Куча звуков из сс13 (#457)

* Новые звуки

* И че блять оно

* Где звуки ебучие

* Чтобы ты обосрался

* Случайный насер
This commit is contained in:
ThereDrD0
2023-10-01 13:13:23 +03:00
committed by Aviu00
parent 30fd182d4c
commit 98984b895a
82 changed files with 724 additions and 65 deletions

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@@ -268,6 +268,139 @@
- id: MagazineShotgunIncendiary
amount: 4
# base BallisticAmmoProvider dispensers
- type: entity
parent: BaseItem
id: BaseAmmoProvider
abstract: true
components:
- type: ContainerContainer
containers:
ballistic-ammo: !type:Container
- type: Item
size: 30
- type: Sprite
sprite: Objects/Storage/boxes.rsi
# WD edit sounds start
- type: EmitSoundOnPickup
sound:
path: /Audio/White/Items/handling/cardboardbox_pickup.ogg
- type: EmitSoundOnDrop
sound:
path: /Audio/White/Items/handling/cardboardbox_drop.ogg
- type: EmitSoundOnLand
sound:
path: /Audio/White/Items/handling/cardboardbox_drop.ogg
- type: EmitSoundOnCollide
sound:
path: /Audio/White/Items/handling/cardboardbox_drop.ogg
# WD edit sounds end
- type: entity
parent: BaseAmmoProvider
id: AmmoProviderShotgunShell
abstract: true
components:
- type: BallisticAmmoProvider
whitelist:
tags:
- ShellShotgun
capacity: 12
# Shotgun Shells
- type: entity
name: shotgun beanbag cartridges dispenser
parent: AmmoProviderShotgunShell
id: BoxBeanbag
description: A dispenser box full of beanbag shots, designed for riot shotguns.
components:
- type: BallisticAmmoProvider
proto: ShellShotgunBeanbag
- type: Sprite
layers:
- state: boxwide
- state: shellbeanbag
- type: entity
name: shotgun lethal cartridges dispenser
parent: AmmoProviderShotgunShell
id: BoxLethalshot
description: A dispenser box full of lethal pellet shots, designed for riot shotguns.
components:
- type: BallisticAmmoProvider
proto: ShellShotgun
- type: Sprite
layers:
- state: boxwide
- state: shelllethal
- type: entity
name: shotgun slug cartridges dispenser
parent: AmmoProviderShotgunShell
id: BoxShotgunSlug
description: A dispenser box full of slugs, designed for riot shotguns.
components:
- type: BallisticAmmoProvider
proto: ShellShotgunSlug
- type: Sprite
layers:
- state: boxwide
- state: shellslug
- type: entity
name: shotgun flare cartridges dispenser
parent: AmmoProviderShotgunShell
id: BoxShotgunFlare
description: A dispenser box full of flare cartridges, designed for riot shotguns.
components:
- type: BallisticAmmoProvider
proto: ShellShotgunFlare
- type: Sprite
layers:
- state: boxwide
- state: shellflare
- type: entity
name: shotgun incendiary cartridges dispenser
parent: AmmoProviderShotgunShell
id: BoxShotgunIncendiary
description: A dispenser box full of incendiary cartridges, designed for riot shotguns.
components:
- type: BallisticAmmoProvider
proto: ShellShotgunIncendiary
- type: Sprite
layers:
- state: boxwide
- state: shellincendiary
- type: entity
name: shotgun practice cartridges dispenser
parent: AmmoProviderShotgunShell
id: BoxShotgunPractice
description: A dispenser box full of practice cartridges, designed for riot shotguns.
components:
- type: BallisticAmmoProvider
proto: ShellShotgunPractice
- type: Sprite
layers:
- state: boxwide
- state: shellpractice
- type: entity
name: tranquilizer cartridges dispenser
parent: AmmoProviderShotgunShell
id: BoxShellTranquilizer
description: A dispenser box full of tranquilizer cartridges, designed for riot shotguns.
components:
- type: BallisticAmmoProvider
proto: ShellTranquilizer
- type: Sprite
layers:
- state: boxwide
- state: shellslug
>>>>>>> 640bbaf329 (Куча звуков из сс13 (#457))
# Rifle
- type: entity
name: box of .20 rifle magazines

View File

@@ -14,6 +14,20 @@
- 0,0,2,2
- type: Sprite
state: box
# WD edit sounds start
- type: EmitSoundOnPickup
sound:
path: /Audio/White/Items/handling/cardboardbox_pickup.ogg
- type: EmitSoundOnDrop
sound:
path: /Audio/White/Items/handling/cardboardbox_drop.ogg
- type: EmitSoundOnLand
sound:
path: /Audio/White/Items/handling/cardboardbox_drop.ogg
- type: EmitSoundOnCollide
sound:
path: /Audio/White/Items/handling/cardboardbox_drop.ogg
# WD edit sounds end
- type: entity
name: mousetrap box

