;
var time = (distance / physics.LinearVelocity.Length);
despawn.Lifetime = MathF.Min(aliveTime, time);
}
}
@@ -63,7 +73,7 @@ namespace Content.Server.Chemistry.EntitySystems
return false;
}
if (!_solutionContainerSystem.TryGetSolution(vapor.Owner, SharedVaporComponent.SolutionName,
if (!_solutionContainerSystem.TryGetSolution(vapor.Owner, VaporComponent.SolutionName,
out var vaporSolution))
{
return false;
@@ -74,32 +84,29 @@ namespace Content.Server.Chemistry.EntitySystems
public override void Update(float frameTime)
{
foreach (var (vaporComp, solution) in EntityManager
.EntityQuery<VaporComponent, SolutionContainerManagerComponent>())
foreach (var (vaporComp, solution, xform) in EntityManager
.EntityQuery<VaporComponent, SolutionContainerManagerComponent, TransformComponent>())
{
foreach (var (_, value) in solution.Solutions)
{
Update(frameTime, vaporComp, value);
Update(frameTime, vaporComp, value, xform);
}
}
}
private void Update(float frameTime, VaporComponent vapor, Solution contents)
private void Update(float frameTime, VaporComponent vapor, Solution contents, TransformComponent xform)
{
if (!vapor.Active)
return;
var entity = vapor.Owner;
var xform = Transform(entity);
vapor.Timer += frameTime;
vapor.ReactTimer += frameTime;
if (vapor.ReactTimer >= ReactTime && TryComp(xform.GridUid, out IMapGridComponent? gridComp))
{
vapor.ReactTimer = 0;
var tile = gridComp.Grid.GetTileRef(xform.Coordinates.ToVector2i(EntityManager, _mapManager));
foreach (var reagentQuantity in contents.Contents.ToArray())
{
@@ -110,14 +117,7 @@ namespace Content.Server.Chemistry.EntitySystems
}
}
// Check if we've reached our target.
if (!vapor.Reached &&
(vapor.Target.Position - xform.MapPosition.Position).LengthSquared <= 0.25f)
{
vapor.Reached = true;
}
if (contents.CurrentVolume == 0 || vapor.Timer > vapor.AliveTime)
if (contents.CurrentVolume == 0)
{
// Delete this
EntityManager.QueueDeleteEntity(entity);