make emagged marker component (fixed version of #13867) (#14096)

* The all-in-one hacking solution
The thinking man's lockpick
The iconic EMAG

* emagged medbay's stasis bed

* left med, emagged sec' apc

* went back to chem, emagged the dispenser

* emagged the fax while i was there

* had a donut while waiting for emag to charge

* i broke into the bridge then announced 'mandatory johnson inspection in medical'

* get system instead of dependency

* feedback

* net suggestion

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

* use EnsureComp and import NetworkedComponent

---------

Co-authored-by: deltanedas <user@zenith>
Co-authored-by: deltanedas <deltanedas@laptop>
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
This commit is contained in:
deltanedas
2023-02-19 01:03:06 +00:00
committed by GitHub
parent 04a0faf478
commit 98b02b3d97
19 changed files with 65 additions and 84 deletions

View File

@@ -15,6 +15,7 @@ using Content.Shared.Access.Systems;
using Content.Shared.CCVar;
using Content.Shared.Communications;
using Content.Shared.Database;
using Content.Shared.Emag.Components;
using Content.Shared.Examine;
using Content.Shared.Popups;
using Robust.Server.GameObjects;
@@ -175,7 +176,7 @@ namespace Content.Server.Communications
if (!_interaction.InRangeUnobstructed(console, user))
return false;
if (TryComp<AccessReaderComponent>(console, out var accessReaderComponent) && accessReaderComponent.Enabled)
if (TryComp<AccessReaderComponent>(console, out var accessReaderComponent) && !HasComp<EmaggedComponent>(console))
{
return _accessReaderSystem.IsAllowed(user, accessReaderComponent);
}