View File

@@ -10,7 +10,21 @@
sprite: Clothing/Belt/utility.rsi
- type: Clothing
sprite: Clothing/Belt/utility.rsi
# WD edit sounds start
- type: EmitSoundOnPickup
sound:
path: /Audio/White/Items/handling/toolbelt_pickup.ogg
- type: EmitSoundOnDrop
sound:
path: /Audio/White/Items/handling/toolbelt_drop.ogg
- type: EmitSoundOnLand
sound:
path: /Audio/White/Items/handling/toolbelt_drop.ogg
- type: Storage
storageInsertSound:
path: /Audio/Items/belt_equip.ogg
# WD edit sounds end
# TODO: Fill this out more.
maxItemSize: Normal
# TODO: Fill this out more.
whitelist:
@@ -158,7 +172,20 @@
- type: Appearance
- type: entity
parent: ClothingBeltStorageBase
parent: ClothingBeltUtility # WD edit
id: ClothingBeltChiefEngineer
name: chief engineer's toolbelt
description: Holds tools, looks snazzy.
components:
- type: Sprite
sprite: Clothing/Belt/ce.rsi
- type: Clothing
sprite: Clothing/Belt/ce.rsi
- type: Storage
capacity: 105
- type: entity
parent: ClothingBeltSecurity # WD edit
id: ClothingBeltAssault
name: assault belt
description: A tactical assault belt.
@@ -169,9 +196,6 @@
sprite: Clothing/Belt/assault.rsi
- type: Storage
whitelist:
tags:
- CigPack
- Taser
components:
- Stunbaton
- FlashOnTrigger
@@ -441,11 +465,26 @@
name: security belt
description: Can hold security gear like handcuffs and flashes.
components:
# WD edit sounds start
- type: EmitSoundOnPickup
sound:
path: /Audio/White/Items/handling/toolbelt_pickup.ogg
- type: EmitSoundOnDrop
sound:
path: /Audio/White/Items/handling/toolbelt_drop.ogg
- type: EmitSoundOnLand
sound:
path: /Audio/White/Items/handling/toolbelt_drop.ogg
# WD edit sounds end
- type: Sprite
sprite: Clothing/Belt/security.rsi
- type: Clothing
sprite: Clothing/Belt/security.rsi
# WD edit sounds start
- type: Storage
storageInsertSound:
path: /Audio/Items/belt_equip.ogg
# WD edit sounds end
whitelist:
tags:
- CigPack
@@ -493,6 +532,12 @@
- type: ItemSlots
slots:
item:
# WD edit sounds start
insertSound:
path: /Audio/White/Items/equip/sabre_hide.ogg
ejectSound:
path: /Audio/White/Items/equip/sabre_equip.ogg
# WD edit sounds end
name: Sabre
insertVerbText: sheath-insert-verb
ejectVerbText: sheath-eject-verb

View File

@@ -21,6 +21,17 @@
Heat: 0.80
- type: ExplosionResistance
damageCoefficient: 0.90
# WD edit sounds start
- type: EmitSoundOnPickup
sound:
path: /Audio/White/Items/handling/cloth_pickup.ogg
- type: EmitSoundOnDrop
sound:
path: /Audio/White/Items/handling/cloth_drop.ogg
- type: EmitSoundOnLand
sound:
path: /Audio/White/Items/handling/cloth_drop.ogg
# WD edit sounds end
#Alternate / slim basic armor vest
- type: entity

View File

@@ -23,6 +23,17 @@
walkModifier: 0.9
sprintModifier: 0.9
- type: HeldSpeedModifier
# WD edit sounds start
- type: EmitSoundOnPickup
sound:
path: /Audio/White/Items/handling/cloth_pickup.ogg
- type: EmitSoundOnDrop
sound:
path: /Audio/White/Items/handling/cloth_drop.ogg
- type: EmitSoundOnLand
sound:
path: /Audio/White/Items/handling/cloth_drop.ogg
# WD edit sounds end
- type: entity
abstract: true
@@ -42,6 +53,17 @@
type: StorageBoundUserInterface
- type: StaticPrice
price: 80
# WD edit sounds start
- type: EmitSoundOnPickup
sound:
path: /Audio/White/Items/handling/cloth_pickup.ogg
- type: EmitSoundOnDrop
sound:
path: /Audio/White/Items/handling/cloth_drop.ogg
- type: EmitSoundOnLand
sound:
path: /Audio/White/Items/handling/cloth_drop.ogg
# WD edit sounds end
- type: entity
abstract: true

