И твой сорванный голос мне напомнит о прошлом

This commit is contained in:
Remuchi
2024-03-27 21:23:18 +07:00
parent 3c9c149b81
commit 96238b0fb8
29 changed files with 687 additions and 660 deletions

View File

@@ -1,3 +1,4 @@
using System.Linq;
using Content.Server._Miracle.GulagSystem;
using Content.Server.Actions;
using Content.Server.Antag;
@@ -321,6 +322,21 @@ public sealed class CultRuleSystem : GameRuleSystem<CultRuleComponent>
return potentialTargets;
}
public void AdminMakeCultist(EntityUid entity)
{
var cultistRule = EntityQuery<CultRuleComponent>().FirstOrDefault();
if (cultistRule == null)
{
GameTicker.StartGameRule("Cult", out var ruleEntity);
cultistRule = Comp<CultRuleComponent>(ruleEntity);
}
if (HasComp<CultistComponent>(entity))
return;
MakeCultist(entity, cultistRule);
}
public bool MakeCultist(EntityUid cultist, CultRuleComponent rule)
{
if (!_mindSystem.TryGetMind(cultist, out var mindId, out var mind))

View File

@@ -94,7 +94,8 @@ public partial class CultSystem
private void OnTeleport(EntityUid uid, CultistComponent component, CultTeleportTargetActionEvent args)
{
if (!TryComp<BloodstreamComponent>(args.Performer, out var bloodstream) || !TryComp<ActorComponent>(uid, out var actor))
if (!TryComp<BloodstreamComponent>(args.Performer, out var bloodstream) ||
!TryComp<ActorComponent>(uid, out var actor))
return;
if (!TryComp<CultistComponent>(args.Target, out _) &&
@@ -246,8 +247,7 @@ public partial class CultSystem
_doAfterSystem.TryStartDoAfter(new DoAfterArgs(EntityManager, args.Performer, TimeSpan.FromSeconds(2),
new ShacklesEvent(), args.Performer, args.Target)
{
BreakOnTargetMove = true,
BreakOnUserMove = true,
BreakOnMove = true,
BreakOnDamage = true
});
@@ -304,4 +304,4 @@ public partial class CultSystem
_handsSystem.TryPickupAnyHand(args.Performer, dagger);
args.Handled = true;
}
}
}

