Patch 2.5 (#136)

* derelicts-base

* WonderBox update v0.7

* White MapPool

* ~45-90 generated, 30 mapped

* radio receive sounds

* default:

* add wonderbox to mappool

* added tags to cargo airlocks

* MORE MORE MORE MORE
This commit is contained in:
rhailrake
2023-06-02 13:39:56 +06:00
committed by Aviu00
parent 466992e6da
commit 96de7e1ff6
82 changed files with 825988 additions and 1022 deletions

View File

@@ -202,7 +202,7 @@ namespace Content.Shared.CCVar
/// Prototype to use for map pool.
/// </summary>
public static readonly CVarDef<string>
GameMapPool = CVarDef.Create("game.map_pool", "DefaultMapPool", CVar.SERVERONLY);
GameMapPool = CVarDef.Create("game.map_pool", "WhiteMapPool", CVar.SERVERONLY);
/// <summary>
/// The depth of the queue used to calculate which map is next in rotation.
@@ -1915,7 +1915,7 @@ namespace Content.Shared.CCVar
/// Whether or not world generation is enabled.
/// </summary>
public static readonly CVarDef<bool> WorldgenEnabled =
CVarDef.Create("worldgen.enabled", false, CVar.SERVERONLY);
CVarDef.Create("worldgen.enabled", true, CVar.SERVERONLY);
/// <summary>
/// The worldgen config to use.
@@ -1927,7 +1927,7 @@ namespace Content.Shared.CCVar
/// The maximum amount of time the entity GC can process, in ms.
/// </summary>
public static readonly CVarDef<int> GCMaximumTimeMs =
CVarDef.Create("entgc.maximum_time_ms", 5, CVar.SERVERONLY);
CVarDef.Create("entgc.maximum_time_ms", 500, CVar.SERVERONLY);
/*
* Replays