View File

@@ -1,3 +1,20 @@
- type: entity
parent: ClothingOuterBase
id: ClothingOuterMiscBase
abstract: true
components:
# WD edit sounds start
- type: EmitSoundOnPickup
sound:
path: /Audio/White/Items/handling/cloth_pickup.ogg
- type: EmitSoundOnDrop
sound:
path: /Audio/White/Items/handling/cloth_drop.ogg
- type: EmitSoundOnLand
sound:
path: /Audio/White/Items/handling/cloth_drop.ogg
# WD edit sounds end
- type: entity
parent: ClothingOuterStorageBase
id: ClothingOuterApron
@@ -57,7 +74,7 @@
sprite: Clothing/OuterClothing/Misc/chef.rsi
- type: entity
parent: ClothingOuterBase
parent: ClothingOuterMiscBase # WD edit
id: ClothingOuterHoodieBlack
name: black hoodie
description: Oh my God, it's a black hoodie!
@@ -68,7 +85,7 @@
sprite: Clothing/OuterClothing/Misc/black_hoodie.rsi
- type: entity
parent: ClothingOuterBase
parent: ClothingOuterMiscBase # WD edit
id: ClothingOuterHoodieGrey
name: grey hoodie
description: A grey hoodie.
@@ -79,7 +96,7 @@
sprite: Clothing/OuterClothing/Misc/grey_hoodie.rsi
- type: entity
parent: ClothingOuterBase
parent: ClothingOuterMiscBase # WD edit
id: ClothingOuterCardborg
name: cardborg costume
description: An ordinary cardboard box with holes cut in the sides.
@@ -105,7 +122,7 @@
clothingPrototype: ClothingHeadHatHoodChaplainHood
- type: entity
parent: ClothingOuterBase
parent: ClothingOuterMiscBase # WD edit
id: ClothingOuterPonchoClassic
name: classic poncho
description: A warm and comfy classic poncho.
@@ -118,7 +135,7 @@
accent: SpanishAccent
- type: entity
parent: ClothingOuterBase
parent: ClothingOuterMiscBase # WD edit
id: ClothingOuterRobesCult
name: cult robes
description: There's no cult without classic red/crimson cult robes.
@@ -129,7 +146,7 @@
sprite: Clothing/OuterClothing/Misc/cultrobes.rsi
- type: entity
parent: ClothingOuterBase
parent: ClothingOuterMiscBase # WD edit
id: ClothingOuterRobesJudge
name: judge robes
description: This robe commands authority.
@@ -140,7 +157,7 @@
sprite: Clothing/OuterClothing/Misc/judge.rsi
- type: entity
parent: ClothingOuterBase
parent: ClothingOuterMiscBase # WD edit
id: ClothingOuterPoncho
name: poncho
description: A warm and comfy poncho.
@@ -153,7 +170,7 @@
accent: SpanishAccent
- type: entity
parent: ClothingOuterBase
parent: ClothingOuterMiscBase # WD edit
id: ClothingOuterSanta
name: santa suit
description: Ho ho ho!
@@ -165,7 +182,7 @@
# Is this wizard wearing a fanny pack???
- type: entity
parent: ClothingOuterBase
parent: ClothingOuterMiscBase # WD edit
id: ClothingOuterWizardViolet
name: violet wizard robes
description: A bizarre gem-encrusted violet robe that radiates magical energies.
@@ -176,7 +193,7 @@
sprite: Clothing/OuterClothing/Misc/violetwizard.rsi
- type: entity
parent: ClothingOuterBase
parent: ClothingOuterMiscBase # WD edit
id: ClothingOuterWizard
name: wizard robes
description: A bizarre gem-encrusted blue robe that radiates magical energies.
@@ -187,7 +204,7 @@
sprite: Clothing/OuterClothing/Misc/wizard.rsi
- type: entity
parent: ClothingOuterBase
parent: ClothingOuterMiscBase # WD edit
id: ClothingOuterWizardRed
name: red wizard robes
description: Strange-looking, red, hat-wear that most certainly belongs to a real magic user.
@@ -198,7 +215,7 @@
sprite: Clothing/OuterClothing/Misc/redwizard.rsi
- type: entity
parent: ClothingOuterBase
parent: ClothingOuterMiscBase # WD edit
id: ClothingOuterSkub
name: skub suit
description: 'Skub is crudely written on the outside of this cylindrical suit.'
@@ -209,7 +226,7 @@
sprite: Clothing/OuterClothing/Misc/skubbody.rsi
- type: entity
parent: ClothingOuterBase
parent: ClothingOuterMiscBase # WD edit
id: ClothingOuterPlagueSuit
name: plague doctor suit
description: A bad omen.
@@ -220,7 +237,7 @@
sprite: Clothing/OuterClothing/Misc/plaguedoctorsuit.rsi
- type: entity
parent: ClothingOuterBase
parent: ClothingOuterMiscBase # WD edit
id: ClothingOuterNunRobe
name: nun robe
description: Maximum piety in this star system.
@@ -231,7 +248,7 @@
sprite: Clothing/OuterClothing/Misc/nunrobe.rsi
- type: entity
parent: ClothingOuterBase
parent: ClothingOuterMiscBase # WD edit
id: ClothingOuterGhostSheet
name: ghost sheet
description: Spooky!!!
@@ -246,7 +263,7 @@
- type: IdentityBlocker
- type: entity
parent: ClothingOuterBase
parent: ClothingOuterMiscBase # WD edit
id: ClothingOuterHospitalGown
name: Hospital Gown
description: Made from the wool of slaughtered baby lambs. The cruelty makes it softer.

