From 982e8f386578d0f293a5abc8180efb83af76587f Mon Sep 17 00:00:00 2001 From: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com> Date: Mon, 10 Jul 2023 05:20:30 +1000 Subject: [PATCH] Xeno salvage tweaks (#17909) - Add turret spawns. - Mark warding tower as anchored. --- Resources/Prototypes/Entities/Structures/Specific/xeno.yml | 2 ++ Resources/Prototypes/Procedural/salvage_factions.yml | 4 ++++ 2 files changed, 6 insertions(+) diff --git a/Resources/Prototypes/Entities/Structures/Specific/xeno.yml b/Resources/Prototypes/Entities/Structures/Specific/xeno.yml index aa1dcf0e11..0fcca0c1d5 100644 --- a/Resources/Prototypes/Entities/Structures/Specific/xeno.yml +++ b/Resources/Prototypes/Entities/Structures/Specific/xeno.yml @@ -15,6 +15,8 @@ Heat: collection: MeatLaserImpact + - type: Transform + anchored: true - type: Clickable - type: InteractionOutline - type: Sprite diff --git a/Resources/Prototypes/Procedural/salvage_factions.yml b/Resources/Prototypes/Procedural/salvage_factions.yml index f0823b3755..74757697f2 100644 --- a/Resources/Prototypes/Procedural/salvage_factions.yml +++ b/Resources/Prototypes/Procedural/salvage_factions.yml @@ -17,6 +17,10 @@ amount: 0 maxAmount: 2 prob: 0.25 + - entries: + - id: WeaponTurretXeno + amount: 3 + prob: 0.25 - entries: - id: MobXenoRavager amount: 1