make emagged marker component (fixed version of #13867) (#14096)

* The all-in-one hacking solution
The thinking man's lockpick
The iconic EMAG

* emagged medbay's stasis bed

* left med, emagged sec' apc

* went back to chem, emagged the dispenser

* emagged the fax while i was there

* had a donut while waiting for emag to charge

* i broke into the bridge then announced 'mandatory johnson inspection in medical'

* get system instead of dependency

* feedback

* net suggestion

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

* use EnsureComp and import NetworkedComponent

---------

Co-authored-by: deltanedas <user@zenith>
Co-authored-by: deltanedas <deltanedas@laptop>
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
This commit is contained in:
deltanedas
2023-02-19 01:03:06 +00:00
committed by GitHub
parent 04a0faf478
commit 98b02b3d97
19 changed files with 65 additions and 84 deletions

View File

@@ -0,0 +1,11 @@
using Robust.Shared.GameStates;
namespace Content.Shared.Emag.Components;
/// <summary>
/// Marker component for emagged entities
/// </summary>
[RegisterComponent, NetworkedComponent]
public sealed class EmaggedComponent : Component
{
}