View File

@@ -27,6 +27,17 @@
tags:
- ClothMade
- WhitelistChameleon
# WD edit sounds start
- type: EmitSoundOnPickup
sound:
path: /Audio/White/Items/handling/cloth_pickup.ogg
- type: EmitSoundOnDrop
sound:
path: /Audio/White/Items/handling/cloth_drop.ogg
- type: EmitSoundOnLand
sound:
path: /Audio/White/Items/handling/cloth_drop.ogg
# WD edit sounds end
- type: entity
abstract: true

View File

@@ -41,6 +41,14 @@
id: DrinkGlassBase
abstract: true
components:
# WD edit sounds start
- type: EmitSoundOnPickup
sound:
path: /Audio/White/Items/handling/drinkglass_pickup.ogg
- type: EmitSoundOnDrop
sound:
path: /Audio/White/Items/handling/drinkglass_drop.ogg
# WD edit sounds end
- type: Damageable
damageContainer: Inorganic
damageModifierSet: Glass

View File

@@ -19,3 +19,14 @@
- type: Tag
tags:
- Payload
# WD edit sounds start
- type: EmitSoundOnPickup
sound:
path: /Audio/White/Items/handling/component_pickup.ogg
- type: EmitSoundOnDrop
sound:
path: /Audio/White/Items/handling/component_drop.ogg
- type: EmitSoundOnLand
sound:
path: /Audio/White/Items/handling/component_drop.ogg
# WD edit sounds end

View File

@@ -29,6 +29,17 @@
volume: -2
- type: StaticPrice
price: 40
# WD edit sounds start
- type: EmitSoundOnPickup
sound:
path: /Audio/White/Items/handling/component_pickup.ogg
- type: EmitSoundOnDrop
sound:
path: /Audio/White/Items/handling/component_drop.ogg
- type: EmitSoundOnLand
sound:
path: /Audio/White/Items/handling/component_drop.ogg
# WD edit sounds end
- type: entity
parent: TimerTrigger
@@ -50,6 +61,17 @@
- type: DeviceLinkSink
- type: StaticPrice
price: 40
# WD edit sounds start
- type: EmitSoundOnPickup
sound:
path: /Audio/White/Items/handling/component_pickup.ogg
- type: EmitSoundOnDrop
sound:
path: /Audio/White/Items/handling/component_drop.ogg
- type: EmitSoundOnLand
sound:
path: /Audio/White/Items/handling/component_drop.ogg
# WD edit sounds end
- type: entity
parent: BaseItem
@@ -68,3 +90,14 @@
- type: Tag
tags:
- VoiceTrigger
# WD edit sounds start
- type: EmitSoundOnPickup
sound:
path: /Audio/White/Items/handling/component_pickup.ogg
- type: EmitSoundOnDrop
sound:
path: /Audio/White/Items/handling/component_drop.ogg
- type: EmitSoundOnLand
sound:
path: /Audio/White/Items/handling/component_drop.ogg
# WD edit sounds end

View File

@@ -31,4 +31,14 @@
Med: {state: geiger_on_med}
High: {state: geiger_on_high}
Extreme: {state: geiger_on_ext}
# WD edit sounds start
- type: EmitSoundOnPickup
sound:
path: /Audio/White/Items/handling/multitool_pickup.ogg
- type: EmitSoundOnDrop
sound:
path: /Audio/Items/multitool_drop.ogg
- type: EmitSoundOnLand
sound:
path: /Audio/Items/multitool_drop.ogg
# WD edit sounds end

View File

@@ -12,3 +12,14 @@
- ProximitySensor
- type: StaticPrice
price: 40
# WD edit sounds start
- type: EmitSoundOnPickup
sound:
path: /Audio/White/Items/handling/component_pickup.ogg
- type: EmitSoundOnDrop
sound:
path: /Audio/White/Items/handling/component_drop.ogg
- type: EmitSoundOnLand
sound:
path: /Audio/White/Items/handling/component_drop.ogg
# WD edit sounds end

View File

@@ -5,6 +5,17 @@
description: A nuclear auth disk, capable of arming a nuke if used along with a code. Note from nanotrasen reads "THIS IS YOUR MOST IMPORTANT POSESSION, SECURE DAT FUKKEN DISK!"
components:
- type: NukeDisk
# WD edit sounds start
- type: EmitSoundOnPickup
sound:
path: /Audio/White/Items/handling/disk_pickup.ogg
- type: EmitSoundOnDrop
sound:
path: /Audio/White/Items/handling/disk_drop.ogg
- type: EmitSoundOnLand
sound:
path: /Audio/White/Items/handling/disk_drop.ogg
# WD edit sounds end
- type: SpecialRespawn
prototype: NukeDisk
- type: Sprite
@@ -35,3 +46,14 @@
state: icon
- type: StaticPrice
price: 1 # it's worth even less than normal items. Perfection.
# WD edit sounds start
- type: EmitSoundOnPickup
sound:
path: /Audio/White/Items/handling/disk_pickup.ogg
- type: EmitSoundOnDrop
sound:
path: /Audio/White/Items/handling/disk_drop.ogg
- type: EmitSoundOnLand
sound:
path: /Audio/White/Items/handling/disk_drop.ogg
# WD edit sounds end

