Automatic changelog update
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- author: moony
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changes:
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- {message: 'The game now supports an automated map rotation that cycles through
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all eligible maps, preferring whatever maps haven''t been played recently.',
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type: Add}
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- {message: 'Map voting has been disabled on Wizard''s Den, in favor of automated
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rotation.', type: Tweak}
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id: 1223
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time: '2022-03-17T18:59:53.0000000+00:00'
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- author: metalgearsloth
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- author: metalgearsloth
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changes:
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changes:
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- {message: Pulling throwing no longer gives you perpetual motion., type: Fix}
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- {message: Pulling throwing no longer gives you perpetual motion., type: Fix}
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@@ -2993,3 +2984,19 @@ Entries:
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do it., type: Tweak}
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do it., type: Tweak}
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id: 1722
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id: 1722
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time: '2022-06-19T05:50:43.0000000+00:00'
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time: '2022-06-19T05:50:43.0000000+00:00'
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- author: Rane
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changes:
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- {message: 'Corpses now take longer to start rotting, but start rotting faster.',
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type: Tweak}
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- {message: Corpses that gib when rotting no longer dump organs everywhere., type: Tweak}
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- {message: 'Rebalanced all of the mob masses to be somewhat close to real life.
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Disarm and miasma both use these, so don''t leave any rotting cows or xeno queens
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lying around.', type: Tweak}
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- {message: Xenos produce a lot less miasma for their mass because... uhhh.... the
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acid kills the bacteria or something..., type: Tweak}
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- {message: You can now see if a body is rotting when examining it. Chefs take note.,
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type: Add}
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- {message: Miasma now has an effect that starts long before others warning of a
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foul smell with no other effects., type: Add}
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id: 1723
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time: '2022-06-19T05:51:55.0000000+00:00'
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