View File

@@ -1,12 +1,12 @@
using System.Linq;
using System.Numerics;
using Content.Server._White.Cult.GameRule;
using Content.Server._White.Cult.Runes.Comps;
using Content.Shared.Alert;
using Content.Shared.Maps;
using Content.Shared._White.Cult;
using Content.Shared._White.Cult.Components;
using Robust.Server.GameObjects;
using Robust.Shared.Map;
using Robust.Shared.Map.Components;
using CultistComponent = Content.Shared._White.Cult.Components.CultistComponent;
namespace Content.Server._White.Cult.Runes.Systems;
@@ -16,6 +16,7 @@ public partial class CultSystem
[Dependency] private readonly AlertsSystem _alertsSystem = default!;
[Dependency] private readonly IMapManager _mapManager = default!;
[Dependency] private readonly ITileDefinitionManager _tileDefinition = default!;
[Dependency] private readonly MapSystem _map = default!;
public void InitializeBuffSystem()
{
@@ -32,12 +33,10 @@ public partial class CultSystem
private void AnyCultistNearTile()
{
var cultists = EntityQuery<CultistComponent>();
var cultistsQuery = EntityQueryEnumerator<CultistComponent>();
foreach (var cultist in cultists)
while (cultistsQuery.MoveNext(out var uid, out _))
{
var uid = cultist.Owner;
if (HasComp<CultBuffComponent>(uid))
continue;
@@ -56,16 +55,15 @@ public partial class CultSystem
private void UpdateBuffTimers(float frameTime)
{
var buffs = EntityQuery<CultBuffComponent>();
var buffsQuery = EntityQueryEnumerator<CultBuffComponent>();
foreach (var buff in buffs)
while (buffsQuery.MoveNext(out var uid, out var buff))
{
var uid = buff.Owner;
var remainingTime = buff.BuffTime;
remainingTime -= TimeSpan.FromSeconds(frameTime);
if (TryComp<CultistComponent>(uid, out var cultist))
if (HasComp<CultistComponent>(uid))
{
if (remainingTime < CultBuffComponent.CultTileBuffTime && AnyCultTilesNearby(uid))
remainingTime = CultBuffComponent.CultTileBuffTime;
@@ -75,21 +73,35 @@ public partial class CultSystem
}
}
private bool AnyCultTilesNearby(EntityUid uid)
{
var localpos = Transform(uid).Coordinates.Position;
if (!TryComp<CultistComponent>(uid, out var cultist))
if (!TryComp<CultistComponent>(uid, out _))
return false;
var radius = CultBuffComponent.NearbyTilesBuffRadius;
if (!_mapManager.TryGetGrid(Transform(uid).GridUid, out var grid))
var gridUid = Transform(uid).GridUid;
if (!gridUid.HasValue)
{
return false;
}
if (!TryComp(gridUid, out MapGridComponent? grid))
return false;
var tilesRefs = grid.GetLocalTilesIntersecting(new Box2(localpos + new Vector2(-radius, -radius), localpos + new Vector2(radius, radius)));
var cultTileDef = (ContentTileDefinition) _tileDefinition[$"{CultRuleComponent.CultFloor}"];
var tilesRefs = _map.GetLocalTilesIntersecting(gridUid.Value, grid, new Box2(
localpos + new Vector2(-radius, -radius),
localpos + new Vector2(radius, radius)));
var cultRule = EntityManager.EntityQuery<CultRuleComponent>().FirstOrDefault();
if (cultRule is null)
{
return false;
}
var cultTileDef = (ContentTileDefinition) _tileDefinition[$"{cultRule.CultFloor}"];
var cultTile = new Tile(cultTileDef.TileId);
return tilesRefs.Any(tileRef => tileRef.Tile.TypeId == cultTile.TypeId);
@@ -97,11 +109,10 @@ public partial class CultSystem
private void RemoveExpiredBuffs()
{
var buffs = EntityQuery<CultBuffComponent>();
var buffsQuery = EntityQueryEnumerator<CultBuffComponent>();
foreach (var buff in buffs)
while (buffsQuery.MoveNext(out var uid, out var buff))
{
var uid = buff.Owner;
var remainingTime = buff.BuffTime;
if (remainingTime <= TimeSpan.Zero)
@@ -111,4 +122,4 @@ public partial class CultSystem
}
}
}
}
}

View File

@@ -112,10 +112,8 @@ public sealed partial class CultSystem : EntitySystem
InitializeConstructs();
InitializeBarrierSystem();
InitializeConstructsAbilities();
InitializeCultists();
InitializeActions();
InitializeVerb();
}
private float _timeToDraw;
@@ -325,9 +323,15 @@ public sealed partial class CultSystem : EntitySystem
return;
}
var cultRule = EntityManager.EntityQuery<CultRuleComponent>().FirstOrDefault();
if (cultRule is null)
{
return;
}
var solutions = _solutionContainerSystem.EnumerateSolutions((args.OtherEntity, solution));
if (solutions.Any(x => x.Solution.Comp.Solution.ContainsPrototype(CultRuleComponent.HolyWaterReagent)))
if (solutions.Any(x => x.Solution.Comp.Solution.ContainsPrototype(cultRule.HolyWaterReagent)))
{
Del(uid);
}
@@ -522,10 +526,7 @@ public sealed partial class CultSystem : EntitySystem
return false;
}
if (!_entityManager.TryGetComponent<ActorComponent>(target, out var actorComponent))
return false;
_ruleSystem.MakeCultist(actorComponent.PlayerSession);
_ruleSystem.AdminMakeCultist(target);
_stunSystem.TryStun(target, TimeSpan.FromSeconds(2f), false);
HealCultist(target);

View File

@@ -67,7 +67,7 @@ public sealed partial class CultSystem
new DoAfterArgs(_entityManager, ent, creationTime, new SpellCreatedEvent {Spell = action}, ent)
{
BreakOnDamage = true,
BreakOnUserMove = true
BreakOnMove = true
});
}