View File

@@ -157,3 +157,14 @@
- type: Sprite
sprite: Clothing/OuterClothing/Misc/straight_jacket.rsi
state: icon
# WD edit sounds start
- type: EmitSoundOnPickup
sound:
path: /Audio/White/Items/handling/cloth_pickup.ogg
- type: EmitSoundOnDrop
sound:
path: /Audio/White/Items/handling/cloth_drop.ogg
- type: EmitSoundOnLand
sound:
path: /Audio/White/Items/handling/cloth_drop.ogg
# WD edit sounds end

View File

@@ -4,6 +4,23 @@
id: Paper
description: 'A piece of white paper.'
components:
# WD edit sounds start
- type: EmitSoundOnPickup
sound:
path: /Audio/White/Items/handling/paper_pickup.ogg
- type: EmitSoundOnDrop
sound:
path: /Audio/White/Items/handling/paper_drop.ogg
- type: EmitSoundOnUse
sound:
path: /Audio/White/Items/handling/paper_use.ogg
- type: EmitSoundOnCollide
sound:
path: /Audio/White/Items/handling/paper_drop.ogg
- type: EmitSoundOnThrow
sound:
path: /Audio/White/Items/handling/paper_throw.ogg
# WD edit sounds end
- type: Sprite
sprite: Objects/Misc/bureaucracy.rsi
layers:

View File

@@ -11,6 +11,17 @@
- type: GuideHelp
guides:
- Science
# WD edit sounds start
- type: EmitSoundOnPickup
sound:
path: /Audio/White/Items/handling/disk_pickup.ogg
- type: EmitSoundOnDrop
sound:
path: /Audio/White/Items/handling/disk_drop.ogg
- type: EmitSoundOnLand
sound:
path: /Audio/White/Items/handling/disk_drop.ogg
# WD edit sounds end
- type: entity
parent: ResearchDisk
@@ -61,6 +72,17 @@
price: 100
- type: StealTarget
stealGroup: TechnologyDisk
# WD edit sounds start
- type: EmitSoundOnPickup
sound:
path: /Audio/White/Items/handling/disk_pickup.ogg
- type: EmitSoundOnDrop
sound:
path: /Audio/White/Items/handling/disk_drop.ogg
- type: EmitSoundOnLand
sound:
path: /Audio/White/Items/handling/disk_drop.ogg
# WD edit sounds end
- type: entity
parent: TechnologyDisk

View File

@@ -35,3 +35,14 @@
materialComposition:
Steel: 400
Glass: 100
# WD edit sounds start
- type: EmitSoundOnPickup
sound:
path: /Audio/White/Items/handling/multitool_pickup.ogg
- type: EmitSoundOnDrop
sound:
path: /Audio/Items/multitool_drop.ogg
- type: EmitSoundOnLand
sound:
path: /Audio/Items/multitool_drop.ogg
# WD edit sounds end

View File

@@ -59,6 +59,17 @@
id: Matchbox
description: A small box of Almost But Not Quite Plasma Premium Matches.
components:
# WD edit sounds start
- type: EmitSoundOnPickup
sound:
path: /Audio/White/Items/handling/matchbox_pickup.ogg
- type: EmitSoundOnDrop
sound:
path: /Audio/White/Items/handling/matchbox_drop.ogg
- type: EmitSoundOnCollide
sound:
path: /Audio/White/Items/handling/matchbox_drop.ogg
# WD edit sounds end
- type: EmitSoundOnLand
sound:
path: /Audio/Items/matchbox_drop.ogg

View File

@@ -24,3 +24,15 @@
- DroneUsable
- type: StaticPrice
price: 60
# WD edit sounds start
- type: EmitSoundOnPickup
sound:
path: /Audio/White/Items/handling/multitool_pickup.ogg
- type: EmitSoundOnDrop
sound:
path: /Audio/Items/multitool_drop.ogg
- type: EmitSoundOnLand
sound:
path: /Audio/Items/multitool_drop.ogg
# WD edit sounds end

View File

@@ -4,6 +4,14 @@
abstract: true
components:
- type: Sprite
# WD edit sounds start
- type: EmitSoundOnPickup
sound:
path: /Audio/White/Items/handling/toolbox_pickup.ogg
- type: EmitSoundOnDrop
sound:
path: /Audio/Items/toolbox_drop.ogg
# WD edit sounds end
- type: EmitSoundOnLand
sound:
path: /Audio/Items/toolbox_drop.ogg

