EntityUid Type (#23)
* Wraps Entity Uids in their own type. * Update submodule I think.
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committed by
Pieter-Jan Briers
parent
5ee56a4cd3
commit
988b2b2bc5
@@ -215,7 +215,7 @@ namespace Content.Server.GameObjects
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public override ComponentState GetComponentState()
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{
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var dict = new Dictionary<string, int>(hands.Count);
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var dict = new Dictionary<string, EntityUid>(hands.Count);
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foreach (var hand in hands)
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{
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if (hand.Value.Item != null)
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