Patch 2.5 (#136)
* derelicts-base * WonderBox update v0.7 * White MapPool * ~45-90 generated, 30 mapped * radio receive sounds * default: * add wonderbox to mappool * added tags to cargo airlocks * MORE MORE MORE MORE
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@@ -202,7 +202,7 @@ namespace Content.Shared.CCVar
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/// Prototype to use for map pool.
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/// </summary>
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public static readonly CVarDef<string>
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GameMapPool = CVarDef.Create("game.map_pool", "DefaultMapPool", CVar.SERVERONLY);
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GameMapPool = CVarDef.Create("game.map_pool", "WhiteMapPool", CVar.SERVERONLY);
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/// <summary>
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/// The depth of the queue used to calculate which map is next in rotation.
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@@ -1915,7 +1915,7 @@ namespace Content.Shared.CCVar
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/// Whether or not world generation is enabled.
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/// </summary>
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public static readonly CVarDef<bool> WorldgenEnabled =
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CVarDef.Create("worldgen.enabled", false, CVar.SERVERONLY);
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CVarDef.Create("worldgen.enabled", true, CVar.SERVERONLY);
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/// <summary>
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/// The worldgen config to use.
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@@ -1927,7 +1927,7 @@ namespace Content.Shared.CCVar
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/// The maximum amount of time the entity GC can process, in ms.
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/// </summary>
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public static readonly CVarDef<int> GCMaximumTimeMs =
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CVarDef.Create("entgc.maximum_time_ms", 5, CVar.SERVERONLY);
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CVarDef.Create("entgc.maximum_time_ms", 500, CVar.SERVERONLY);
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/*
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* Replays
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