View File

@@ -4,6 +4,14 @@
id: Wirecutter
description: This kills the wire.
components:
# WD edit sounds start
- type: EmitSoundOnPickup
sound:
path: /Audio/White/Items/handling/wirecutter_pickup.ogg
- type: EmitSoundOnDrop
sound:
path: /Audio/Items/wirecutter_drop.ogg
# WD edit sounds end
- type: EmitSoundOnLand
sound:
path: /Audio/Items/wirecutter_drop.ogg
@@ -50,6 +58,14 @@
id: Screwdriver
description: Industrial grade torque in a small screwdriving package.
components:
# WD edit sounds start
- type: EmitSoundOnPickup
sound:
path: /Audio/White/Items/handling/screwdriver_pickup.ogg
- type: EmitSoundOnDrop
sound:
path: /Audio/Items/screwdriver_drop.ogg
# WD edit sounds end
- type: EmitSoundOnLand
sound:
path: /Audio/Items/screwdriver_drop.ogg
@@ -94,6 +110,14 @@
id: Wrench
description: 'A common tool for assembly and disassembly. Remember: righty tighty, lefty loosey.'
components:
# WD edit sounds start
- type: EmitSoundOnPickup
sound:
path: /Audio/White/Items/handling/wrench_pickup.ogg
- type: EmitSoundOnDrop
sound:
path: /Audio/Items/wrench_drop.ogg
# WD edit sounds end
- type: EmitSoundOnLand
sound:
path: /Audio/Items/wrench_drop.ogg
@@ -131,6 +155,14 @@
id: Crowbar
description: A multipurpose tool to pry open doors and fight interdimensional invaders.
components:
# WD edit sounds start
- type: EmitSoundOnPickup
sound:
path: /Audio/White/Items/handling/crowbar_pickup.ogg
- type: EmitSoundOnDrop
sound:
path: /Audio/Items/crowbar_drop.ogg
# WD edit sounds end
- type: EmitSoundOnLand
sound:
path: /Audio/Items/crowbar_drop.ogg
@@ -187,6 +219,14 @@
id: Multitool
description: An advanced tool to copy, store, and send electrical pulses and signals through wires and machines
components:
# WD edit sounds start
- type: EmitSoundOnPickup
sound:
path: /Audio/White/Items/handling/multitool_pickup.ogg
- type: EmitSoundOnDrop
sound:
path: /Audio/Items/multitool_drop.ogg
# WD edit sounds end
- type: EmitSoundOnLand
sound:
path: /Audio/Items/multitool_drop.ogg
@@ -235,6 +275,14 @@
id: NetworkConfigurator
description: A tool for linking devices together. Has two modes, a list mode for mass linking devices and a linking mode for advanced device linking.
components:
# WD edit sounds start
- type: EmitSoundOnPickup
sound:
path: /Audio/White/Items/handling/multitool_pickup.ogg
- type: EmitSoundOnDrop
sound:
path: /Audio/Items/multitool_drop.ogg
# WD edit sounds end
- type: EmitSoundOnLand
sound:
path: /Audio/Items/multitool_drop.ogg

View File

@@ -5,6 +5,14 @@
description: "Melts anything as long as it's fueled, don't forget your eye protection!"
noSpawn: true
components:
# WD edit sounds start
- type: EmitSoundOnPickup
sound:
path: /Audio/White/Items/handling/weldingtool_pickup.ogg
- type: EmitSoundOnDrop
sound:
path: /Audio/Items/welder_drop.ogg
# WD edit sounds end
- type: EmitSoundOnLand
sound:
path: /Audio/Items/welder_drop.ogg

View File

@@ -8,6 +8,13 @@
range: 10
volume: -10
enabled: false
# WD edit sounds start
- type: MeleeSound
soundGroups:
Brute:
path:
"/Audio/Weapons/smash.ogg"
# WD edit sounds end
- type: MovementSpeedModifier
weightlessModifier: 0
acceleration: 2

View File

@@ -23,6 +23,20 @@
steps: 2
zeroVisible: false
- type: Appearance
# WD edit sounds start
- type: EmitSoundOnPickup
sound:
path: /Audio/White/Items/handling/ammobox_pickup.ogg
- type: EmitSoundOnDrop
sound:
path: /Audio/White/Items/handling/ammobox_drop.ogg
- type: EmitSoundOnLand
sound:
path: /Audio/White/Items/handling/ammobox_drop.ogg
- type: EmitSoundOnCollide
sound:
path: /Audio/White/Items/handling/ammobox_drop.ogg
# WD edit sounds end
# Boxes
- type: entity

View File

@@ -22,6 +22,20 @@
steps: 2
zeroVisible: false
- type: Appearance
# WD edit sounds start
- type: EmitSoundOnPickup
sound:
path: /Audio/White/Items/handling/ammobox_pickup.ogg
- type: EmitSoundOnDrop
sound:
path: /Audio/White/Items/handling/ammobox_drop.ogg
- type: EmitSoundOnLand
sound:
path: /Audio/White/Items/handling/ammobox_drop.ogg
- type: EmitSoundOnCollide
sound:
path: /Audio/White/Items/handling/ammobox_drop.ogg
# WD edit sounds end
# Boxes
- type: entity

