[feat] Разделение банов по серверам.
# Conflicts: # Content.Client/Administration/UI/BanList/BanListLine.xaml.cs # Content.Client/Administration/UI/BanList/Bans/BanListHeader.xaml # Content.Client/Administration/UI/BanList/Bans/BanListLine.xaml # Content.Client/Administration/UI/Tabs/AdminTab/BanWindow.xaml # Content.Client/Administration/UI/Tabs/AdminTab/BanWindow.xaml.cs # Content.IntegrationTests/Tests/Commands/PardonCommand.cs # Content.Server/Administration/Commands/BanCommand.cs # Content.Server/Administration/Commands/DepartmentBanCommand.cs # Content.Server/Administration/Commands/RoleBanCommand.cs # Content.Server/Administration/Managers/RoleBanManager.cs # Content.Server/Database/ServerDbManager.cs # Content.Server/Database/ServerDbPostgres.cs # Content.Server/Database/ServerDbSqlite.cs
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@@ -29,12 +29,12 @@ public static class BanPanelEuiStateMsg
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public uint Minutes { get; set; }
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public string Reason { get; set; }
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public NoteSeverity Severity { get; set; }
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public string[]? Roles { get; set; }
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public bool UseLastIp { get; set; }
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public bool UseLastHwid { get; set; }
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public bool Erase { get; set; }
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public bool IsGlobalBan { get; set; }
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public CreateBanRequest(string? player, (IPAddress, int)? ipAddress, bool useLastIp, byte[]? hwid, bool useLastHwid, uint minutes, string reason, NoteSeverity severity, string[]? roles, bool erase)
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public CreateBanRequest(string? player, (IPAddress, int)? ipAddress, bool useLastIp, byte[]? hwid, bool useLastHwid, uint minutes, string reason, NoteSeverity severity, bool erase, bool isGlobalBan)
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{
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Player = player;
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IpAddress = ipAddress == null ? null : $"{ipAddress.Value.Item1}/{ipAddress.Value.Item2}";
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@@ -44,8 +44,8 @@ public static class BanPanelEuiStateMsg
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Minutes = minutes;
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Reason = reason;
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Severity = severity;
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Roles = roles;
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Erase = erase;
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IsGlobalBan = isGlobalBan;
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}
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}
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