View File

@@ -23,6 +23,20 @@
steps: 2
zeroVisible: false
- type: Appearance
# WD edit sounds start
- type: EmitSoundOnPickup
sound:
path: /Audio/White/Items/handling/ammobox_pickup.ogg
- type: EmitSoundOnDrop
sound:
path: /Audio/White/Items/handling/ammobox_drop.ogg
- type: EmitSoundOnLand
sound:
path: /Audio/White/Items/handling/ammobox_drop.ogg
- type: EmitSoundOnCollide
sound:
path: /Audio/White/Items/handling/ammobox_drop.ogg
# WD edit sounds end
# Boxes
- type: entity

View File

@@ -22,6 +22,20 @@
steps: 2
zeroVisible: false
- type: Appearance
# WD edit sounds start
- type: EmitSoundOnPickup
sound:
path: /Audio/White/Items/handling/ammobox_pickup.ogg
- type: EmitSoundOnDrop
sound:
path: /Audio/White/Items/handling/ammobox_drop.ogg
- type: EmitSoundOnLand
sound:
path: /Audio/White/Items/handling/ammobox_drop.ogg
- type: EmitSoundOnCollide
sound:
path: /Audio/White/Items/handling/ammobox_drop.ogg
# WD edit sounds end
# Boxes
- type: entity

View File

@@ -13,9 +13,14 @@
attackRate: 1.5
damage:
types:
Slash: 17 #cmon, it has to be at least BETTER than the rest.
Slash: 19 #cmon, it has to be at least BETTER than the rest.
# WD edit sounds start
soundHit:
path: /Audio/Weapons/bladeslice.ogg
path: /Audio/White/Items/hit/sabre_hit2.ogg
- type: EmitSoundOnLand
sound:
path: /Audio/White/Items/handling/sabre_drop.ogg
# WD edit sounds start
- type: Item
size: Normal
sprite: Objects/Weapons/Melee/captain_sabre.rsi

View File

@@ -146,6 +146,17 @@
- type: StaticPrice
price: 40
- type: Appearance
# WD edit sounds start
- type: EmitSoundOnPickup
sound:
path: /Audio/White/Items/handling/component_pickup.ogg
- type: EmitSoundOnDrop
sound:
path: /Audio/White/Items/handling/component_drop.ogg
- type: EmitSoundOnLand
sound:
path: /Audio/White/Items/handling/component_drop.ogg
# WD edit sounds end
- type: GenericVisualizer
visuals:
enum.FlashVisuals.Burnt:

View File

@@ -8,6 +8,13 @@
- type: Clickable
- type: InteractionOutline
- type: MovedByPressure
# WD edit sounds start
- type: MeleeSound
soundGroups:
Brute:
path:
"/Audio/Weapons/smash.ogg"
# WD edit sounds end
- type: EmitSoundOnCollide
sound:
path: /Audio/Effects/wall_bonk.ogg

View File

@@ -10,6 +10,13 @@
- type: InteractionOutline
- type: Physics
bodyType: Dynamic
# WD edit sounds start
- type: MeleeSound
soundGroups:
Brute:
path:
"/Audio/Weapons/smash.ogg"
# WD edit sounds start
- type: Fixtures
fixtures:
fix1:

View File

@@ -62,6 +62,13 @@
containers:
machine_board: !type:Container
machine_parts: !type:Container
# WD edit sounds start
- type: MeleeSound
soundGroups:
Brute:
path:
"/Audio/Weapons/smash.ogg"
# WD edit sounds end
- type: Construction
graph: Machine
node: machine

View File

@@ -14,6 +14,13 @@
- type: SubFloorHide
- type: Clickable
- type: InteractionOutline
# WD edit sounds start
- type: MeleeSound
soundGroups:
Brute:
path:
"/Audio/Weapons/smash.ogg"
# WD edit sounds end
- type: Physics
bodyType: Static
canCollide: false

View File

@@ -135,6 +135,13 @@
priority: 1
- type: StaticPrice
price: 500
# WD edit sounds start
- type: MeleeSound
soundGroups:
Brute:
path:
"/Audio/Weapons/smash.ogg"
# WD edit sounds end
# APC under construction
- type: entity

View File

@@ -19,6 +19,13 @@
- type: Sprite
drawdepth: ThinWire
visible: false
# WD edit sounds start
- type: MeleeSound
soundGroups:
Brute:
path:
"/Audio/Weapons/smash.ogg"
# WD edit sounds start
- type: Damageable
damageContainer: Inorganic
damageModifierSet: Metallic

View File

@@ -13,6 +13,13 @@
- type: Physics
bodyType: Static
canCollide: false
# WD edit sounds start
- type: MeleeSound
soundGroups:
Brute:
path:
"/Audio/Weapons/smash.ogg"
# WD edit sounds end
- type: Fixtures
fixtures:
fix1:

View File

@@ -83,6 +83,13 @@
- type: Construction
graph: AirAlarm
node: air_alarm
# WD edit sounds start
- type: MeleeSound
soundGroups:
Brute:
path:
"/Audio/Weapons/smash.ogg"
# WD edit sounds end
- type: Damageable
damageContainer: Inorganic
damageModifierSet: Metallic

View File

@@ -1,5 +1,42 @@
# WD edit start
- type: entity
id: SwitchBase
abstract: true
components:
- type: Clickable
- type: InteractionOutline
- type: MeleeSound
soundGroups:
Brute:
path:
"/Audio/Weapons/smash.ogg"
- type: Damageable
damageContainer: Inorganic
damageModifierSet: Metallic
- type: Destructible
thresholds:
- trigger:
!type:DamageTrigger
damage: 80
behaviors:
- !type:DoActsBehavior
acts: [ "Destruction" ]
- trigger:
!type:DamageTrigger
damage: 40
behaviors:
- !type:DoActsBehavior
acts: [ "Destruction" ]
- !type:PlaySoundBehavior
sound:
path: /Audio/Effects/metalbreak.ogg
- type: UseDelay
delay: 0.2 # prevent light-toggling auto-clickers.
# WD edit start
- type: entity
id: SignalSwitch
parent: SwitchBase # WD edit
name: signal switch
description: It's a switch for toggling power to things.
placement:
@@ -9,22 +46,15 @@
components:
- type: WallMount
arc: 360
- type: Clickable
- type: InteractionOutline
- type: Physics
canCollide: false
- type: Sprite
drawdepth: SmallObjects
sprite: Structures/Wallmounts/switch.rsi
state: on
- type: SignalSwitch
- type: UseDelay
delay: 0.5 # prevent light-toggling auto-clickers.
- type: Rotatable
- type: Construction
graph: SignalSwitchGraph
node: SignalSwitchNode
- type: Fixtures
- type: DeviceNetwork
deviceNetId: Wireless
- type: WirelessNetworkConnection
@@ -34,9 +64,15 @@
- On
- Off
- Status
# WD edit start
- type: Physics
canCollide: false
- type: Fixtures
# WD edit end
- type: entity
id: SignalButton
parent: SwitchBase # WD edit
name: signal button
description: It's a button for activating something.
placement:
@@ -46,16 +82,10 @@
components:
- type: WallMount
arc: 360
- type: Clickable
- type: InteractionOutline
- type: Physics
canCollide: false
- type: Sprite
drawdepth: SmallObjects
sprite: Structures/Wallmounts/switch.rsi
state: dead
- type: UseDelay
delay: 0.5 # prevent light-toggling auto-clickers.
- type: SignalSwitch
onPort: Pressed
offPort: Pressed
@@ -64,7 +94,6 @@
- type: Construction
graph: SignalButtonGraph
node: SignalButtonNode
- type: Fixtures
- type: DeviceNetwork
deviceNetId: Wireless
- type: WirelessNetworkConnection
@@ -94,9 +123,13 @@
path: /Audio/Effects/metalbreak.ogg
params:
volume: -8
- type: Physics
canCollide: false
- type: Fixtures
- type: entity
id: ApcNetSwitch
parent: SwitchBase # WD edit
name: apc net switch
description: It's a switch for toggling lights that are connected to the same apc.
placement:
@@ -106,10 +139,6 @@
components:
- type: WallMount
arc: 360
- type: Clickable
- type: InteractionOutline
- type: Physics
canCollide: false
- type: Transform
anchored: true
- type: Sprite
@@ -126,17 +155,15 @@
- type: Construction
graph: LightSwitchGraph
node: LightSwitchNode
- type: Fixtures
- type: entity
id: TwoWayLever
parent: SwitchBase # WD edit
name: two way lever
description: A two way lever.
placement:
mode: SnapgridCenter
components:
- type: Clickable
- type: InteractionOutline
- type: Sprite
drawdepth: FloorObjects
sprite: Structures/conveyor.rsi
@@ -144,8 +171,6 @@
- state: switch-off
map: ["enabled", "enum.TwoWayLeverState.Middle"]
- type: TwoWayLever
- type: UseDelay
delay: 0.2 # prevent light-toggling auto-clickers.
- type: Appearance
- type: GenericVisualizer
visuals:
@@ -154,17 +179,6 @@
Right: { state: switch-fwd }
Middle: { state: switch-off }
Left: { state: switch-rev }
- type: Damageable
damageContainer: Inorganic
damageModifierSet: Metallic
- type: Destructible
thresholds:
- trigger:
!type:DamageTrigger
damage: 100
behaviors:
- !type:DoActsBehavior
acts: [ "Destruction" ]
- type: Construction
graph: LeverGraph
node: LeverNode

View File

@@ -9,6 +9,13 @@
- type: Clickable
- type: Physics
bodyType: Static
# WD edit sounds start
- type: MeleeSound
soundGroups:
Brute:
path:
"/Audio/Weapons/smash.ogg"
# WD edit sounds end
- type: Fixtures
fixtures:
fix1:

View File

@@ -15,6 +15,13 @@
sprite: Structures/conveyor.rsi
state: conveyor_started_cw
drawdepth: FloorObjects
# WD edit sounds start
- type: MeleeSound
soundGroups:
Brute:
path:
"/Audio/Weapons/smash.ogg"
# WD edit sounds start
- type: ApcPowerReceiver
- type: ExtensionCableReceiver
- type: Physics